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First attempt to use Qt networking on QML apps

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  • Q qcoderpro
    6 Apr 2022, 07:22

    @jsulm

    What is ipAddress used for? You are not using it when you call listen().

    ipAddress is used to store the list of local/non-local IP addresses. But I didn't understand the part "You are not using it when you call listen()".

    But the actuall issue is that you have a return just before connect(), so connect() is never called..

    Right. I moved the connect() to the part right after the listen(). Now the onNewConnection() slot is successfully called and it prints the message "OnNewConnection was called" in Application Output window as expected.

    Now there's still a problem remaining!
    This is client.cpp:

    #include "client.h"
    #include <QtNetwork>
    
    Client::Client(QObject *parent)
        : QObject{parent}
        , tcpSocket(new QTcpSocket(this))
    {
        out.setDevice(tcpSocket);
        out.setVersion(QDataStream::Qt_4_0);
    }
    
    void Client::sendAddress(QString ip, QString port)
    {
        tcpSocket->abort();
        tcpSocket->connectToHost(ip, port.toInt());
    
        connect(tcpSocket, &QAbstractSocket::connected, []() {
            qDebug() << "Connected to the host";
        });
    }
    
    void Client::sendMessage(const QString& message)
    //called from front-end
    {
        QByteArray block;
        QDataStream out(&block, QIODevice::WriteOnly);
        out.setVersion(QDataStream::Qt_5_10);
        out << message;
        tcpSocket->write(block);
    }
    

    The sendAddress slot prints the message of the lambda in output ("Connected to the host") so by that I assume the connection between the client and server the way above is properly established. The remaining problem is that the sendMessage slot still doesn't send its message (its string parameter) to the sever! :(

    J Offline
    J Offline
    jsulm
    Lifetime Qt Champion
    wrote on 6 Apr 2022, 08:41 last edited by
    #21

    @qcoderpro said in First attempt to use Qt networking on QML apps:

    But I didn't understand the part "You are not using it when you call listen()".

    You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

    Where and when do you call sendMessage ?
    You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
    https://doc.qt.io/qt-5/qiodevice.html#errorString

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    Q 1 Reply Last reply 6 Apr 2022, 17:51
    0
    • J jsulm
      6 Apr 2022, 08:41

      @qcoderpro said in First attempt to use Qt networking on QML apps:

      But I didn't understand the part "You are not using it when you call listen()".

      You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

      Where and when do you call sendMessage ?
      You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
      https://doc.qt.io/qt-5/qiodevice.html#errorString

      Q Offline
      Q Offline
      qcoderpro
      wrote on 6 Apr 2022, 17:51 last edited by qcoderpro 4 Jun 2022, 18:14
      #22

      @jsulm

      You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

      No, I didn't know that and if I use listen() that way I need to someway convert the ipAddress which a QString to a QHostAddress. But now the connection is properly established and the connect(...) calls the slot onNewConnection.

      Where and when do you call sendMessage ?

      In the front-end:

       ColumnLayout {
              anchors.fill: parent
      
              TextField {
                  id: ipAddrs
              }
              TextField {
                      id: portNum
                  }
              Button {
                  text: "Send Address"
                  onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
              }
      
              RowLayout {
                  Layout.alignment: Qt.AlignBottom
      
                  TextField {
                      id: txtField
                      Layout.fillWidth: true
                  }
                  Button {
                      text: qsTr("Send")
                      onClicked: myObj.sendMessage(txtField.text)
                  }
              }
          }
      
          MyClass {
              id: myObj
          }
      

      wqerwr.PNG

      You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
      https://doc.qt.io/qt-5/qiodevice.html#errorString

      For that, I added this connect() after the lambda in client.cpp:
      connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError); and this slot there:

      void Client::displayError(QAbstractSocket::SocketError socketError) {
         // for this stage, printing the error messages using qDenug will be fine
      
          switch (socketError) {
          case QAbstractSocket::RemoteHostClosedError:
              break;
          case QAbstractSocket::HostNotFoundError:
              qDebug() <<"The host was not found. Please check the "
                         "host name and port settings.";
              break;
          case QAbstractSocket::ConnectionRefusedError:
              qDebug() << "The connection was refused by the peer. "
                          "Make sure the server is running, "
                          "and check that the host name and port "
                          "settings are correct.";
              break;
          default:
              qDebug() << "The following error occurred: " + tcpSocket->errorString();
          }
      }
      

      Still no message is sent nor there's any error.

      J 1 Reply Last reply 7 Apr 2022, 07:38
      0
      • Q qcoderpro
        6 Apr 2022, 17:51

        @jsulm

        You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

        No, I didn't know that and if I use listen() that way I need to someway convert the ipAddress which a QString to a QHostAddress. But now the connection is properly established and the connect(...) calls the slot onNewConnection.

        Where and when do you call sendMessage ?

