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Qt program crashes after some minutes run time!

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  • Chris KawaC Chris Kawa

    It's really hard to help you with a one-liner. There are number of problems that can cause this. Lon, whatever that is, may be invalid, a, whatever that is, may be invalid. Either of setNum or lon can have corrupting side-effects. There can be unrelated memory corruption that happens to manifest here. Without more details it's a pure guesswork on our side.

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    xmaze
    wrote on last edited by
    #6

    @Chris-Kawa

    You have right, the code it's enormous to be posted in a thread.
    It is also difficult to me , to find what is going wrong! But i try to post something more helpful!

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #7

      If it's that big, try running a tool like cppcheck to see if you missed something

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • SGaistS SGaist

        If it's that big, try running a tool like cppcheck to see if you missed something

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        xmaze
        wrote on last edited by
        #8

        @SGaist runs this also at Linux?

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        • S Offline
          S Offline
          SysTech
          wrote on last edited by
          #9

          It definitely sounds like you have a pointer that is getting trashed or a serious memory leak.

          One way to combat this would be tools to check memory use. However another and perhaps simpler approach is to litter your code with qDebug() calls with unique strings. Some times I just start doing things like:

          qDebug() << "A";

          ... some code ...

          qDebug << "B";

          etc...

          Try to figure out what the last thing printed is. Then work your way backward and set debug break points. At least using qDebug you can narrow the search area.

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          • S SysTech

            It definitely sounds like you have a pointer that is getting trashed or a serious memory leak.

            One way to combat this would be tools to check memory use. However another and perhaps simpler approach is to litter your code with qDebug() calls with unique strings. Some times I just start doing things like:

            qDebug() << "A";

            ... some code ...

            qDebug << "B";

            etc...

            Try to figure out what the last thing printed is. Then work your way backward and set debug break points. At least using qDebug you can narrow the search area.

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            xmaze
            wrote on last edited by
            #10

            @SysTech i made also this, but seems to be a problem at
            a.lon and a.lat.

            a is a structure
            i call this

                if(AirplanesVector.size()>0&&flightNameChoosed.size()>2) {
            int i = ReturnIndexOfSearch(flightNameChoosed);
            if(i>-1){
            aircraft a = AirplanesVector[i];
                qDebug()<<"LON: " << a.lon <<"LAT: " <<a.lat;
            

            And after a long time crashes.

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            • X Offline
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              xmaze
              wrote on last edited by xmaze
              #11

              I made some changes and seems to be very stable now,

               aircraft *a = new aircraft[1];
                      a= &AirplanesVector[i];
               qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
               a=0;
              
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              • Chris KawaC Offline
                Chris KawaC Offline
                Chris Kawa
                Lifetime Qt Champion
                wrote on last edited by Chris Kawa
                #12

                You just created a memory leak.
                If anything it should be this:

                aircraft *a = &AirplanesVector[i];
                

                Previously you were making a copy, so it seems your aircraft type is buggy (no proper copy constructor/assignment operator?).

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                • Chris KawaC Chris Kawa

                  You just created a memory leak.
                  If anything it should be this:

                  aircraft *a = &AirplanesVector[i];
                  

                  Previously you were making a copy, so it seems your aircraft type is buggy (no proper copy constructor/assignment operator?).

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                  xmaze
                  wrote on last edited by xmaze
                  #13

                  @Chris-Kawa but now it is working stable, the program don't crash, this is the aircraft structure from ramirez:

                  struct aircraft {
                  uint32_t addr;      /* ICAO address */
                  char hexaddr[7];    /* Printable ICAO address */
                  char flight[9];     /* Flight number */
                  int altitude;       /* Altitude */
                  int speed;          /* Velocity computed from EW and NS components. */
                  int track;          /* Angle of flight. */
                  time_t seen;        /* Time at which the last packet was received. */
                  long messages;      /* Number of Mode S messages received. */
                  /* Encoded latitude and longitude as extracted by odd and even
                   * CPR encoded messages. */
                  int odd_cprlat;
                  int odd_cprlon;
                  int even_cprlat;
                  int even_cprlon;
                  double lat, lon;    /* Coordinated obtained from CPR encoded data. */
                  long long odd_cprtime, even_cprtime;
                  struct aircraft *next; /* Next aircraft in our linked list. */
                  }; 
                  

                  this is my project https://github.com/ntosis/GUI_dump1090

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                  • Chris KawaC Offline
                    Chris KawaC Offline
                    Chris Kawa
                    Lifetime Qt Champion
                    wrote on last edited by
                    #14

                    Working stable but leaking memory. You have a new without a delete. It's not Java. It's a memory leak

                        aircraft *a = new aircraft[1];   //creates new instance, what for if you don't even use it?
                        a= &AirplanesVector[i]; //assigns to a some other instance, previous instance is now lost and leaked
                        ...
                        a=0; //this does not free any memory in c++
                    

                    You have a next pointer in your linked list structure. If you just copy it you are also copying that pointer. then you have two nodes in your list pointing to the same next item and this can lead to a double delete (crash) if not carefully handled.

                    Btw. keeping a linked list elements in a vector seems like an odd hing to do. Why not just make it a vector then?

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                    • X Offline
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                      xmaze
                      wrote on last edited by
                      #15

                      if i use delete, then this line make the program to crash again, i understand what do you mean. i try to find a solution! this a code from an other developer so he has an other concept!

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                      • Chris KawaC Offline
                        Chris KawaC Offline
                        Chris Kawa
                        Lifetime Qt Champion
                        wrote on last edited by
                        #16

                        Don't use delete cause you're deleting the wrong thing. Just don't create an extra instance. Do it like I posted before:

                        aircraft *a = &AirplanesVector[i]; 
                        qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
                        

                        That's it. No memory leak and no needless instances.

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                        • Chris KawaC Chris Kawa

                          Don't use delete cause you're deleting the wrong thing. Just don't create an extra instance. Do it like I posted before:

                          aircraft *a = &AirplanesVector[i]; 
                          qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
                          

                          That's it. No memory leak and no needless instances.

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                          xmaze
                          wrote on last edited by
                          #17

                          @Chris-Kawa thank you, now i run the program to see if its ok!

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                          • Chris KawaC Chris Kawa

                            Don't use delete cause you're deleting the wrong thing. Just don't create an extra instance. Do it like I posted before:

                            aircraft *a = &AirplanesVector[i]; 
                            qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
                            

                            That's it. No memory leak and no needless instances.

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                            xmaze
                            wrote on last edited by
                            #18

                            @Chris-Kawa

                            Hi again, the program runs stable until is going in backstage, if for example i open the Mozilla to surfing, then the program crashes!

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #19

                              Can your share the backtrace of your crash ?

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                              • SGaistS SGaist

                                Can your share the backtrace of your crash ?

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                                xmaze
                                wrote on last edited by
                                #20

                                @SGaist i try to stimulate the crash again and i try to post it! thank you

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