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Forum Update on Monday, May 27th 2025

Recurring C++ and Qt anti-patterns

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  • aha_1980A aha_1980

    @SGaist I've seen GCC 7.3 warning about exactly this problem ("thif if clause ... does not guard ...").

    So hopefully such problems will go away sooner than later.

    Regards

    kshegunovK Offline
    kshegunovK Offline
    kshegunov
    Moderators
    wrote on last edited by
    #61

    Nope. It warns if it doesn't actually guard (as if you had put incidentally ; at the end of the if):

    if (something)
    something else;
    something else else; //< Can't warn about that
    

    Read and abide by the Qt Code of Conduct

    aha_1980A 1 Reply Last reply
    0
    • aha_1980A Offline
      aha_1980A Offline
      aha_1980
      Lifetime Qt Champion
      wrote on last edited by aha_1980
      #62

      OMG

      QString CharToString(char *str)
      {
          QString result = "";
          int lengthOfString = strlen(str);
      
          QString s;
          for(int i = 0; i < lengthOfString; i++)
          {
              s = QString("%1").arg(str[i], 0, 16);
      
              if(s.length() == 1)
                  result.append("0");
      
              result.append(s);
          }
      
          return result;
      }
      

      There are multiple anti-patterns in that function (who finds all?!), but basically the solution is to use: QString s = QByteArray::toHex(str);

      Qt has to stay free or it will die.

      1 Reply Last reply
      2
      • kshegunovK kshegunov

        Nope. It warns if it doesn't actually guard (as if you had put incidentally ; at the end of the if):

        if (something)
        something else;
        something else else; //< Can't warn about that
        
        aha_1980A Offline
        aha_1980A Offline
        aha_1980
        Lifetime Qt Champion
        wrote on last edited by
        #63

        @kshegunov

        What I meant was the following example:

        8ac16113-6178-40b1-9ce0-232de08d5cb6-image.png

        which is already an improvement on poorly formatted code.

        Regards

        Qt has to stay free or it will die.

        1 Reply Last reply
        2
        • fcarneyF Offline
          fcarneyF Offline
          fcarney
          wrote on last edited by
          #64

          Including the wrong header that doesn't match cpp file definition... This is really confusing.

          C++ is a perfectly valid school of magic.

          1 Reply Last reply
          0
          • fcarneyF Offline
            fcarneyF Offline
            fcarney
            wrote on last edited by
            #65

            Hmmm... I have just found some icky syntax that makes me think it is an anti-pattern just cause its icky:

            #include <vector>
            
            template <class T>
            class IteratorClass
            {
            public:
                std::vector<int>::iterator end(); // neat syntax
                std::vector<T>::iterator end2(); // error, needs typename
                typename std::vector<T>::iterator begin(); // really? this is getting ugly
                using retIterator = typename std::vector<T>::iterator; // ugly
                typedef typename std::vector<T>::iterator retIterator; // fugly
            
            private:
                std::vector<T> m_data;
            };
            

            Got stuck on this last night and just couldn't figure out why the simplest syntax would not work with templates. My IDE even told me I needed "typename" and I kept trying "typedef" (💩). Yeah, it was not a good time to be coding, so I went to bed. 😀

            C++ is a perfectly valid school of magic.

            1 Reply Last reply
            0
            • Kent-DorfmanK Offline
              Kent-DorfmanK Offline
              Kent-Dorfman
              wrote on last edited by
              #66

              @fcarney said in Recurring C++ and Qt anti-patterns:

              std::vector<T>::iterator end2(); // error, needs typename

              Yeah, this being an error (inside a template definition) really bugs me as well.

              I'm sure there is a perfectly good brainiac reason it barfs, but I could really see myself wanting to do something like this, as "end2" instead of end2()

              fcarneyF 1 Reply Last reply
              0
              • Kent-DorfmanK Kent-Dorfman

                @fcarney said in Recurring C++ and Qt anti-patterns:

                std::vector<T>::iterator end2(); // error, needs typename

                Yeah, this being an error (inside a template definition) really bugs me as well.

