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  4. [SOLVED] QLabel won't update pixmap from inside function

[SOLVED] QLabel won't update pixmap from inside function

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  • S SGaist
    11 Jul 2015, 23:00

    Are you doing anything else with these labels ? e.g. configuration ?

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    Tymer
    wrote on 13 Jul 2015, 12:44 last edited by
    #13

    @SGaist Just the original loop in the constructor of myWidget. The next time my code touches them is the changeImage().

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      Tymer
      wrote on 13 Jul 2015, 13:54 last edited by
      #14

      Back at work today, I remembered that the QLabels are in a QHorizontalLayout. AFAIK this shouldn't affect anything, but it's worth bringing up.

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        SGaist
        Lifetime Qt Champion
        wrote on 13 Jul 2015, 21:49 last edited by
        #15

        Just to rule out a QPixmap problem.

        What happens if you do

        QImage img(120, 120, QImage::Format_ARGB32);
        img.fill(Qt::red);
        pointerArray[activePointer]->setPixmap(QPixmap::fromImage(img));
        activePointer++;
        

        ?

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        T 1 Reply Last reply 14 Jul 2015, 12:50
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        • S SGaist
          13 Jul 2015, 21:49

          Just to rule out a QPixmap problem.

          What happens if you do

          QImage img(120, 120, QImage::Format_ARGB32);
          img.fill(Qt::red);
          pointerArray[activePointer]->setPixmap(QPixmap::fromImage(img));
          activePointer++;
          

          ?

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          Tymer
          wrote on 14 Jul 2015, 12:50 last edited by
          #16

          @SGaist Thank you for your continued help.

          I tried that, no dice. When I debug, after running the line with setPixmap, I get pixmap (120x120) QVariant (QPixmap) as a property of the label that would be changed.

          I'm also noticing that in a different part of a project, the layout doesn't want to update when I run a function. The only similarity is that both of them are labels in QLayouts.

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            SGaist
            Lifetime Qt Champion
            wrote on 14 Jul 2015, 23:21 last edited by
            #17

            Can you try with the following widget:

            widget.h

            #ifndef WIDGET_H
            #define WIDGET_H
            
            #include <QWidget>
            
            class QLabel;
            
            class Widget : public QWidget
            {
                Q_OBJECT
            
            public:
                Widget(QWidget *parent = 0);
                ~Widget();
            
            public slots:
                void onClicked();
            
            private:
                QVector<QLabel*> _labels;
                int _currentLabel;
                QColor _color;
            };
            
            #endif // WIDGET_H
            

            widget.cpp

            #include "widget.h"
            #include <QString>
            #include <QLabel>
            #include <QPushButton>
            #include <QHBoxLayout>
            #include <QVBoxLayout>
            
            Widget::Widget(QWidget *parent)
                : QWidget(parent)
                , _currentLabel(0)
                , _color(Qt::blue)
            {
                QHBoxLayout *buttonLayout = new QHBoxLayout;
                QImage img(120, 120, QImage::Format_ARGB32);
                img.fill(Qt::red);
                for (int i = 0 ; i < 4 ; ++i) {
                    QLabel *label = new QLabel;
                    label->setPixmap(QPixmap::fromImage(img));
                    buttonLayout->addWidget(label);
                    _labels << label;
                }
            
                QPushButton *button = new QPushButton(tr("Test"));
            
                QVBoxLayout *layout = new QVBoxLayout(this);
                layout->addLayout(buttonLayout);
                layout->addWidget(button);
            
                connect(button, &QPushButton::clicked, this, &Widget::onClicked);
            }
            
            Widget::~Widget()
            {
            
            }
            
            void Widget::onClicked()
            {
                QImage img(120, 120, QImage::Format_ARGB32);
                img.fill(_color);
            
                _labels[_currentLabel]->setPixmap(QPixmap::fromImage(img));
                ++_currentLabel;
                if (_currentLabel == _labels.count()) {
                    _currentLabel = 0;
                    _color = QColor(qrand() % 255, qrand() % 255, qrand() % 255);
                }
            }
            

            main.cpp

            #include "widget.h"
            #include <QApplication>
            
            int main(int argc, char *argv[])
            {
                QApplication a(argc, argv);
            
                Widget w;
                w.show();
            
                return a.exec();
            }
            

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              Tymer
              wrote on 15 Jul 2015, 13:02 last edited by
              #18

              That's working perfectly for me. Maybe this will give me the clue I need to make it work...

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                Tymer
                wrote on 15 Jul 2015, 13:19 last edited by Tymer
                #19

                Ah, that one works because it is from within the same widget. I added a push button to myWidget and it was working. Unfortunately, the button that I need to push is in a different window.

                ~~ EDIT: The new button on myWidget works perfectly. I thought maybe I could circumvent the problems of the changeImage button by making it a slot for "emit buttonclicked," which I connected to the new button on myWidget. It had the same problem as before, where it does nothing and prints "end of array" after 11 clicks. BUT strangely, if I press the button on myWidget, it resets the value of activePointer. I'm not sure why this is.

                Essentially, I can push the changeImage button 11 times until it prints "end of array," but then I can push the myWidget pushbutton 11 times and it will change the image 10 times and start printing "end of array" after that. Curious. ~~

                EDIT EDIT: It looks like right now it's only changing the value of activePointer locally. Whoops. Problem still exists, however.

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                  SGaist
                  Lifetime Qt Champion
                  wrote on 15 Jul 2015, 22:22 last edited by
                  #20

                  The fact that the button is inside another widget should not have any impact here. Can you reproduce your bug using may sample as base ?

