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Use OpenGL 4.3 on NVidia Jetson Nano

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  • A Offline
    A Offline
    Adam Balazs
    wrote on last edited by
    #1

    Hi all,

    I would like to use QOpenGLFunctions_4_3_Core functions on a Jetson Nano. I have a working cross compiler environment so recompiling Qt is an option for me, however I can not figure out how to make QOpenGLFunctions_4_3_Core enabled (the code is disabled because it starts with: #if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2) and QT_OPENGL_ES_2 is true). I tried to compile Qt with desktop openGL but the app crashed on it's first start.

    Could you help me what is the best approach to use non-es OpenGL from Qt on an embedded device?

    Thank you: Adam

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    • K Offline
      K Offline
      khaledsharif
      wrote on last edited by
      #2

      @Adam-Balazs did you manage to find a solution to this problem? I am facing the same issue.

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      • I Offline
        I Offline
        iliesaya
        wrote on last edited by
        #3

        also here for the same error ...

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