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Cannot use GLU with OpenGL and Qt5.1

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  • M Offline
    M Offline
    mikecurl91
    wrote on last edited by
    #1

    I've to draw a cylinder in a 3D scene that I've created using opengl.
    The simplest way is using the GLU functions, like in this case "gluCylinder " that do all for me, but campiling I've this error "error: 'gluCylinder' was not declared in this scope".
    May I include a particular header file?
    this is my project file conf:
    @QT += core gui opengl

    greaterThan(QT_MAJOR_VERSION, 4): QT += widgets

    TARGET = opengltest
    TEMPLATE = app

    SOURCES += main.cpp
    myglwidget.cpp

    HEADERS +=
    myglwidget.h
    @

    all opengl directives are recognised well, but any glu function call fails... what is the problem?

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      IIRC you need to include GL/glut.h and link against libglut

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • M Offline
        M Offline
        mikecurl91
        wrote on last edited by
        #3

        Thanks, I've resolved with you suggestion, but how can I create a full face paint cylinder? because gluCilynder only draws lateral surfaces.
        I have another question for you:
        if I have some static object on my 3d rendering space, and other are dinamics (that change their position), is there a way to not redraw also the statics one?

        [quote author="SGaist" date="1378243066"]Hi,

        IIRC you need to include GL/glut.h and link against libglut[/quote]

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #4

          Sorry, I can't help you there, I am not as fluent in OpenGL as I would like.

          You should rather ask these questions on an OpenGL dedicated forum

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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