How to build QT5 for WINCE7 development under windows7?

  • I want to use QT5 to develop WinCE7 app. but I failed in recompiling the QT5 source for WinCE . It's really frustrate!

    1. I install the visual studio 2008 and the SP1.

    2. Install perl and python

    3. Install the WinCE7 SDK

    4. download the

    5. unzip the source and configure as below:
      configure.bat -release -confirm-license -opensource -platform win32-msvc2008 -xplatform wince70sabre-armv4i-msvc2008 --no-openssl -nomake demos -nomake examples -no-opengl

      lots of such error:
      qbackingstore.obj : error LNK2001: unresolve symbol "public: static struct QMetaObject const QOpenGLContextGroup::staticMetaObject" (?staticMetaObject@QOpenGLContextGroup@@2UQMetaObject@@B)

    qbackingstore.obj : error LNK2001: unresolve symbol "public: static struct QMe
    taObject const QOpenGLContextGroup::staticMetaObject" (?staticMetaObject@QOpenGL

    qplatformbackingstore.obj : error LNK2001: unresolve symbol "public: static st
    ruct QMetaObject const QOpenGLContextGroup::staticMetaObject" (?staticMetaObject
    qpathsimplifier.obj : error LNK2001: 无法解析的外部符号 "public: static struct Q
    MetaObject const QOpenGLContextGroup::staticMetaObject" (?staticMetaObject@QOpen

    I tried in different ways:
    -opengl ES2/Desktop,
    but still kinds of error will happen. such as “miss libEGL.lib, libGLESv2.lib or other link error”

    Can anybody share some succeefully experience in Qt5 for WinCE7 development?

    my email:

    Thanks a lot!

  • For which board are you building QT ? Your WCE7 BSP is suppose to be ship with egl libraries if it support it. Those file should be in the SDK of your BSP.

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