Compiler does not produce .o file , just a moc_.o and moc_.cpp files.
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It happens that the compiler fails to compile a source to an object .o file while still producing its moc and cpp counterparts.
It is not always so. Sometime it does produce the .o file and the program works fine. I would need its .o file to use somewhere else as a lib file .
How is that possible? What can I do to force the compiler producing the .o file ?
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Hi,
Something's not clear here. Do you have trouble compiling a class ? Or do you have some special project since you are talking about reusing an object file for a library ?
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Hi,
the compiling is fine and the linking is fine but problem is that the object .o file is missing and I need one to use in different project as a lib. The pro contains header and source sections that contain the entries like
TEMPLATE = app
HEADERS+= class_name.h
SOURCES+= class_name.cpp
CONFIG += c++11but the generated makefile does not have either class_name.cpp in the SOURCES or in the OBJECTS.
If I manually add those into the Makefile sections , it produces "no rule to make target".I suppose qmake assumes some optimizations and skips to create that particular object file, (thoug it produces moc object file and the moc cpp.
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If you need it in a library then put it that library and link your application to that library. That will be way cleaner.
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If you need it in a library then put it that library and link your application to that library. That will be way cleaner.
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A different sub-project in your project ? A completely different project ?
In both cases, it would be cleaner to provide a library containing your common class(es)
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@SGaist , I would put in the library , but that particular class I reuse from the object + header file in different project. Since there is no generated o. gives me nothing to put
I would put in the library , but that particular class I reuse from the object + header file in different project. Since there is no generated o. gives me nothing to put
And what if your class is spread over more than one translation unit, as
QObject
derived classes are? I'm with @SGaist on this, create a static library (which is basically a set of object files) and link with that in whatever project you want. -
A different sub-project in your project ? A completely different project ?
In both cases, it would be cleaner to provide a library containing your common class(es)
@SGaist ,
it is a completely different project. But strangely , it has produced the .o file few times. Than (without even changing the signature in the headers or the cpp) failed to produce the object file the next time I compiled the original project.
you mean the library like the QLibrary ?
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@SGaist ,
it is a completely different project. But strangely , it has produced the .o file few times. Than (without even changing the signature in the headers or the cpp) failed to produce the object file the next time I compiled the original project.
you mean the library like the QLibrary ?
Than (without even changing the signature in the headers or the cpp) failed to produce the object file the next time I compiled the original project.
Translation units (object files) are an intermediate step of building, so the compiler (and linker) is not at all obligated to provide you with them. They can be created in a temp directory, or (how it's usually done by compilers) in the build directory, the only requirement is that they're available to the linker to finish up the building process. So, don't use them raw, as you want to do.
you mean the library like the QLibrary ?
No,
QLibrary
is a class for dynamic loading of shared objects/dlls/dynlibs what you need is to create a static library which is a collection of object files to link with your projects. You can do that as is described here in the wiki.Kind regards.
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I would put in the library , but that particular class I reuse from the object + header file in different project. Since there is no generated o. gives me nothing to put
And what if your class is spread over more than one translation unit, as
QObject
derived classes are? I'm with @SGaist on this, create a static library (which is basically a set of object files) and link with that in whatever project you want.@kshegunov ,
it is a derivedQGraphicsView
class with theQ_OBJECT
macro (needed for a signal). But the strange thing the compiler has produced the object file several times (than I removed a commented line of code and needed new object - so the recompiling produced no object output since than) I have another object file with the MACRO and it compiles and links fine all the time.Also in the new project I have two object files along with their headers , One runs perfectly fine but the linker ( not the compiler-sorry my tippo ) finds an undefined reference to an access function from the
QGraphicsView
derived object file. The reason why I want the new object file. -
@kshegunov ,
it is a derivedQGraphicsView
class with theQ_OBJECT
macro (needed for a signal). But the strange thing the compiler has produced the object file several times (than I removed a commented line of code and needed new object - so the recompiling produced no object output since than) I have another object file with the MACRO and it compiles and links fine all the time.Also in the new project I have two object files along with their headers , One runs perfectly fine but the linker ( not the compiler-sorry my tippo ) finds an undefined reference to an access function from the
QGraphicsView
derived object file. The reason why I want the new object file.One runs perfectly fine but the compiler finds an undefined reference to an access function from the QGraphicsView derived object file. The reason why I want the new object file.
