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adding paths to CMake project

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  • mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by
    #1

    Hi all -

    I'm trying to use Creator for some cross-development. I think I have my kit set up properly, but I seem to be missing include paths:
    paths.PNG
    Where do I define these paths? I'm particularly surprised that it couldn't find "string.h."

    Thanks...

    jsulmJ 1 Reply Last reply
    0
    • mzimmersM mzimmers

      Hi all -

      I'm trying to use Creator for some cross-development. I think I have my kit set up properly, but I seem to be missing include paths:
      paths.PNG
      Where do I define these paths? I'm particularly surprised that it couldn't find "string.h."

      Thanks...

      jsulmJ Online
      jsulmJ Online
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #2

      @mzimmers This can be false positive from the code model.
      Does your project compile?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      mzimmersM 1 Reply Last reply
      0
      • jsulmJ jsulm

        @mzimmers This can be false positive from the code model.
        Does your project compile?

        mzimmersM Offline
        mzimmersM Offline
        mzimmers
        wrote on last edited by mzimmers
        #3

        @jsulm no, it doesn't; I get the errors about the files not found.

        EDIT: I stand corrected. A couple of the errors were valid, which was killing the build. Once I fixed them, my build works successfully (in that it completes without errors; it doesn't seem to be producing a binary, though -- probably some mistake in my settings on that one).

        EDIT AGAIN: I have to change my answer, from "no" to "yes" to "sometimes."

        Creator's inability to find these include files isn't just a cosmetic inconvenience; it reduces its value as a code browser. Any CMake whizzes out there that might know how to fix this?

        Thanks...

        1 Reply Last reply
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