starting a survival 2D game, looking for advice
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Hi and welcome to devnet,
Do you want to make everything yourself or use something like the Godot engine ?
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Hi
2d in Godot is awesome and i can highly recommend it.
Making caves in 2d is mostly a matter of graphics since its still just 2d.However, you could start looking into an algorithm to create random dungeons.
https://abitawake.com/news/articles/procedural-generation-with-godot-creating-caves-with-cellular-automataThere are many tutorials available which should help gettting started.
The GDScript is like python but without the stupid self and generally very easy
to work with and learn.Also the Godot editor allows easy extension of its system and you quite easily make a complete level editor with it.
From all game engine, i have ever fiddled with, this one was the easiest to get productive it.
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@mrjj I'm just worried that i won't have enough time to master the engine and make a game since i have other stuff i have to study for aswell. I'll take a look at it, see what other people say about it, i'll download the thing try going through some tutorials see how far i can get and then i'll see where it would be better for me to work in. ( Qt or Godot ). Thank you !
I have one more question. Since i'm making a game, i have to have my own characters, items, enemies, etc. But the problem is, I'm a horrible artist, so is there any kind of a program which i could use to create those characters, items and so on but it wouldn't be as hard to make and it wouldn't take too much skill ?
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@flydoodle
Hi
The Godot 2d is very accessible so try for 1 evening to see how far you can get.
https://www.gamefromscratch.com/post/2019/01/27/Godot3_1_Tutorial_Series__A_Complete_Game_Step_By_Step.aspxhttps://thingsmatic.com/2018/02/17/making-a-2d-platform-game-with-godot-3-0/
How long do you have for the game ?
Regarding items and such.
There are many free asset packs to be had.
Especially for 2d. You should be able to find most you need for the game. -
@mrjj
I will try it out someday this week, after the exam.I believe i have time till April next year, something like that.
Thank you for the links, tho i will have to have see with my professor to see if i can put them in, i was told that i have to make them on my own ( i could just put them in without them knowing it and say that i made them, but i don't want to have any problems when presenting my project ).
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@flydoodle
Well that should be ok time.
Its very normal to use premade assets for student games.it really is both hard and time-consuming to make a walking man.
even in 2d. So i hope you are allowed.How is your coding?
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@mrjj
hh so do i.
What do you mean by how is my coding ?
I've been learning C++ for last 2 years ( in school ). watched some Youtube videos on how to make games in Qt and made 3 games in the last 6 months. Unfortunately my professors didn't really take a good look at the games i've made so i don't know very much what i could've done differently or better ... They aren't even close to being amazing, but i believe it's a good start.
I hope that's what you meant by my coding.... -
@flydoodle
Yes exactly.
That sounds good.
So you are already into programming a lot and
that will help you big time.You can also use c++ with Godot but even im hardcore c++ lover
and python normally is not my cup of tea i must confess
its GDScript was so high level that using c++ quickly felt
less optimal.
Should only take a day or 2 to forgot you miss c++ and have fun with the engine.