This is the linker, not the compiler and is because as I already said
QObject
derived classes span more than one translation unit. Follow the advice in my previous post. Additionally, any class you derive fromQObject
should have theQ_OBJECT
macro, don't comment it out. -
One runs perfectly fine but the compiler finds an undefined reference to an access function from the QGraphicsView derived object file. The reason why I want the new object file.
This is the linker, not the compiler and is because as I already said
QObject
derived classes span more than one translation unit. Follow the advice in my previous post. Additionally, any class you derive fromQObject
should have theQ_OBJECT
macro, don't comment it out.Thanks a million for a simple but very informative explanation.
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A different sub-project in your project ? A completely different project ?
In both cases, it would be cleaner to provide a library containing your common class(es)
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Unfortunately , seems like I have a problem with creating a static lib. Because of the internal dependency on an interface class. Basically, the static linking assumes that all of the classes can be instantiated, but in my case one of them holds an interface - therefore producing an error "incomplete type". Now I would have to add new classes into the static library which progresses from worse to terrible.
Is there any way to force the compiler to produce an object file by modifying the Makefile ?
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Unfortunately , seems like I have a problem with creating a static lib. Because of the internal dependency on an interface class. Basically, the static linking assumes that all of the classes can be instantiated, but in my case one of them holds an interface - therefore producing an error "incomplete type". Now I would have to add new classes into the static library which progresses from worse to terrible.
Is there any way to force the compiler to produce an object file by modifying the Makefile ?
@ddze
If you can't build a static library you'll never be able to use the object files as well, since a static library is a number of object files put together (but with no stub or loader information). So I suggest to look up how to fix the static library build.Because of the internal dependency on an interface class. Basically, the static linking assumes that all of the classes can be instantiated, but in my case one of them holds an interface - therefore producing an error "incomplete type".
This doesn't make any sense. You put everything related to your QGraphicsView derived class in the static library, the abstract base class as well and that's all there is to it. "Incomplete type" comes from the compiler, and in all probability means you've forgotten to include a header.
Is there any way to force the compiler to produce an object file by modifying the Makefile ?
It should produce them in any case, as the linker needs those, it's a matter of where, not if.
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@ddze
If you can't build a static library you'll never be able to use the object files as well, since a static library is a number of object files put together (but with no stub or loader information). So I suggest to look up how to fix the static library build.Because of the internal dependency on an interface class. Basically, the static linking assumes that all of the classes can be instantiated, but in my case one of them holds an interface - therefore producing an error "incomplete type".
This doesn't make any sense. You put everything related to your QGraphicsView derived class in the static library, the abstract base class as well and that's all there is to it. "Incomplete type" comes from the compiler, and in all probability means you've forgotten to include a header.
Is there any way to force the compiler to produce an object file by modifying the Makefile ?
It should produce them in any case, as the linker needs those, it's a matter of where, not if.
so, you mean that is allowed to place an interface class into a static library?
I searched that question and found nothing really meaningful relative to my case. So it is important to know since I am stack with a question whether is possible to fix the problem with the static library holding the interface class or I would have to look for alternative strategy.
the line where it fails is an event handler in the derived QGraphicsView definition.
IBase *source = qobject_cast<IBase*>(event->source());
which compiles and links perfectly in another program but fails to compile in the static library with a messages :
- error: static assertion failed: qobject_cast requires the type to have a Q_OBJECT macro
#define Q_STATIC_ASSERT_X(Condition, Message) static_assert(bool(Condition), Message)
and
- error: incomplete type 'ObjType {aka IBase}' used in nested name specifier
return static_cast<T>(ObjType::staticMetaObject.cast(object));
So, for some reason requires either the interface to posses a Q_OBJECT MACRO ( which I find that makes no sense to insert a MACRO in an interface class - maybe I miss something ) or that the instance is a live object at the point of assignment. ( the derived QGraphicsView class holds the MACRO in its declaration).
