Unsolved Qt3D crashes when an entity which children is added as a child to another entity
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Whenever i add an entity, that has children, as a child to another entity, qt3d crashes. Has anyone else been experiencing this? How did you fix the issue?
Thanks in advance
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They did it in the qt3d labs editor in their scene loading code without the app crashing
https://github.com/qt-labs/qt3d-editorI'm trying to do the same but i'm not sure what exactly is the cause of the crash.
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I'd be happy to look into this if you could provide a small example to reproduce the crash (ideally in a bugreport). This may already be fixed in the git version of Qt3D.