                I'm sure there is a perfectly good brainiac reason it barfs, but I could really see myself wanting to do something like this, as "end2" instead of end2()

                fcarneyF Offline
                fcarneyF Offline
                fcarney
                wrote on last edited by
                #67

                @Kent-Dorfman
                Apparently its a "dependent name":
                https://en.cppreference.com/w/cpp/language/dependent_name

                I have not taken time to understand it, but there is the "reason".

                C++ is a perfectly valid school of magic.

                1 Reply Last reply
                0
                • fcarneyF Offline
                  fcarneyF Offline
                  fcarney
                  wrote on last edited by
                  #68

                  I think I may need to stop coding in the evening. I ran into a weird bug that I cannot duplicate today:

                  #include <vector>
                  
                  template<class T>
                  class SomeObject
                  {
                      using Storage = std::vector<T>;
                  public:
                      SomeObject(size_t len){
                          m_data.resize(len);
                      }
                  
                      size_t getSize(){
                          return m_data.size();
                      }
                  
                  private:
                      Storage m_data;
                  };
                  
                  class UsesSomeObject
                  {
                  public:
                      UsesSomeObject()
                          : m_someval(0)
                          , m_somedata(128) // if not initialized the whole object was spitting out weird data
                      {
                  
                      }
                  
                  private:
                      int m_someval;
                      SomeObject<int> m_somedata;
                  };
                  

                  I don't know if this had anything to do with templates or not. I was working with one at the time. There is a comment in the above code about not initializing m_somedata. I didn't have a default constructor or maybe it created one for me (not sure). Accessing the vector internal to the class had all sorts of "interesting" behavior. Then when I realized my error everything started working fine. It was just a very sneaky issues. However, on my compiler at work it is not letting me compile this. So I am not sure of the situation where it would let me compile this. Maybe if it creates its own default constructor. The lesson is make sure everything is getting initialized before using them!

                  I will check tonight to see if I can simplify the actual condition that caused this. It was quite interesting and the errors didn't match the source of the problem.

                  C++ is a perfectly valid school of magic.

                  1 Reply Last reply
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                  • fcarneyF Offline
                    fcarneyF Offline
                    fcarney
                    wrote on last edited by
                    #69

                    Not an antipattern, just disappointing. I cannot do this:

                    std::vector<float&> frefs; 
                    

                    I know why. I know you can use std::reference_wrapper, but it is kinda messy to me.

                    C++ is a perfectly valid school of magic.

                    1 Reply Last reply
                    0
                    • Kent-DorfmanK Offline
                      Kent-DorfmanK Offline
                      Kent-Dorfman
                      wrote on last edited by
                      #70

                      I guess I don't have a problem with it because in the cases where I might ever consider such an abomination there are always pointers...yes, always pointers.

                      fcarneyF 1 Reply Last reply
                      2
                      • Kent-DorfmanK Kent-Dorfman

                        I guess I don't have a problem with it because in the cases where I might ever consider such an abomination there are always pointers...yes, always pointers.

                        fcarneyF Offline
                        fcarneyF Offline
                        fcarney
                        wrote on last edited by
                        #71

                        @Kent-Dorfman said in Recurring C++ and Qt anti-patterns:

                        always pointers

                        We should start an anti-safe coding movement (I say this with disdain for idea of safety, there is nothing safe about systems level coding IMO, or coding in general) . The slogan would be "Always Pointers".

                        C++ is a perfectly valid school of magic.

                        1 Reply Last reply
                        0
                        • Chris KawaC Online
                          Chris KawaC Online
                          Chris Kawa
                          Lifetime Qt Champion
                          wrote on last edited by Chris Kawa
                          #72

                          I hate to break this to you guys but pointers and references are the same thing. References are just syntax constraint, something like const, so disappointment in this case would be like disappointment that you can't assign to a const value. IMO using std::reference_wrapper because you don't like those naked stars is just silly.
                          As for "Always Pointers" - why so extreme? How about more mellow party like "pointers where they make sense"?

