More than one *eventSource* for Qt3D
I'm not quite sure that this is the correct forum, but hopefully it is. I wanted to try Qt3D, unfortunately the documentation is pretty thin so I hope someone here might know it better.
Is it possible to have more than one surface and eventSource provided for the Qt3D's aspect engine? If not, can I create more than one aspect engine and attach each to each of my corresponding QWindow instances?
Qt3D 2.0 is a pretty new module, I'd recommend posting this question on the interest mailing list. You'll find there Qt's developers/maintainers (this forum is more user oriented)
I know it's a tech-review but was unsure where to ask. Thanks for the pointer, I'll try in the mailing list.