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Accessing advanced QOpenGLFunctions

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  • F Offline
    F Offline
    FrankE
    wrote on last edited by
    #1

    Most of the calls are ok just by making

    QOpenGLFunctions f(QOpenGLContext::currentContext());
    f.glClear(GL_COLOR_BUFFER_BIT |GL_DEPTH_BUFFER_BIT);
    

    So my context is ok

    Unfortunately, I need to call some functions that are not on the base of QOpenGLFunctions like glLoadIdentity() but they are not defined in QOpenGLFunctions so I tried something as naive as

    QOpenGLFunctions_3_0 f3;
    f3.glLoadIdentity();
    

    or

    f3.glLoadIdentity();
    ((QOpenGLFunctions_3_0*)&f)->glLoadIdentity();
    

    But it crashes in both cases, do you have any tip?
    Thank you in advance.

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      After a quick check I think you are looking for QOpenGLContext::versionFunctions.

      Hope it helps

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      F 1 Reply Last reply
      2
      • SGaistS SGaist

        Hi,

        After a quick check I think you are looking for QOpenGLContext::versionFunctions.

        Hope it helps

        F Offline
        F Offline
        FrankE
        wrote on last edited by
        #3

        @SGaist Thank you!

        1 Reply Last reply
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