Implementing an optimized driver for wayland using OpenVG for the 4.8 branch.
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Hi all,
I am interested in implementing in such functionality for a custom SoC. We decided to use 4.8 since it is a bit more concise in contrast to 4.7-stable for using qt and qws without a display manager. So the idea is to use wayland (instead of X11) and to provide with OpenVG optimized functions (as per gl_integration source tree inside wayland).
Does anyone has any hints on this? I will keep you posted for any updates, and will share the whole experience through the boards since I found little (aka none) documentation for my undertaking.
Best Regards
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Why don't you use OpenGL in favor of OpenVG? Just curious:-)
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Isen't wayland just a thin layer around Open GL? Are you sure wayland is a good choice for a system without GL support?