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DirectX

Scheduled Pinned Locked Moved Unsolved Qt for Python
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  • B Offline
    B Offline
    Bamboleo
    wrote on last edited by
    #1

    I found in docs that can be used DirectX
    https://doc.qt.io/qtforpython/PySide2/Qt3DRender/Qt3DRender.QGraphicsApiFilter.html

    PySide2.Qt3DRender.Qt3DRender.QGraphicsApiFilter.Api
    
       Qt3DRender.QGraphicsApiFilter.OpenGLES
       Qt3DRender.QGraphicsApiFilter.OpenGL
       Qt3DRender.QGraphicsApiFilter.Vulkan
       Qt3DRender.QGraphicsApiFilter.DirectX
    

    But in whole docs is not refrenced how tu usage main engine of DirectX. Soo.. these functions are aprtial used or it's mistake in doc?
    Can we use DirectX more comfy with QT than in pure way by some ctype? Any epxerience?

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