Feedback request for a Qt-based game engine featuring QML & Cocos2D
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Alright, together with TobbY we figured out what the issue was: Please remember that the SDK is only downloadable via the Qt SDK Maintenance tool - just add the repository for your operating system as described in the installation guide "here":http://v-play.net/beta-area/installation-guide/ (only available when you registered as a beta user). This has the advantage, that you can easily update to the latest engine version and get notified within QtCreator about any updates. Additionally, you can select the SDK components as you like (Game Examples, Project Templates, Documentation, Symbian and Meego platform support) and thus only download the ones you are interested in.
cheers,
Chris -
Hi,
the components that are implemented in QML are open source and come as part of the engine SDK.Our accelerated renderer is closed source at the moment, but we will provide different licenses in the future where one of them includes the source code access.
best regards,
Chris