        In the front-end:

         ColumnLayout {
                anchors.fill: parent
        
                TextField {
                    id: ipAddrs
                }
                TextField {
                        id: portNum
                    }
                Button {
                    text: "Send Address"
                    onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                }
        
                RowLayout {
                    Layout.alignment: Qt.AlignBottom
        
                    TextField {
                        id: txtField
                        Layout.fillWidth: true
                    }
                    Button {
                        text: qsTr("Send")
                        onClicked: myObj.sendMessage(txtField.text)
                    }
                }
            }
        
            MyClass {
                id: myObj
            }
        

        wqerwr.PNG

        You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
        https://doc.qt.io/qt-5/qiodevice.html#errorString

        For that, I added this connect() after the lambda in client.cpp:
        connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError); and this slot there:

        void Client::displayError(QAbstractSocket::SocketError socketError) {
           // for this stage, printing the error messages using qDenug will be fine
        
            switch (socketError) {
            case QAbstractSocket::RemoteHostClosedError:
                break;
            case QAbstractSocket::HostNotFoundError:
                qDebug() <<"The host was not found. Please check the "
                           "host name and port settings.";
                break;
            case QAbstractSocket::ConnectionRefusedError:
                qDebug() << "The connection was refused by the peer. "
                            "Make sure the server is running, "
                            "and check that the host name and port "
                            "settings are correct.";
                break;
            default:
                qDebug() << "The following error occurred: " + tcpSocket->errorString();
            }
        }
        

        Still no message is sent nor there's any error.

        J Offline
        J Offline
        jsulm
        Lifetime Qt Champion
        wrote on 7 Apr 2022, 07:38 last edited by
        #23

        @qcoderpro said in First attempt to use Qt networking on QML apps:

        For that, I added this connect() after the lambda in client.cpp:

        The idea was actually to check the errors on server side

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        Q 1 Reply Last reply 7 Apr 2022, 08:09
        1
        • J jsulm
          7 Apr 2022, 07:38

          @qcoderpro said in First attempt to use Qt networking on QML apps:

          For that, I added this connect() after the lambda in client.cpp:

          The idea was actually to check the errors on server side

          Q Offline
          Q Offline
          qcoderpro
          wrote on 7 Apr 2022, 08:09 last edited by
          #24

          @jsulm
          Yeah, right.
          I declared a QTcpSocket object in the server app and added the connect() and displayError slot as mentioned above in it. As before, the connection is established but no message is sent nor is an error displayed!
          I shared both projects in a zip file in link below. If you have time, take a look at them please. I'm sure the remaining problem will be clear to you. I tried to keep the projects as simple as possible just to do the job: https://www.4shared.com/s/f_Gct6Kjwiq

          1 Reply Last reply
          0
          • GrecKoG Offline
            GrecKoG Offline
            GrecKo
            Qt Champions 2018
            wrote on 7 Apr 2022, 10:13 last edited by
            #25

            This file sharing is unusable without account it seems.

            If you want to share multiple files, using https://gist.github.com would be better for the people that want to help you.

            Q 1 Reply Last reply 7 Apr 2022, 14:54
            1
            • GrecKoG GrecKo
              7 Apr 2022, 10:13

              This file sharing is unusable without account it seems.

              If you want to share multiple files, using https://gist.github.com would be better for the people that want to help you.

              Q Offline
              Q Offline
              qcoderpro
              wrote on 7 Apr 2022, 14:54 last edited by
              #26

              @GrecKo
              That's a code sharing platform (instead of files) but if code is meant to be easier than the projects both in a zip file then as usual it's feasible to share them here.
              server.h:

              #include <QObject>
              #include <QAbstractSocket>
              
              class QTcpServer;
              class QTcpSocket;
              
              class Server : public QObject
              {
                  Q_OBJECT
              public:
                  explicit Server(QObject *parent = nullptr);
              
              public slots:
                  QString initServer();
                  void setMessage();
                  QString getMessage() const;
                  void onNewConnection();
                  void displayError(QAbstractSocket::SocketError);
              
              private:
                  QTcpServer* tcpServer { nullptr };
                  QTcpSocket* tcpSocket { nullptr };
                  QDataStream in;
                  QString message;
              };
              

              server.cpp:

              #include "server.h"
              #include <QtNetwork>
              #include <QtCore>
              
              Server::Server(QObject *parent) : QObject{parent}
                  , tcpServer(new QTcpServer(this))
                  , tcpSocket(new QTcpSocket(this)) { }
              
              QString Server::initServer() {
                  // Called from the front-end
              
                  tcpServer = new QTcpServer(this);
                  if(!tcpServer->listen())
                      return "Server Unable to start the server: " +
                              tcpServer->errorString();
              
                  connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                  connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Server::displayError);
              
                  QString ipAddress;
                  QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
              
                  // use the first non-local IPv4 address
                  for(int i=0; i<ipAddressesList.size(); ++i)
                      if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                              ipAddressesList.at(i).toIPv4Address()) {
                          ipAddress = ipAddressesList.at(i).toString();
                          break;
                      }
              
