Qt 5.3.2 + OpenGL + Windows Phone + ???



  • All,

    Thank you for any attention you might spare, but I'm not sure what to do next.

    I've successfully build an app (with at least one OpenGL widget) which will run on iOS, Android, PC and Mac. Now comes the Windows Phone. I can compile and successfully deploy the app to a Windows Phone (Nokia Lumia 635) but the OpenGL widget, among others like labels, are not rendering correctly. So I researched and followed up on ANGLE and all signs pointed to it being available in 5.3.2. I have also successfully built Qt 5.3.2 ensuring the flag for OpenGL ES2 is used. Now comes the question.

    Did I need to do as much as I've done already? Do both of the versions I have at hand implicitly support ANGLE? What else could I be missing to enable the translation from OpenGL to DirectX?

    Again thanks for any effort on my behalf.



  • Hi Bradsco,

    I am in a similar situation to you having deployed to Android/iOs/PC/Linux and now trying to deploy to Windows Phone. I can't answer you question, but I use OpenGL shaders so I might have to go the same route. However, at the moment I'm stuck with the visual studio error LNK1181: cannot open input file 'WindowsPhoneCore.lib'. Would you mind sharing with me the steps you took to get it successfully deployed on a Windows Phone? "This":http://qt-project.org/forums/viewthread/50228/ is what I've done.



  • [quote author="Tarostar" date="1417505172"]Hi Bradsco,

    I am in a similar situation to you having deployed to Android/iOs/PC/Linux and now trying to deploy to Windows Phone. I can't answer you question, but I use OpenGL shaders so I might have to go the same route. However, at the moment I'm stuck with the visual studio error LNK1181: cannot open input file 'WindowsPhoneCore.lib'. Would you mind sharing with me the steps you took to get it successfully deployed on a Windows Phone? "This":http://qt-project.org/forums/viewthread/50228/ is what I've done.[/quote]

    Aside from the version difference (5.3.2 vs 5.4) I am using Qt Creator as my environment which will build the application with no issue and deploy it. Could you try that?



  • Yes, will try tomorrow. Thanks.


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