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  4. Enabling MSAA using QSurfaceFormat not showing up GUI
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Enabling MSAA using QSurfaceFormat not showing up GUI

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  • R Offline
    R Offline
    R_ram
    wrote on 27 Sept 2019, 11:24 last edited by
    #1

    Hello forum members,

    I tried to enable the MSAA through QSurfaceFormat in the application.
    After invoking the application it's running successfully but failed to load the user interface on the target platform.
    But in the desktop, it's working and showing the user interface.

    #include <QGuiApplication>
    #include <QQmlApplicationEngine>
    #include <QQmlContext>
    #include "backend.h"
    #include <QFontDatabase>
    #include <QSurfaceFormat>
    
    int main(int argc, char *argv[])
    {
        // Applying MSAA
        QSurfaceFormat format;
        format.setSamples(4);
        QSurfaceFormat::setDefaultFormat(format);
    
        QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
        QGuiApplication app(argc, argv);
    
        QQmlApplicationEngine engine;
        engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
        if (engine.rootObjects().isEmpty())
            return -1;
    
        return app.exec();
    }
    
    

    Platform specs
    Board: imx_6
    kernal: 4.14
    Rendering mode: DRM

    Libraries involved:
    ldd /usr/bin/qt5-opengles2-test
            linux-vdso.so.1 (0xbeddb000)
            libQt5Gui.so.5 => /usr/lib/libQt5Gui.so.5 (0xb6ac4000)
            libQt5Sensors.so.5 => /usr/lib/libQt5Sensors.so.5 (0xb6a81000)
            libQt5Core.so.5 => /usr/lib/libQt5Core.so.5 (0xb65a4000)
            libGLESv2.so.2 => /usr/lib/libGLESv2.so.2 (0xb658a000)
            libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0xb6443000)
            libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xb6416000)
            libc.so.6 => /lib/libc.so.6 (0xb62d6000)
            libpthread.so.0 => /lib/libpthread.so.0 (0xb62ad000)
            libpng16.so.16 => /usr/lib/libpng16.so.16 (0xb6274000)
            libz.so.1 => /lib/libz.so.1 (0xb6250000)
            libm.so.6 => /lib/libm.so.6 (0xb61cb000)
            libicui18n.so.60 => /usr/lib/libicui18n.so.60 (0xb5fb1000)
            libicuuc.so.60 => /usr/lib/libicuuc.so.60 (0xb5e45000)
            libdl.so.2 => /lib/libdl.so.2 (0xb5e32000)
            libglib-2.0.so.0 => /usr/lib/libglib-2.0.so.0 (0xb5d2f000)
            /lib/ld-linux-armhf.so.3 (0xb6f32000)
            libdrm.so.2 => /usr/lib/libdrm.so.2 (0xb5d11000)
            libglapi.so.0 => /usr/lib/libglapi.so.0 (0xb5cd7000)
            libicudata.so.60 => /usr/lib/libicudata.so.60 (0xb431e000)
            libpcre.so.1 => /usr/lib/libpcre.so.1 (0xb42ce000)
    
    ls /usr/lib | grep viv
    libdrm_etnaviv.so.1
    libdrm_etnaviv.so.1.0.0
    

    EGL info output

    eglinfo-fb 
    EGL information:
        API version:    1.4
        vendor string:  Mesa Project
        version string: 1.4 (DRI2)
        client APIs:    OpenGL OpenGL_ES 
        extensions:
          EGL_ANDROID_native_fence_sync
          EGL_EXT_buffer_age
          EGL_EXT_image_dma_buf_import
          EGL_EXT_image_dma_buf_import_modifiers
          EGL_KHR_cl_event2
          EGL_KHR_config_attribs
          EGL_KHR_create_context
          EGL_KHR_create_context_no_error
          EGL_KHR_fence_sync
          EGL_KHR_get_all_proc_addresses
          EGL_KHR_gl_renderbuffer_image
          EGL_KHR_gl_texture_2D_image
          EGL_KHR_gl_texture_3D_image
          EGL_KHR_gl_texture_cubemap_image
          EGL_KHR_image
          EGL_KHR_image_base
          EGL_KHR_image_pixmap
          EGL_KHR_no_config_context
          EGL_KHR_reusable_sync
          EGL_KHR_surfaceless_context
          EGL_KHR_wait_sync
          EGL_MESA_configless_context
          EGL_MESA_drm_image
          EGL_MESA_image_dma_buf_export
       number of configurations: 24
    
    win = window      (c) = conformant             slow      = slow config               gl      = Desktop OpenGL                                 
    pb  = pbuffer     (n) = non-conformant         nonconfmt = non-conformant config     es1,es2 = OpenGL ES 1.x/2.x                              
    pix = pixmap                                                                         vg      = OpenVG                                         
    
