Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Using Q_SIGNAL/Q_SLOT Dsiplays invalid Errors in QTCreator
Forum Updated to NodeBB v4.3 + New Features

Using Q_SIGNAL/Q_SLOT Dsiplays invalid Errors in QTCreator

Scheduled Pinned Locked Moved Solved General and Desktop
11 Posts 3 Posters 535 Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • L Offline
    L Offline
    leinad
    wrote on last edited by
    #1

    Hello,

    I modified my code to use Q_SIGNAL. Q_SLOT, and Q_EMIT. The .pro file has the following entry
    CONFIG += no_keywords

    I'm still getting a whole bunch of errors on standard code fragments which should be fine.
    For example this line of code
    connect(displayTimeWorkerThreadTimer, Q_SIGNAL(timeout()), displayLatestTimeWorker, Q_SLOT(getTime()));
    is get "expected expression" errors. It was fine with the standard SIGNAL/SLOT.

    Even lines that have nothing to do with signal/slots is reporting errors.

    Is there something else I need to add to the .pro file?

    Also in the header I have signals/slots defined as
    signals:
    slots:

    Should it be
    Q_SIGNALS:
    Q_SLOTS:
    instead? I tried that but it didn't seem to make a difference.

    Any help would be appreciated.

    1 Reply Last reply
    0
    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi
      The Q_SIGNALS and Q_SLOTS are replacements for the
      signals:
      slots:
      in the .h file
      but as far as I know, NOT to be used for the connect.

      for connect, you should rather use the new syntax
      https://wiki.qt.io/New_Signal_Slot_Syntax

      1 Reply Last reply
      2
      • L Offline
        L Offline
        leinad
        wrote on last edited by
        #3

        I'm on 5.15.2 and have been using the old connect syntax with no issues. Why would the new syntax make a difference when I start using the Q_ declaration?

        mrjjM 1 Reply Last reply
        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #4

          Hi,

          One of the main difference is build time error rather than runtime warning.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          1
          • L leinad

            I'm on 5.15.2 and have been using the old connect syntax with no issues. Why would the new syntax make a difference when I start using the Q_ declaration?

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #5

            @leinad

            Hi
            Its really not related as such.
            The Q_SIGNALS is made to make it easier to avoid issues or clashes with other code where the slots: keywords are used for something else.

            The new syntax is compile time checking versus the old macro-based one that will eat almost anything at compile time
            and silently fail at runtime.

            1 Reply Last reply
            1
            • L Offline
              L Offline
              leinad
              wrote on last edited by
              #6

              That's fine but if I'm not concerned about those issues. Is there a way I can use the Q_ declaration with the old syntax. My code works and there are no signal/slot issues so I'm not concerned about the compilation. Unfortunately I'm forced to use the Q_SIGNAL by forces outside my control within my company.

              1 Reply Last reply
              0
              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #7

                As @mrjj wrote, you just replace the signals and slots words in your header. That's all, nothing to do in your connect statement.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                1 Reply Last reply
                1
                • L Offline
                  L Offline
                  leinad
                  wrote on last edited by
                  #8

                  I did that but I still get connect errors inth ecompilation. Here is an example:
                  In my headers I define
                  Q_SIGNALS:
                  bblah ();

                  Q_SLOTS:
                  bblah_blah();

                  sample connect. Same error for all connect statements: (the error is "expected expression" and there is a red line under Q_SIGNAL and Q_SLOT)

                  connect(this, Q_SIGNAL(sendDataBaseNameAndTables(QString, QStringList)), displayLatestTimeWorker, Q_SLOT(getDataBaseNameAndTables(QString, QStringList)));

                  1 Reply Last reply
                  0
                  • L Offline
                    L Offline
                    leinad
                    wrote on last edited by
                    #9

                    So you are saying, I should have this?
                    connect(this, SIGNAL(sendDataBaseNameAndTables(QString, QStringList)), displayLatestTimeWorker, SLOT(getDataBaseNameAndTables(QString, QStringList)));

                    The way the header defines the signal/shot is how it is interpreted?

                    mrjjM 1 Reply Last reply
                    0
                    • L leinad

                      So you are saying, I should have this?
                      connect(this, SIGNAL(sendDataBaseNameAndTables(QString, QStringList)), displayLatestTimeWorker, SLOT(getDataBaseNameAndTables(QString, QStringList)));

                      The way the header defines the signal/shot is how it is interpreted?

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #10

                      @leinad

                      Yes. Just use the old syntax if you wish.

                      • The way the header defines the signal/shot is how it is interpreted?
                        Same way as before. Via the MOC tool.
                      1 Reply Last reply
                      1
                      • L Offline
                        L Offline
                        leinad
                        wrote on last edited by
                        #11

                        Great! Thank you.

                        1 Reply Last reply
                        0

                        • Login

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Categories
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups
                        • Search
                        • Get Qt Extensions
                        • Unsolved