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                    Tymer
                    wrote on 16 Jul 2015, 12:47 last edited by
                    #21

                    I'll post the full code, just to be thorough. The error is exactly the same. When I debugged, it showed that my signal had reached the slot...But there was no change to the image.

                    widget1.h

                    #ifndef WIDGET1_H
                    #define WIDGET1_H
                    
                    #include <QWidget>
                    #include "/absolute/path/to/widget.h"
                    
                    namespace Ui {
                    class widget1;
                    }
                    
                    class widget1 : public QWidget
                    {
                        Q_OBJECT
                    
                        Widget* widget;
                    
                    public:
                        explicit widget1(QWidget *parent = 0);
                        ~widget1();
                    
                    signals:
                        void clicked();
                        void buttonPush();
                    
                    private slots:
                        void on_pushButton_clicked();
                    
                    private:
                        Ui::widget1 *ui;
                    };
                    
                    #endif // WIDGET1_H
                    
                    

                    widget1.cpp

                    #include "widget1.h"
                    #include "ui_widget1.h"
                    
                    widget1::widget1(QWidget *parent) :
                        QWidget(parent),
                        ui(new Ui::widget1)
                    {
                        ui->setupUi(this);
                    
                        widget = new Widget;
                    
                        connect(this, SIGNAL(buttonPush()),widget,SLOT(onClicked()));
                    }
                    
                    widget1::~widget1()
                    {
                        delete ui;
                    }
                    
                    void widget1::on_pushButton_clicked()
                    {
                        emit buttonPush();
                    }
                    
                    

                    An instance of widget1 was created in main, then shown. I created a ui file in designer, with all default values.

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                      SGaist
                      Lifetime Qt Champion
                      wrote on 16 Jul 2015, 13:35 last edited by
                      #22

                      Is it me or are you not showing widget at all ?

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                        Tymer
                        wrote on 17 Jul 2015, 13:27 last edited by
                        #23

                        My main.cpp:

                        #include "widget.h"
                        #include "widget1.h"
                        #include <QApplication>
                        
                        int main(int argc, char *argv[])
                        {
                            QApplication a(argc, argv);
                        
                            Widget w;
                            widget1 w1;
                            w1.show();
                            w.show();
                        
                        
                            return a.exec();
                        }
                        
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                        • S Offline
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                          SGaist
                          Lifetime Qt Champion
                          wrote on 17 Jul 2015, 22:31 last edited by
                          #24

                          Ok, you are not showing the widget you have connected. Your Widget w in your main.cpp is not the same as the one you have instantiated in your widgte1 constructor.

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                            Tymer
                            wrote on 20 Jul 2015, 13:14 last edited by
                            #25

                            So I should make my widget a singleton, more or less? How would I go about that?

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                            • S Offline
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                              SGaist
                              Lifetime Qt Champion
                              wrote on 20 Jul 2015, 13:17 last edited by
                              #26

                              No, not at all. Either:

                              1. Remove the widget from MainWindow and connect the one in main.cpp
                              2. Remove the one from main.cpp and show the one from MainWindow

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                                Tymer
                                wrote on 20 Jul 2015, 13:18 last edited by
                                #27

                                How would I connect to the instance in main?

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                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on 20 Jul 2015, 13:25 last edited by
                                  #28

                                  By using the static version of QObject::connect

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                                    Tymer
                                    wrote on 20 Jul 2015, 13:54 last edited by
                                    #29

                                    I know this is really basic, but I'm having a bit of a brain fart. I want to make a pointer to the instance I create in main, but I don't want my class to know too much about what's going on in main. How do I do this so that I can create a connection to the object in main from a different widget?

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                                      Tymer
                                      wrote on 20 Jul 2015, 15:44 last edited by
                                      #30

                                      Right now I have:

                                      main.cpp

                                      
                                      myWidget* w = new myWidget;
                                      actionTestWindow* t = new actionTestWindow(w, new QWidget);
                                      

                                      actionTestWindow.cpp

                                      actionTestWindow::actionTestWindow(myWidget* Widget, QWidget *parent) :
                                          QWidget(parent),
                                          ui(new Ui::actionTestWindow)
                                          {
                                              ui->setupUi(this);
                                      
                                              Widget = new myWidget;
                                      

                                      The actionTestWindow is no longer showing, and I think it has something to do with how I insert the QWidget parameter.

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                                      • S Offline
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                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on 20 Jul 2015, 22:32 last edited by
                                        #31

                                        Roll back to before you modified that constructor. Just call '''Widget->show();'''

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                                          Tymer
                                          wrote on 23 Jul 2015, 18:04 last edited by
                                          #32

                                          Alright, finally got this problem SOLVED!

                                          I pass in an instance of myWidget as a parameter of actionTestWindow in main. It's important to note that you need to specify the QWidget as parent = 0 or it will not show. The relevant code looks something like this:

                                          main.cpp

                                          QWidget* parent = new QWidget;
                                          parent = 0;
                                          myWidget* w = new myWidget;
                                          actionTestWindow* a = new actionTestWindow(w,parent);
                                          
                                          w->show();
                                          a->show();
                                          

                                          actionTestWindow.h

                                          class actionTestWindow : public QWidget {
                                          myWidget* m;
                                          
                                          public:
                                          actionTestWindow(myWidget* mW, QWidget* parent = 0);
                                          

                                          actionTestWindow.cpp

                                          actionTestWindow::actionTestWindow(myWidget* mW, QWidget* parent)
                                          {
                                          this->m = mW;
                                          /*use this->m to reference myWidget*/
                                          }
                                          

                                          **note: irrelevant or standard code was mostly emitted.

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                                          16 Jul 2015, 13:35

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