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QOpenglWidget memory leak

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  • X xingqun
    19 Feb 2024, 10:48

    "Just like the program I provided, using Qt 5.15.2, Visual Studio 2019 (2022), a 4K display, and Intel integrated graphics, after compiling and running, when you hover the mouse back and forth between the top two buttons, continuously and rapidly repeating this action, you can observe that the program's memory usage keeps increasing until it crashes."

    code is here https://github.com/huxingqun/problems/tree/main/Qt/TestOpenGLWidget

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    jsulm
    Lifetime Qt Champion
    wrote on 19 Feb 2024, 11:59 last edited by
    #2

    @xingqun Not sure what you expect? That somebody analyses your code and tells you what the problem is? Did you do any analysis on your own already? There are tools to search for memory leaks.

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    X 1 Reply Last reply 19 Feb 2024, 14:48
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    • J jsulm
      19 Feb 2024, 11:59

      @xingqun Not sure what you expect? That somebody analyses your code and tells you what the problem is? Did you do any analysis on your own already? There are tools to search for memory leaks.

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      xingqun
      wrote on 19 Feb 2024, 14:48 last edited by
      #3

      @jsulm The code logic should be fine. I encountered this memory leak issue in another project, so I wrote this demo to validate it further. I found that there is also a memory leak in this demo. Currently, I've used Visual Studio's memory tool to analyze it, but haven't identified the problem. Therefore, I'd like to seek help on this matter.

      J 1 Reply Last reply 20 Feb 2024, 04:40
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      • X xingqun
        19 Feb 2024, 14:48

        @jsulm The code logic should be fine. I encountered this memory leak issue in another project, so I wrote this demo to validate it further. I found that there is also a memory leak in this demo. Currently, I've used Visual Studio's memory tool to analyze it, but haven't identified the problem. Therefore, I'd like to seek help on this matter.

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        JoeCFD
        wrote on 20 Feb 2024, 04:40 last edited by JoeCFD
        #4

        @xingqun your qt code is simple. It is likely openGL related leak. Test your code on Linux with valgrind and you may be able to find something

        Especially in void NVOpenGLWidget::paintGL()

        X 1 Reply Last reply 24 Feb 2024, 03:00
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        • J JoeCFD
          20 Feb 2024, 04:40

          @xingqun your qt code is simple. It is likely openGL related leak. Test your code on Linux with valgrind and you may be able to find something

          Especially in void NVOpenGLWidget::paintGL()

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          xingqun
          wrote on 24 Feb 2024, 03:00 last edited by
          #5

          @JoeCFD Have you encountered any memory issues when mixing QOpenGLWidget and QWidget? I've noticed memory leaks even when using the official Qt demo.

          C 1 Reply Last reply 24 Feb 2024, 07:25
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          • X xingqun
            24 Feb 2024, 03:00

            @JoeCFD Have you encountered any memory issues when mixing QOpenGLWidget and QWidget? I've noticed memory leaks even when using the official Qt demo.

            C Online
            C Online
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on 24 Feb 2024, 07:25 last edited by
            #6

            @xingqun said in QOpenglWidget memory leak:

            I've noticed memory leaks even when using the official Qt demo.

            Please provide a minimal, compilable example to reproduce this leak.

            Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
            Visit the Qt Academy at https://academy.qt.io/catalog

            X 1 Reply Last reply 25 Feb 2024, 04:06
            0
            • X xingqun
              19 Feb 2024, 10:48

              "Just like the program I provided, using Qt 5.15.2, Visual Studio 2019 (2022), a 4K display, and Intel integrated graphics, after compiling and running, when you hover the mouse back and forth between the top two buttons, continuously and rapidly repeating this action, you can observe that the program's memory usage keeps increasing until it crashes."

              code is here https://github.com/huxingqun/problems/tree/main/Qt/TestOpenGLWidget

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              Qt embedded developer
              wrote on 24 Feb 2024, 08:02 last edited by
              #7

              @xingqun HI I recommened you to use gdb. Becauase it helps to get where exactly crash happens. In one of the my project i have found the crash using it.

              1 Reply Last reply
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              • C Christian Ehrlicher
                24 Feb 2024, 07:25

                @xingqun said in QOpenglWidget memory leak:

                I've noticed memory leaks even when using the official Qt demo.

                Please provide a minimal, compilable example to reproduce this leak.

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                xingqun
                wrote on 25 Feb 2024, 04:06 last edited by
                #8

                @Christian-Ehrlicher You can compile and run this project. I'm using Qt 5.15.2 + VS2019. Then, compile and run it in Qt Creator. After running, maximize the software, then continuously drag the graphic back and forth with the mouse to keep it refreshing constantly. This way, you can observe the memory continuously increasing in the Task Manager.example.jpg
                无响应.jpg
                内存.jpg

                1 Reply Last reply
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                • S Offline
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                  SamiV123
                  wrote on 25 Feb 2024, 06:27 last edited by
                  #9

                  Not sure if the memory leak reported here was on the CPU side or GPU side but at least regarding GPU memory there are definitely bugs in the implementation and I've seen issues on X11, NV, Qt5.

                  This is what I found at the time.

                  https://forum.qt.io/topic/92179/xorg-vram-leak-because-of-qt-opengl-application/12
                  https://community.khronos.org/t/xorg-vram-leak-because-of-qt-opengl-application/76910/2
                  https://bugreports.qt.io/browse/QTBUG-69429

                  X 1 Reply Last reply 25 Feb 2024, 13:49
                  0
                  • S SamiV123
                    25 Feb 2024, 06:27

                    Not sure if the memory leak reported here was on the CPU side or GPU side but at least regarding GPU memory there are definitely bugs in the implementation and I've seen issues on X11, NV, Qt5.

