Airplay and Qt
I was evaluating the Airplay sdk for a project. It supports Symbian, Maemo, Android, iPhone, Bada and webos. The language supported is c++. I wish I could suggest Qt as the crossplatform solution. But Symbian and Maemo are the only mobile platforms supported by Qt. Can't Qt be supported on iPhone, Android and Webos ? I know, it is technically feasible on all these platforms. The concern is whether a Qt c++ application will be allowed to 'officially' run on these devices. If the Airplay sdk can do it, there must be some way. Friends, what do you think about this and if anybody has a working knowledge of Airplay sdk, I would like to hear how they rate the sdk.
work is going on wrt qt on iphone and qt on android, no idea about airplay. see these links:
"qt on android":http://tamss60.tamoggemon.com/2010/03/18/qt-on-android-the-bogdan-vatra-interview/
"qt on iphone":http://www.qt-iphone.com/Introduction.html
chetankjain: How about turning those URLs into proper links?
I did see those links earlier. There is also a port for webos. See this link. "http://www.griffin.net/2010/02/qt-on-the-palm-pre.html":http://www.griffin.net/2010/02/qt-on-the-palm-pre.html. But my concern is whether there will be official support. Apple and Google don't allow other apis on their OS, SO I thought we may not see Qt apps on their platforms. But then I came across the Airplay sdk which is based on c++. If Airplay is officially supported on iPhone and Android, there should be no problem with Qt.
@tobias done :)
and i do hope there is official support and do hope those guys will allow qt on their OS :)