Using Firebase C++ SDK 2.0
Has anyone had any luck using AdMob or Analytics through the Firebase C++ SDK?
I'm currently struggling with this error message from gradle:
FAILURE: Build failed with an exception. * Where: Build file '/tmp/qtbuilds/MyApp/build-MyApp-Android_for_armeabi_v7a_GCC_4_9_Qt_5_6_1-Release/android-build/build.gradle' line: 75 * What went wrong: A problem occurred evaluating root project 'android-build'. > Could not find property 'libadmob' on org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler_Decorated@1756f7cc. * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED
And I've set everything up according to the instructions. So I'm trying to link a
libadmob.awith gradle - but I can't get it to work
I've now got it compiling on Android - but are struggling to wrap their async (e.g. Future and FutureBase classes)
we didn't use the Firebase C++ SDK as it is still limited compared to what the native iOS & Android SDKs offer.
You can use our AdMob plugin for iOS & Android for free, here's the documentation how to add it to your Qt project and how to use it:
Today we released a new update for the plugin so it now also supports rewarded video ads and native ads from AdMob. If you're interested, here is the announcement: