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[Solved] Qt5 for iOS with XCode 5

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  • C Offline
    C Offline
    cristeab
    wrote on last edited by
    #1

    Hi

    I have updated XCode to the latest version, qt5.2 compiles following the instructions found here http://blog.qt.digia.com/blog/2013/03/05/qt-for-ios-preview/, but when I start the demo app in the simulator the screen is black. With the previous version of XCode the application ran normally. Are there known issues of Qt5.2 with XCode 5 ?

    regards
    Bogdan

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    • C Offline
      C Offline
      cristeab
      wrote on last edited by
      #2

      I have not been able to run the sample app found in the above link, but my Qt/QML application runs on iOS, so I am marking this thread as solved.

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      • clogwogC Offline
        clogwogC Offline
        clogwog
        wrote on last edited by
        #3

        do you have a place in your xcode project where you specify a bundle identifier ? the generated xcode project seems to be missing a lot of details that you get when you make a native iphone app.

        i'm just wondering how you can add an app generated using qt to a real device.

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        • C Offline
          C Offline
          cristeab
          wrote on last edited by
          #4

          I have only used the simulator, but once you have the xcode project probably you should be able to add a bundle ID following xcode guidelines.

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          • clogwogC Offline
            clogwogC Offline
            clogwog
            wrote on last edited by
            #5

            thank you for your reply.

            i just found out if i enable ios support in the device settings (in qtcreator), the xcode project qtcreator generates does have the "general" tab and the "bundle identifier".

            i called qmake myself (and from the wrong architecture, at that.. iphone 4s is arm not i386...)

            so many days..so many mistakes :)

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