OpenGL for Qt App on Windows CE (Specifically WEC7)
I'm writing a Qt app on pc which will eventually run on a windows ce target (ebox3310 which is x86). Using opengl 1.1 on the pc, do I have to use opengl 2.0es for the same code to work with our qt app when compiled for windows ce? Also is a GPU necessary to use opengl? I believe the Ebox mentioned it may have integrated graphics.
I did the examples that use qglwidget, but I am integrating some legacy opengl 1.1 code.