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Creating a multi purpose node editor, if there is none available

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #8

    Hi,

    Can you show what you did before building your project ?

    Usually building cmake projects starts by creating a build folder either at the root of the project sources or beside it, then go into it and call cmake .. if you are still in project sources or cmake ../myprojectname if you put the build folder beside it.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    J 1 Reply Last reply
    1
    • SGaistS SGaist

      Hi,

      Can you show what you did before building your project ?

      Usually building cmake projects starts by creating a build folder either at the root of the project sources or beside it, then go into it and call cmake .. if you are still in project sources or cmake ../myprojectname if you put the build folder beside it.

      J Offline
      J Offline
      joejoo
      wrote on last edited by
      #9

      @SGaist

      Hi,

      I did get the zip file from the repo, unzipped in my download folder and then created a build folder in it.

      Then I did open powershell as admin, did cd into the build folder and then ran cmake ..
      I did try also to run cmake . in the root of the project folder but I get the same error as printed above.

      1 Reply Last reply
      0
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #10

        Just built it on macOS. without any problem...

        Which version of cmake are you using ?

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        J 1 Reply Last reply
        1
        • SGaistS SGaist

          Just built it on macOS. without any problem...

          Which version of cmake are you using ?

          J Offline
          J Offline
          joejoo
          wrote on last edited by
          #11

          @SGaist
          I see, I am on Windows 10 BTW.

          I did download the latest on the Cmake website: 3.9.0 for x64. I have latest Qt 5.9 and Visual Studio 2017 community edition

          1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #12

            What shell are you starting when you want to compile the application ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            0
            • J Offline
              J Offline
              joejoo
              wrote on last edited by
              #13

              powershell; does the same either if I start it as admin or not

              mrjjM 1 Reply Last reply
              0
              • J joejoo

                powershell; does the same either if I start it as admin or not

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #14

                @joejoo
                Hi
                Powershell sound wrong to me. Normally visual studio have a developer cmd prompt link that
                set all the environment variables etc. (not tried 2017)

                https://docs.microsoft.com/en-us/dotnet/framework/tools/developer-command-prompt-for-vs

                did they make it a powershell thing in 2017 ?

                J 1 Reply Last reply
                1
                • mrjjM mrjj

                  @joejoo
                  Hi
                  Powershell sound wrong to me. Normally visual studio have a developer cmd prompt link that
                  set all the environment variables etc. (not tried 2017)

                  https://docs.microsoft.com/en-us/dotnet/framework/tools/developer-command-prompt-for-vs

                  did they make it a powershell thing in 2017 ?

                  J Offline
                  J Offline
                  joejoo
                  wrote on last edited by
                  #15

                  @mrjj said in Creating a multi purpose node editor, if there is none available:

                  @joejoo
                  Hi
                  Powershell sound wrong to me. Normally visual studio have a developer cmd prompt link that
                  set all the environment variables etc. (not tried 2017)

                  https://docs.microsoft.com/en-us/dotnet/framework/tools/developer-command-prompt-for-vs

                  did they make it a powershell thing in 2017 ?

                  Well, I don't even get to the point where VS is in the picture; I am running Cmake; to create the VS files that I will open in that environment. Instead I get nothing because cmake error out saying that it can't create a folder.

                  On windows I know no other shell, beside powershell. I use that also to build and run VS project if I don't need the IDE launched.
                  At this point I shall try with OSX; since there it seems to build without problems, and see if there is any difference.

                  mrjjM 1 Reply Last reply
                  0
                  • J joejoo

                    @mrjj said in Creating a multi purpose node editor, if there is none available:

                    @joejoo
                    Hi
                    Powershell sound wrong to me. Normally visual studio have a developer cmd prompt link that
                    set all the environment variables etc. (not tried 2017)

                    https://docs.microsoft.com/en-us/dotnet/framework/tools/developer-command-prompt-for-vs

                    did they make it a powershell thing in 2017 ?

                    Well, I don't even get to the point where VS is in the picture; I am running Cmake; to create the VS files that I will open in that environment. Instead I get nothing because cmake error out saying that it can't create a folder.

