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    Unsolved Using Firebase C++ SDK 2.0

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    • L
      Larpon last edited by Larpon

      Has anyone had any luck using AdMob or Analytics through the Firebase C++ SDK?

      I'm currently struggling with this error message from gradle:

      FAILURE: Build failed with an exception.
      
      * Where:
      Build file '/tmp/qtbuilds/MyApp/build-MyApp-Android_for_armeabi_v7a_GCC_4_9_Qt_5_6_1-Release/android-build/build.gradle' line: 75
      
      * What went wrong:
      A problem occurred evaluating root project 'android-build'.
      > Could not find property 'libadmob' on org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler_Decorated@1756f7cc.
      
      * Try:
      Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
      
      BUILD FAILED
      

      And I've set everything up according to the instructions. So I'm trying to link a libadmob.a with gradle - but I can't get it to work

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      • L
        Larpon last edited by

        Quick update

        I've now got it compiling on Android - but are struggling to wrap their async (e.g. Future and FutureBase classes)

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        • F
          feldifux last edited by

          Hi Larpon,
          we didn't use the Firebase C++ SDK as it is still limited compared to what the native iOS & Android SDKs offer.
          You can use our AdMob plugin for iOS & Android for free, here's the documentation how to add it to your Qt project and how to use it:
          https://v-play.net/doc/plugin-admob/

          Today we released a new update for the plugin so it now also supports rewarded video ads and native ads from AdMob. If you're interested, here is the announcement:
          https://v-play.net/updates/release-2-13-0-free-rewarded-videos-native-ads-for-google-admob-qt

          Cheers, Chris

          Founder of Felgo SDK - http://felgo.com/qt

          Felgo simplifies

          • Mobile App Dev with Qt esp. iOS & Android
          • Game Development with Qt

          What others say

          Felgo scored #1 in Cross-Platform App Development Tools Report - see why: https://goo.gl/rgp3rq

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          • T
            tr1cks @feldifux last edited by

            @feldifux said in Using Firebase C++ SDK 2.0:

            You can use our AdMob plugin for iOS & Android for free, here's the documentation how to add it to your Qt project and how to use it:

            What you mean by "free"? On your pricing page I see different info. And what you suggest for crash reporting?

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            • F
              feldifux last edited by

              @tr1cks As you can see on the pricing page, the AdMob plugin (and also the Chartboost Ad plugin and the in-app purchase plugin) is available in the Free Personal Felgo license.
              For crash reporting we provide the HockeyApp plugin.

              Founder of Felgo SDK - http://felgo.com/qt

              Felgo simplifies

              • Mobile App Dev with Qt esp. iOS & Android
              • Game Development with Qt

              What others say

              Felgo scored #1 in Cross-Platform App Development Tools Report - see why: https://goo.gl/rgp3rq

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