          #      ID  LEVEL  COLORBUFFER..........  DEPTH  STENCIL  MULTISAMPLE....  VISUAL.......  SURFACES..  RENDERABLES...................... .
                            type size  r  g  b  a  size   size     samples buffers  type   id                  apis                       native  
          0       1      0  rgb    32  8  8  8  8     0      0           0       0  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          1       2      0  rgb    32  8  8  8  8    24      0           0       0  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          2       3      0  rgb    32  8  8  8  8    24      8           0       0  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          3       4      0  rgb    32  8  8  8  8     0      0           2       1  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          4       5      0  rgb    32  8  8  8  8     0      0           4       1  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          5       6      0  rgb    32  8  8  8  8    24      0           2       1  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          6       7      0  rgb    32  8  8  8  8    24      0           4       1  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          7       8      0  rgb    32  8  8  8  8    24      8           2       1  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          8       9      0  rgb    32  8  8  8  8    24      8           4       1  0x3038 0x34325241  win         gl(c),es1(c),es2(c)        yes 
          9      10      0  rgb    24  8  8  8  0     0      0           0       0  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         10      11      0  rgb    24  8  8  8  0    24      0           0       0  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         11      12      0  rgb    24  8  8  8  0    24      8           0       0  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         12      13      0  rgb    24  8  8  8  0     0      0           2       1  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         13      14      0  rgb    24  8  8  8  0     0      0           4       1  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         14      15      0  rgb    24  8  8  8  0    24      0           2       1  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         15      16      0  rgb    24  8  8  8  0    24      0           4       1  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         16      17      0  rgb    24  8  8  8  0    24      8           2       1  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         17      18      0  rgb    24  8  8  8  0    24      8           4       1  0x3038 0x34325258  win         gl(c),es1(c),es2(c)        yes 
         18      19      0  rgb    16  5  6  5  0     0      0           0       0  0x3038 0x36314752  win         gl(c),es1(c),es2(c)        yes 
         19      20      0  rgb    16  5  6  5  0    16      0           0       0  0x3038 0x36314752  win         gl(c),es1(c),es2(c)        yes 
         20      21      0  rgb    16  5  6  5  0     0      0           2       1  0x3038 0x36314752  win         gl(c),es1(c),es2(c)        yes 
         21      22      0  rgb    16  5  6  5  0     0      0           4       1  0x3038 0x36314752  win         gl(c),es1(c),es2(c)        yes 
         22      23      0  rgb    16  5  6  5  0    16      0           2       1  0x3038 0x36314752  win         gl(c),es1(c),es2(c)        yes 
         23      24      0  rgb    16  5  6  5  0    16      0           4       1  0x3038 0x36314752  win         gl(c),es1(c),es2(c)        yes 
    
    No valid surface: A NativeWindowType argument does not refer to a valid native window.
    OpenGL ES 1 information:
        version string:  OpenGL ES-CM 1.1 Mesa 17.3.8
        renderer string: Vivante GC880 rev 5106
        extensions:
          GL_EXT_blend_minmax
          GL_EXT_multi_draw_arrays
          GL_EXT_texture_filter_anisotropic
          GL_EXT_texture_lod_bias
          GL_OES_byte_coordinates
          GL_OES_fixed_point
          GL_OES_stencil_wrap
          GL_OES_compressed_paletted_texture
          GL_OES_query_matrix
          GL_OES_read_format
          GL_OES_single_precision
          GL_EXT_texture_compression_dxt1
          GL_OES_draw_texture
          GL_OES_point_size_array
          GL_OES_point_sprite
          GL_EXT_texture_format_BGRA8888
          GL_OES_compressed_ETC1_RGB8_texture
          GL_OES_depth24
          GL_OES_element_index_uint
          GL_OES_fbo_render_mipmap
          GL_OES_framebuffer_object
          GL_OES_mapbuffer
          GL_OES_rgb8_rgba8
          GL_OES_stencil8
          GL_OES_texture_env_crossbar
          GL_OES_texture_mirrored_repeat
          GL_OES_texture_npot
          GL_OES_EGL_image
          GL_OES_packed_depth_stencil
          GL_OES_texture_cube_map
          GL_APPLE_texture_max_level
          GL_EXT_discard_framebuffer
          GL_EXT_read_format_bgra
          GL_OES_blend_equation_separate
          GL_OES_blend_func_separate
          GL_OES_blend_subtract
          GL_OES_EGL_image_external
          GL_OES_EGL_sync
          GL_OES_vertex_array_object
          GL_ANGLE_texture_compression_dxt3
          GL_ANGLE_texture_compression_dxt5
          GL_EXT_map_buffer_range
          GL_KHR_debug
          GL_OES_required_internalformat
          GL_OES_surfaceless_context
          GL_EXT_compressed_ETC1_RGB8_sub_texture
          GL_KHR_no_error
      main stats:
        max texture size:                 8192
        max cubemap texture size:         8192
        max texture image units:          -1228501676
        max renderbuffer size:            8192
        max combined texture image units: -1226986984
        num compressed texture formats:   15
        aliased line width range:         1 - 8192
        aliased point size range:         1 - 8192
        implementation color read format: 0x0
        implementation color read type:   0x0
        max viewport dimensions:          8192 x 8192
        subpixel bits:                    4
        supported compressed texture formats:
          COMPRESSED_RGB_S3TC_DXT1_EXT
          COMPRESSED_RGBA_S3TC_DXT3_ANGLE
          COMPRESSED_RGBA_S3TC_DXT5_ANGLE
          COMPRESSED_RGBA_S3TC_DXT1_EXT
          ETC1_RGB8
          PALETTE4_RGB8_OES
          PALETTE4_RGBA8_OES
          PALETTE4_R5_G6_B5_OES
          PALETTE4_RGBA4_OES
          PALETTE4_RGB5_A1_OES
          PALETTE8_RGB8_OES
          PALETTE8_RGBA8_OES
          PALETTE8_R5_G6_B5_OES
          PALETTE8_RGBA4_OES
          PALETTE8_RGB5_A1_OES
    