                          kshegunovK 1 Reply Last reply
                          2
                          • fcarneyF Offline
                            fcarneyF Offline
                            fcarney
                            wrote on last edited by
                            #73

                            @Chris-Kawa said in Recurring C++ and Qt anti-patterns:

                            pointers where they make sense

                            That is the point (hehe) its an extremist group.

                            C++ is a perfectly valid school of magic.

                            1 Reply Last reply
                            0
                            • Kent-DorfmanK Offline
                              Kent-DorfmanK Offline
                              Kent-Dorfman
                              wrote on last edited by Kent-Dorfman
                              #74

                              I tend to think of myself as a "moderate extremist": on the surface all agile, type-safe, and scope limiting...but in private I do stuff like macro-ize bitshift operations to save typing. My infatuation with pointers goes toward edumacating the noobs when they try to do large matrix processing using array indexes. It's like "hold my beer while I whack this kid"...and then I say "don't do that!"

                              1 Reply Last reply
                              3
                              • Chris KawaC Chris Kawa

                                I hate to break this to you guys but pointers and references are the same thing. References are just syntax constraint, something like const, so disappointment in this case would be like disappointment that you can't assign to a const value. IMO using std::reference_wrapper because you don't like those naked stars is just silly.
                                As for "Always Pointers" - why so extreme? How about more mellow party like "pointers where they make sense"?

                                kshegunovK Offline
                                kshegunovK Offline
                                kshegunov
                                Moderators
                                wrote on last edited by kshegunov
                                #75

                                @Chris-Kawa said in Recurring C++ and Qt anti-patterns:

                                IMO using std::reference_wrapper because you don't like those naked stars is just silly.

                                While I agree with you, it's rather funny (and somewhat ironic) such a class does exist.
                                The chant "pointers are bad", and even the more extreme "naked pointers are even badder" seems to have crept so ubiquitously into the way code's written (even moved past a fad I'd say) that we need a wrapper object to make assignable something which was designed into the language not to be, instead of simply passing by address ... strange world we live in ...

                                Read and abide by the Qt Code of Conduct

                                1 Reply Last reply
                                3
                                • B Offline
                                  B Offline
                                  Bur8rus
                                  Banned
                                  wrote on last edited by
                                  #76

                                  One example is using exceptions for control flow or as simply another way to return a value from a function.

                                  JonBJ 1 Reply Last reply
                                  3
                                  • Kent-DorfmanK Offline
                                    Kent-DorfmanK Offline
                                    Kent-Dorfman
                                    wrote on last edited by
                                    #77

                                    @Bur8rus but...the C++ God himself himself wrote in the sacred texts that exceptions should be looked at as just another flow control route, and to not make any judgements other than that.

                                    While in principle I agree with you, I'm glad my hands are not tied to keep me from committing an abomination like generic flow using exceptions.

                                    1 Reply Last reply
                                    1
                                    • fcarneyF Offline
                                      fcarneyF Offline
                                      fcarney
                                      wrote on last edited by
                                      #78

                                      Heh, bad flow control discussions made me think of one phrase:
                                      goto hell ;-)

                                      C++ is a perfectly valid school of magic.

                                      Chris KawaC 1 Reply Last reply
                                      1
                                      • fcarneyF fcarney

                                        Heh, bad flow control discussions made me think of one phrase:
                                        goto hell ;-)

                                        Chris KawaC Online
                                        Chris KawaC Online
                                        Chris Kawa
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #79

                                        @fcarney said:

                                        goto hell ;-)

                                        I guess this calls for a classic:

                                        int up;
                                        throw up;
                                        
                                        1 Reply Last reply
                                        2
                                        • Kent-DorfmanK Offline
                                          Kent-DorfmanK Offline
                                          Kent-Dorfman
                                          wrote on last edited by
                                          #80

                                          or

                                          If if THEN then
                                          

                                          There once was this home computer language called BASIC, done as a ROM interpretor, that was supported on meager 4KB RAM 8-bit machines. If you wanted to do something quickly then you stuffed your machine code into a preallocated string variable, and then you did a function call like rv=SYS(code$) to execute the machine code directly.

                                          artwawA 1 Reply Last reply
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