OpenGL platform CPU usage



  • Hello,

    I'm using the minimalegl platform with an embedded application. The application does some basic animation, nothing fancy, just moving some images around.

    One of the images is rather large (2000x1000 px). When that image is animated, I see the CPU usage increase drastically.

    Shouldn't this animation happen in OpenGL with this platform, and therefore in the GPU?


Log in to reply
 

Looks like your connection to Qt Forum was lost, please wait while we try to reconnect.