                    On windows I know no other shell, beside powershell. I use that also to build and run VS project if I don't need the IDE launched.
                    At this point I shall try with OSX; since there it seems to build without problems, and see if there is any difference.

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #16

                    @joejoo
                    Its a bit odd.
                    Just downloaded , unpacked and build it with vs2015
                    with
                    cmake .. -DCMAKE_PREFIX_PATH="C:\Qt\5.7\msvc2015\lib\cmake\Qt5"
                    No issues what so ever.
                    alt text

                    J 1 Reply Last reply
                    1
                    • mrjjM mrjj

                      @joejoo
                      Its a bit odd.
                      Just downloaded , unpacked and build it with vs2015
                      with
                      cmake .. -DCMAKE_PREFIX_PATH="C:\Qt\5.7\msvc2015\lib\cmake\Qt5"
                      No issues what so ever.
                      alt text

                      J Offline
                      J Offline
                      joejoo
                      wrote on last edited by
                      #17

                      @mrjj said in Creating a multi purpose node editor, if there is none available:

                      @joejoo
                      Its a bit odd.
                      Just downloaded , unpacked and build it with vs2015
                      with
                      cmake .. -DCMAKE_PREFIX_PATH="C:\Qt\5.7\msvc2015\lib\cmake\Qt5"
                      No issues what so ever.
                      alt text

                      I see, you are using a different command prompt, I never ever heard of that; but it is installed with VS somehow.

                      I did build with the same string you used (I have a different QT version though, but it is building!

                      Now I did run the solution and I get a build error because I am building in X64 instead of x86, trying to change the project configuration. In the worst case I have to re-install QT since I have only X64 folder installed; I didn't think that I may need the x86, but if this project require it, then I have to install and build using that version.

                      1 Reply Last reply
                      0
                      • J Offline
                        J Offline
                        joejoo
                        wrote on last edited by
                        #18

                        Finally I was successful in building the solution!

                        The trick was that I needed the VS2017 QT install that support x86, once used that for DCMAKE_PREFIX_PATH it did build the solution and VS2017 was happy to build all the various examples and items in the solution.

                        Now the problem is that each exe is complaing because QT5Widgets.dll cannot be found. I thought that cmake and VS would be able to find all the required DLL; do I need to import something before build the solution, or do I have to set some global variables?

                        Sorry for the hassle; but the QT environment, when you work outside QT designer is quite daunting for a beginner.

                        mrjjM 1 Reply Last reply
                        1
                        • J joejoo

                          Finally I was successful in building the solution!

                          The trick was that I needed the VS2017 QT install that support x86, once used that for DCMAKE_PREFIX_PATH it did build the solution and VS2017 was happy to build all the various examples and items in the solution.

                          Now the problem is that each exe is complaing because QT5Widgets.dll cannot be found. I thought that cmake and VS would be able to find all the required DLL; do I need to import something before build the solution, or do I have to set some global variables?

                          Sorry for the hassle; but the QT environment, when you work outside QT designer is quite daunting for a beginner.

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #19

                          @joejoo said in Creating a multi purpose node editor, if there is none available:

                          exe is complaing because QT5Widgets.dll

                          Hi
                          That is normal.
                          You need to make a deployment folder for it with the needed dlls.

                          http://www.tripleboot.org/?p=138

                          note there is the windeploy tool to help

                          1 Reply Last reply
                          0
                          • P Offline
                            P Offline
                            patrik08
                            wrote on last edited by
                            #20

                            cmake file is easy to read
                            https://github.com/paceholder/nodeeditor/blob/master/CMakeLists.txt

                            take all source from https://github.com/paceholder/nodeeditor

                            remove example folder move in other dir …

                            target_link_libraries(nodes
                            Qt5::Core
                            Qt5::Widgets
                            Qt5::Gui
                            Qt5::OpenGL)

                            at top dir one console
                            qmake -project after you have a pro file

                            fill pro file Qt5::Core Qt5::Widgets Qt5::Gui Qt5::OpenGL as module frameworks
                            template static libs

                            take example set pro file to static lib and dir…
                            and you build one sample…

                            1 Reply Last reply
                            0
                            • Q Offline
                              Q Offline
                              QtDev66
                              wrote on last edited by
                              #21

                              So the last post was done in august, it's now November, this issue is still not fixed! Who is to blame here? Is the CMakeLists provided in the repo crap?