                    This is what I found at the time.

                    https://forum.qt.io/topic/92179/xorg-vram-leak-because-of-qt-opengl-application/12
                    https://community.khronos.org/t/xorg-vram-leak-because-of-qt-opengl-application/76910/2
                    https://bugreports.qt.io/browse/QTBUG-69429

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                    xingqun
                    wrote on 25 Feb 2024, 13:49 last edited by
                    #10

                    @SamiV123
                    Here are a few observations we made during debugging from our end:

                    The higher the screen resolution, the faster the memory leak occurs. This was the direct cause we identified for the issue. When our client's computer with a 4K resolution runs our application, it experiences a memory leak leading to a crash. Therefore, we reproduced the problem using a 4K resolution. Both our custom demo and the official Qt demo consistently exhibit this behavior.
                    We used Visual Studio's memory snapshot for analysis but didn't find any leaked stack traces.
                    On machines with NVIDIA dedicated graphics cards, setting the software mode to high performance, thereby ensuring it primarily uses the dedicated GPU for OpenGL rendering, prevents memory leaks.
                    On machines with Intel integrated graphics, memory accumulation and leaks occur.
                    I suspect this could be due to the integrated graphics struggling to handle the data, resulting in memory accumulation. However, this is just my speculation. Currently, this issue is quite challenging, and we haven't found a solution yet.

                    S J 2 Replies Last reply 25 Feb 2024, 13:59
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                    • X xingqun
                      25 Feb 2024, 13:49

                      @SamiV123
                      Here are a few observations we made during debugging from our end:

                      The higher the screen resolution, the faster the memory leak occurs. This was the direct cause we identified for the issue. When our client's computer with a 4K resolution runs our application, it experiences a memory leak leading to a crash. Therefore, we reproduced the problem using a 4K resolution. Both our custom demo and the official Qt demo consistently exhibit this behavior.
                      We used Visual Studio's memory snapshot for analysis but didn't find any leaked stack traces.
                      On machines with NVIDIA dedicated graphics cards, setting the software mode to high performance, thereby ensuring it primarily uses the dedicated GPU for OpenGL rendering, prevents memory leaks.
                      On machines with Intel integrated graphics, memory accumulation and leaks occur.
                      I suspect this could be due to the integrated graphics struggling to handle the data, resulting in memory accumulation. However, this is just my speculation. Currently, this issue is quite challenging, and we haven't found a solution yet.

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                      SamiV123
                      wrote on 25 Feb 2024, 13:59 last edited by
                      #11

                      @xingqun

                      so just to confirm its a GPU memory leak not system memory ?

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                      • X xingqun
                        25 Feb 2024, 13:49

                        @SamiV123
                        Here are a few observations we made during debugging from our end:

                        The higher the screen resolution, the faster the memory leak occurs. This was the direct cause we identified for the issue. When our client's computer with a 4K resolution runs our application, it experiences a memory leak leading to a crash. Therefore, we reproduced the problem using a 4K resolution. Both our custom demo and the official Qt demo consistently exhibit this behavior.
                        We used Visual Studio's memory snapshot for analysis but didn't find any leaked stack traces.
                        On machines with NVIDIA dedicated graphics cards, setting the software mode to high performance, thereby ensuring it primarily uses the dedicated GPU for OpenGL rendering, prevents memory leaks.
                        On machines with Intel integrated graphics, memory accumulation and leaks occur.
                        I suspect this could be due to the integrated graphics struggling to handle the data, resulting in memory accumulation. However, this is just my speculation. Currently, this issue is quite challenging, and we haven't found a solution yet.

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                        JoeCFD
                        wrote on 26 Feb 2024, 20:07 last edited by JoeCFD
                        #12

                        @xingqun I did quick test with valgrind

                        ==================5.15.2 on Ubuntu 22.04
                        ==556545== LEAK SUMMARY:
                        ==556545== definitely lost: 256 bytes in 1 blocks
                        ==556545== indirectly lost: 32 bytes in 1 blocks
                        ==556545== possibly lost: 0 bytes in 0 blocks
                        ==556545== still reachable: 613,875 bytes in 10,922 blocks
                        ==556545== suppressed: 0 bytes in 0 blocks
                        ==556545== Reachable blocks (those to which a pointer was found) are not shown.
                        ==556545== To see them, rerun with: --leak-check=full --show-leak-kinds=all
                        ==556545==
                        ==556545== For lists of detected and suppressed errors, rerun with: -s
                        ==556545== ERROR SUMMARY: 3 errors from 3 contexts (suppressed: 0 from 0)

                        ==================6.6.2 on Ubuntu 22.04
                        ==557606== HEAP SUMMARY:
                        ==557606== in use at exit: 346,588 bytes in 3,812 blocks
                        ==557606== total heap usage: 232,769 allocs, 228,957 frees, 1,005,388,571 bytes allocated
                        ==557606==
                        ==557606== LEAK SUMMARY:
                        ==557606== definitely lost: 0 bytes in 0 blocks
                        ==557606== indirectly lost: 0 bytes in 0 blocks
                        ==557606== possibly lost: 0 bytes in 0 blocks
                        ==557606== still reachable: 344,572 bytes in 3,791 blocks
                        ==557606== suppressed: 0 bytes in 0 blocks
                        ==557606== Reachable blocks (those to which a pointer was found) are not shown.
                        ==557606== To see them, rerun with: --leak-check=full --show-leak-kinds=all
                        ==557606==
                        ==557606== For lists of detected and suppressed errors, rerun with: -s
                        ==557606== ERROR SUMMARY: 6 errors from 4 contexts (suppressed: 0 from 0)

                        You may try a higher version of Qt5 or switch to Qt6.

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                        25 Feb 2024, 13:59

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