can anybody explain evaluation of below complex statment in simple way?
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border.color: ((IsAlarming == false) && (IsAlerting == false)) ? (Name !== "") ? ((!IsCalibrated && IsReCalibratable && (InVivoAdapter.getInvivoParameterAdjusted(Name, modelData.ModelName) === false)) ? (ProfileDetailsAdapter.DarkTheame ? ColorSchemes.blackColorCode : ColorSchemes.grayColorCode3) : (ProfileDetailsAdapter.DarkTheame ? "transparent" : ColorSchemes.grayColorCode3)): "transparent" : measureScreen.getBorderColor(IsAlarming,IsAlerting,AlarmPriority, Value)i also want to know is there simple way to write this statement ? 
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border.color: ((IsAlarming == false) && (IsAlerting == false)) ? (Name !== "") ? ((!IsCalibrated && IsReCalibratable && (InVivoAdapter.getInvivoParameterAdjusted(Name, modelData.ModelName) === false)) ? (ProfileDetailsAdapter.DarkTheame ? ColorSchemes.blackColorCode : ColorSchemes.grayColorCode3) : (ProfileDetailsAdapter.DarkTheame ? "transparent" : ColorSchemes.grayColorCode3)): "transparent" : measureScreen.getBorderColor(IsAlarming,IsAlerting,AlarmPriority, Value)i also want to know is there simple way to write this statement ? Hi, That's an abuse of ternary operator. Basically: <some_condition> ? execute_if_true : execute_if_false. You can chain them as shown in your snippet but at that level it's just plain wrong. You have to rewrite each item on the left of a ? as an if and what's left and right of : as the then and else part of the if. 
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Hi, That's an abuse of ternary operator. Basically: <some_condition> ? execute_if_true : execute_if_false. You can chain them as shown in your snippet but at that level it's just plain wrong. You have to rewrite each item on the left of a ? as an if and what's left and right of : as the then and else part of the if. means i need to write it like if(((IsAlarming == false) && (IsAlerting == false))) 
 {
 if(Name !=="")
 {
 if(((!IsCalibrated && IsReCalibratable && (InVivoAdapter.getInvivoParameterAdjusted(Name, modelData.ModelName) === false)))
 {
 if(ProfileDetailsAdapter.DarkTheame)
 {
 border.color = ColorSchemes.blackColorCode;
 }
 else
 {
 border.color =ColorSchemes.grayColorCode3;
 }
 }
 else{
 if(ProfileDetailsAdapter.DarkTheame)
 {
 border.color = "Transparent";
 }
 else
 {
 border.color =ColorSchemes.grayColorCode3;
 }
 }
 else
 {
 border.color = "Transparent";
 }
 }
 else
 {
 border.color =measureScreen.getBorderColor(IsAlarming,IsAlerting,AlarmPriority, Value);
 }
- 
means i need to write it like if(((IsAlarming == false) && (IsAlerting == false))) 
 {
 if(Name !=="")
 {
 if(((!IsCalibrated && IsReCalibratable && (InVivoAdapter.getInvivoParameterAdjusted(Name, modelData.ModelName) === false)))
 {
 if(ProfileDetailsAdapter.DarkTheame)
 {
 border.color = ColorSchemes.blackColorCode;
 }
 else
 {
 border.color =ColorSchemes.grayColorCode3;
 }
 }
 else{
 if(ProfileDetailsAdapter.DarkTheame)
 {
 border.color = "Transparent";
 }
 else
 {
 border.color =ColorSchemes.grayColorCode3;
 }
 }
 else
 {
 border.color = "Transparent";
 }
 }
 else
 {
 border.color =measureScreen.getBorderColor(IsAlarming,IsAlerting,AlarmPriority, Value);
 }@Qt-embedded-developer That's the idea yes. 
