Problem in binding texture
I am using Qt 4.7 and Opengl ES 2.0.
I want to render texture onto an object.
But when i use* bindtexture*, it renders a black background.
i tried rendering the texture using glPixmap option .
In this the texture is getting rendered, but it appears dull.
Can someone help me in resolving this issue?
On what OS is this happening?
Will check if the same issues are there at our end.