    No valid surface: A NativeWindowType argument does not refer to a valid native window.
    OpenGL ES 2 information:
        version string:  OpenGL ES 2.0 Mesa 17.3.8
        renderer string: Vivante GC880 rev 5106
        extensions:
          GL_EXT_blend_minmax
          GL_EXT_multi_draw_arrays
          GL_EXT_texture_filter_anisotropic
          GL_EXT_texture_compression_dxt1
          GL_EXT_texture_format_BGRA8888
          GL_OES_compressed_ETC1_RGB8_texture
          GL_OES_depth24
          GL_OES_element_index_uint
          GL_OES_fbo_render_mipmap
          GL_OES_mapbuffer
          GL_OES_rgb8_rgba8
          GL_OES_standard_derivatives
          GL_OES_stencil8
          GL_OES_texture_3D
          GL_OES_texture_npot
          GL_OES_vertex_half_float
          GL_OES_EGL_image
          GL_OES_depth_texture
          GL_OES_packed_depth_stencil
          GL_OES_get_program_binary
          GL_APPLE_texture_max_level
          GL_EXT_discard_framebuffer
          GL_EXT_read_format_bgra
          GL_EXT_frag_depth
          GL_NV_fbo_color_attachments
          GL_OES_EGL_image_external
          GL_OES_EGL_sync
          GL_OES_vertex_array_object
          GL_ANGLE_texture_compression_dxt3
          GL_ANGLE_texture_compression_dxt5
          GL_EXT_unpack_subimage
          GL_NV_draw_buffers
          GL_NV_read_buffer
          GL_NV_read_depth
          GL_NV_read_depth_stencil
          GL_NV_read_stencil
          GL_EXT_draw_buffers
          GL_EXT_map_buffer_range
          GL_KHR_debug
          GL_OES_required_internalformat
          GL_OES_surfaceless_context
          GL_EXT_separate_shader_objects
          GL_EXT_compressed_ETC1_RGB8_sub_texture
          GL_EXT_draw_elements_base_vertex
          GL_EXT_texture_border_clamp
          GL_KHR_context_flush_control
          GL_OES_draw_elements_base_vertex
          GL_OES_texture_border_clamp
          GL_KHR_no_error
      main stats:
        max texture size:                 8192
        max cubemap texture size:         8192
        max texture image units:          8
        max renderbuffer size:            8192
        max combined texture image units: 12
        num compressed texture formats:   5
        aliased line width range:         1 - 8192
        aliased point size range:         1 - 8192
        implementation color read format: 0x0
        implementation color read type:   0x0
        max viewport dimensions:          8192 x 8192
        subpixel bits:                    4
        supported compressed texture formats:
          COMPRESSED_RGB_S3TC_DXT1_EXT
          COMPRESSED_RGBA_S3TC_DXT3_ANGLE
          COMPRESSED_RGBA_S3TC_DXT5_ANGLE
          COMPRESSED_RGBA_S3TC_DXT1_EXT
          ETC1_RGB8
      shader specific stats:
        max vertex attribs:             16
        max vertex texture image units: 4
        num program binary formats:     0
        num shader binary formats:      0
        max varying vectors:            8
        max vertex uniform vectors:     256
        max fragment uniform vectors:   256
        shader compiler:                yes
    
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