                  // if we did not find one, use IPv4 localhost
                  if(ipAddress.isEmpty())
                      ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
              
                  return " The server is running on\n\n IP: " +
                          ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                          + "\n\n Run the Client example now.";
              }
              
              void Server::onNewConnection()
              {
                  qDebug() << "OnNewConnection was called!\n";
              
                  QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                  connect(clientConnection, &QAbstractSocket::disconnected,
                          clientConnection, &QObject::deleteLater);
                  in.setDevice(clientConnection);
                  in.setVersion(QDataStream::Qt_4_0);
                  connect(clientConnection, &QAbstractSocket::readyRead, this, &Server::setMessage);
              }
              
              void Server::displayError(QAbstractSocket::SocketError socketError)
              {
                  // for this stage, printing the error messages using qDenug will be fine
              
                   switch (socketError) {
                   case QAbstractSocket::RemoteHostClosedError:
                       break;
                   case QAbstractSocket::HostNotFoundError:
                       qDebug() <<"The host was not found. Please check the "
                                  "host name and port settings.";
                       break;
                   case QAbstractSocket::ConnectionRefusedError:
                       qDebug() << "The connection was refused by the peer. "
                                   "Make sure the server is running, "
                                   "and check that the host name and port "
                                   "settings are correct.";
                       break;
                   default:
                       qDebug() << "The following error occurred: " + tcpSocket->errorString();
                   }
              }
              
              void Server::setMessage()
              {
                  in.startTransaction();
              
                  QString msg;
                  in >> msg;
              
                  if (!in.commitTransaction())
                      message = "commitTransaction error" ;
                  else
                      message = msg;
              }
              
              QString Server::getMessage() const
              {
                  return message;
              }
              

              server's project qml file:

              import QtQuick
              import QtQuick.Controls
              import QtQuick.Layouts
              import SomeClass 1.0
              
              Window {
                  width: 300
                  height: 200
                  visible: true
                  title: qsTr("Server")
                  color: "lightblue"
              
                  ColumnLayout {
                      anchors.fill: parent
              
                      Label {
                          text: myObj.initServer()
                      }
              
                      Label {
                          id: msgLabel
                          text: myObj.getMessage()
                      }
                  }
              
                  MyClass {
                      id: myObj
                  }
              }
              

              client.h:

              #include <QDataStream>
              #include <QObject>
              
              class QTcpSocket;
              
              class Client : public QObject
              {
                  Q_OBJECT
              
              public:
                  explicit Client(QObject *parent = nullptr);
              
              public slots:
                  void sendAddress(QString, QString);
                  void sendMessage(const QString&);
              
              private:
                  QTcpSocket* tcpSocket { nullptr };
                  QDataStream out;
              };
              

              client.cpp:

              #include "client.h"
              #include <QtNetwork>
              
              Client::Client(QObject *parent)
                  : QObject{parent}
                  , tcpSocket(new QTcpSocket(this))
              {
                  out.setDevice(tcpSocket);
                  out.setVersion(QDataStream::Qt_4_0);
              }
              
              void Client::sendAddress(QString ip, QString port)
              {
                  tcpSocket->abort();
                  tcpSocket->connectToHost(ip, port.toInt());
              
                  connect(tcpSocket, &QAbstractSocket::connected, []() {
                      qDebug() << "Connected to the host";
                  });
              }
              
              void Client::sendMessage(const QString& message) {
                    //called from front-end
                  QByteArray block;
                  QDataStream out(&block, QIODevice::WriteOnly);
                  out.setVersion(QDataStream::Qt_5_10);
                  out << message;
                  tcpSocket->write(block);
              }
              

              client's project qml file:

              import QtQuick
              import QtQuick.Controls
              import QtQuick.Layouts
              import SomeClass 1.0
              
              Window {
                  width: 300
                  height: 200
                  visible: true
                  title: qsTr("Client")
                  color: "lightblue"
              
                  ColumnLayout {
                      anchors.fill: parent
              
                      TextField {
                          id: ipAddrs
                      }
                      TextField {
                              id: portNum
                          }
                      Button {
                          text: "Send Address"
                          onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                      }
              
                      RowLayout {
                          Layout.alignment: Qt.AlignBottom
              
                          TextField {
                              id: txtField
                              Layout.fillWidth: true
                          }
                          Button {
                              text: qsTr("Send")
                              onClicked: myObj.sendMessage(txtField.text)
                          }
                      }
                  }
              
                  MyClass {
                      id: myObj
                  }
              }
              

              Hopefully we can now find the issue. :(

              1 Reply Last reply
              0
              • Q Offline
                Q Offline
                qcoderpro
                wrote on 7 Apr 2022, 15:02 last edited by
                #27

                Here is also the link for that platform embracing the files code: https://gist.github.com/Tomtesty/eff99a9721afa7a44558fe097e65b079

                1 Reply Last reply
                0
                • Q Offline
                  Q Offline
                  qcoderpro
                  wrote on 9 Apr 2022, 12:58 last edited by
                  #28

                  Is the problem still ambiguous, please? I tried hard but can't find the issue. :(

                  1 Reply Last reply
                  0

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                  6 Apr 2022, 08:41

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