[SOLVED] Different transformOrigin point during RotationAnimaton other than the one Item provides
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I'm trying to make it so an image I have rotates with a different transformOriginPoint. I tried following the advice listed in https://forum.qt.io/topic/12433/custom-transform-origin-point-during-rotation but I was only able to use it for static rotation and not RotationAnimation. Any idea as to how I can make it rotate around say (100,100)?
Item{ id: fishItem width: 159 height: 130 anchors.centerIn: parent // transformOrigin: Item.Center, need this to be something other than Item.TopLeft, Item.Center, etc Image { id: fishImage width: 159 height: 139 source: "fish1.png" anchors.fill: parent } RotationAnimation on rotation { from: 0 to: 360 duration: 5000 running: true loops: Animation.Infinite } }
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Hi @Piyush-Gupta and Welcome,
You can use Transform instead and perform animation onangle
property. To set rotation around a point useorigin.x
andorigin.y
properties. For eg:Image { id: fishImage source: "fish1.png" anchors.centerIn: parent transform: Rotation { origin.x: 100 origin.y: 100 RotationAnimation on angle { from: 0 to: 360 duration: 5000 running: true loops: Animation.Infinite } } }
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Thanks that did exactly what I needed.