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Help! I need ROAM2.0 source code write by qt

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  • E Offline
    E Offline
    ecitjiaojiao
    wrote on last edited by
    #1

    My English is not good ,I hope you can understand me . THX

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      Are you asking someone to provide you with an implementation of ROAM version 2 ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • E Offline
        E Offline
        ecitjiaojiao
        wrote on last edited by
        #3

        Yes,thanks for your reply. I found opengl4.0+ has "Tessellation shader" ,it can replace LOD?[quote author="SGaist" date="1387402795"]Hi, Are you asking someone to provide you with an implementation of ROAM version 2 ?[/quote]

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        • J Offline
          J Offline
          jiangcaiyang
          wrote on last edited by
          #4

          Since Qt has Opened its source code, why not write it yourself? The QOpenGLFunctions_* are available.

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          • E Offline
            E Offline
            ecitjiaojiao
            wrote on last edited by
            #5

            [quote author="jiangcaiyang" date="1387547867"]Since Qt has Opened its source code, why not write it yourself? The QOpenGLFunctions_* are available.[/quote]

            I have implemented this algorithm.And I am write geominmap algorithm,and I want to implement it by opengl 3.3+ .算了,不会拼了。我想用OpenGL3.3+实现,但是我从网上搜的源码都是固定管线的,我不知道转化成shader,怎么入手。还有 OpenGL 4.0以上,有了Tessellation shader,这个可以代替LOD吗?

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