                              I just installed Qt 5.9.2 and VS2017, and with this library I am running into exactly the same problem as the OP. I have tried all the solutions here, but none of them are working, it still complains about

                              CMake Error at D:/Qt/5.9.2/msvc2017_64/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:63 (file):

                              attempting to create a directory, and I cannot get this project to build.

                              I would like to add this project as a sub project to our main Qt project, but as it seems, the developer will not put pro files on the github repository and I am not going to make all of them manually.

                              1 Reply Last reply
                              0
                              • Viking66V Offline
                                Viking66V Offline
                                Viking66
                                wrote on last edited by
                                #22

                                I have the similar

                                klaus@linux-8rwt:~/Workbench/QT5/3rdparty/nodeeditor-master> cmake CMakeLists.txt
                                CMake Error at /usr/lib64/cmake/Qt5Core/Qt5CoreMacros.cmake:63 (file):
                                file attempted to create a directory:
                                /home/klaus/Workbench/QT5/3rdparty/nodeeditor-master/resources into a
                                source directory.
                                Call Stack (most recent call first):
                                /usr/lib64/cmake/Qt5Core/Qt5CoreMacros.cmake:214 (qt5_make_output_file)
                                /usr/lib64/cmake/Qt5Core/Qt5CoreMacros.cmake:285 (_QT5_PARSE_QRC_FILE)
                                CMakeLists.txt:49 (qt5_add_resources)

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                                • Viking66V Offline
                                  Viking66V Offline
                                  Viking66
                                  wrote on last edited by
                                  #23

                                  I have the similar problem under linux

                                  klaus@linux-8rwt:~/Workbench/QT5/3rdparty/nodeeditor-master> cmake CMakeLists.txt
                                  CMake Error at /usr/lib64/cmake/Qt5Core/Qt5CoreMacros.cmake:63 (file):
                                  file attempted to create a directory:
                                  /home/klaus/Workbench/QT5/3rdparty/nodeeditor-master/resources into a
                                  source directory.
                                  Call Stack (most recent call first):
                                  /usr/lib64/cmake/Qt5Core/Qt5CoreMacros.cmake:214 (qt5_make_output_file)
                                  /usr/lib64/cmake/Qt5Core/Qt5CoreMacros.cmake:285 (_QT5_PARSE_QRC_FILE)
                                  CMakeLists.txt:49 (qt5_add_resources)

                                  Has some one an idea that helps?

                                  1 Reply Last reply
                                  0
                                  • C Offline
                                    C Offline
                                    cellConnect
                                    wrote on last edited by
                                    #24

                                    Have you been able to resolve the issue? I have the exact same (with different paths) on mac os with Q1 5.9.1.
                                    server:build sr$ cmake .. -DCMAKE_PREFIX_PATH="/Users/sr/Qt/5.9.1"
                                    CMake Error at /Users/sr/Software/Qt/5.9.1/clang_64/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:63 (file):
                                    file attempted to create a directory:
                                    /Users/sr/c++/nodeeditor-master/resources into a source directory.
                                    Call Stack (most recent call first):
                                    /Users/sr/Software/Qt/5.9.1/clang_64/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:214 (qt5_make_output_file)
                                    /Users/sr/Software/Qt/5.9.1/clang_64/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:285 (_QT5_PARSE_QRC_FILE)
                                    CMakeLists.txt:53 (qt5_add_resources)

                                    1 Reply Last reply
                                    0
                                    • P Offline
                                      P Offline
                                      pavel.krupala
                                      wrote on last edited by
                                      #25

                                      In case you want to go with your own implementation, I've spent several months preparing 50 programming tutorials with PyQt5 on writing your own Node Editor. I wanted them to be free for all, so they are posted on youtube. I hope you will like it. All can be found here: https://www.blenderfreak.com/tutorials/node-editor-tutorial-series/

                                      1 Reply Last reply
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