- error: static assertion failed: qobject_cast requires the type to have a Q_OBJECT macro
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so, you mean that is allowed to place an interface class into a static library?
I searched that question and found nothing really meaningful relative to my case. So it is important to know since I am stack with a question whether is possible to fix the problem with the static library holding the interface class or I would have to look for alternative strategy.
the line where it fails is an event handler in the derived QGraphicsView definition.
IBase *source = qobject_cast<IBase*>(event->source());
which compiles and links perfectly in another program but fails to compile in the static library with a messages :
- error: static assertion failed: qobject_cast requires the type to have a Q_OBJECT macro
#define Q_STATIC_ASSERT_X(Condition, Message) static_assert(bool(Condition), Message)
and
- error: incomplete type 'ObjType {aka IBase}' used in nested name specifier
return static_cast<T>(ObjType::staticMetaObject.cast(object));
So, for some reason requires either the interface to posses a Q_OBJECT MACRO ( which I find that makes no sense to insert a MACRO in an interface class - maybe I miss something ) or that the instance is a live object at the point of assignment. ( the derived QGraphicsView class holds the MACRO in its declaration).
so, you mean that is allowed to place an interface class into a static library?
First, let me clarify a thing:
What do you mean when you say an interface class?In C++ there's the abstract class (such that has at least one pure virtual function), and an abstract class that only has pure virtual functions usually is called an interface (class). In any case if you are deriving from
QObject
then you should put theQ_OBJECT
macro in each of your subclasses.
That said,qobject_cast
is only for classes that derive fromQObject
, so ifIBase
is not aQObject
descendant, well then, you can't useqobject_cast
!Kind regards.
- error: static assertion failed: qobject_cast requires the type to have a Q_OBJECT macro
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so, you mean that is allowed to place an interface class into a static library?
First, let me clarify a thing:
What do you mean when you say an interface class?In C++ there's the abstract class (such that has at least one pure virtual function), and an abstract class that only has pure virtual functions usually is called an interface (class). In any case if you are deriving from
QObject
then you should put theQ_OBJECT
macro in each of your subclasses.
That said,qobject_cast
is only for classes that derive fromQObject
, so ifIBase
is not aQObject
descendant, well then, you can't useqobject_cast
!Kind regards.
interface class -> a class with all virtual functions assigned a zero.
in my case IBase is a pure virtual Abstract class , no MACROS , no inheritance from QObject. But, a derivative of the IBase also derives from the QGraphicsObject , so it is possible to compile and link the code. I know that because it does in another project.
Hopefully, it clarifies the situation a little.
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interface class -> a class with all virtual functions assigned a zero.
in my case IBase is a pure virtual Abstract class , no MACROS , no inheritance from QObject. But, a derivative of the IBase also derives from the QGraphicsObject , so it is possible to compile and link the code. I know that because it does in another project.
Hopefully, it clarifies the situation a little.
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so, you mean that is allowed to place an interface class into a static library?
First, let me clarify a thing:
What do you mean when you say an interface class?In C++ there's the abstract class (such that has at least one pure virtual function), and an abstract class that only has pure virtual functions usually is called an interface (class). In any case if you are deriving from
QObject
then you should put theQ_OBJECT
macro in each of your subclasses.
That said,qobject_cast
is only for classes that derive fromQObject
, so ifIBase
is not aQObject
descendant, well then, you can't useqobject_cast
!Kind regards.
I have resolved it , that line of the code served only as check that an instance of the IBase exists prior to proceeding further.
By removing that line and subsequent lines that check for the NULL pointer compiles and I will have to sort "eventual" point of failure by different mean.
Still, not sure why that line compiles in another program.
Kind Regards