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How to add and access informations from dynamically created objects QT

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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by mrjj
    #2

    Hi
    just to be sure i understand the issue
    when you click a CustomLabel on screen, you want to somehow to have it related to a
    Barramento instance ?
    So when you click a CustomLabel, you need some way to know which
    Barramento it represents?
    or ?

    1 Reply Last reply
    0
    • F Offline
      F Offline
      frnklu20
      wrote on last edited by
      #3

      YES,exactaly !!!!!

      to start i would add manually some informations in the created object, and when i click it, it would appear a messagebox with the informations of that object (just an ideia i don't know)

      but how can relate the label and the instance?thats the first step!

      mrjjM 1 Reply Last reply
      0
      • F frnklu20

        YES,exactaly !!!!!

        to start i would add manually some informations in the created object, and when i click it, it would appear a messagebox with the informations of that object (just an ideia i don't know)

        but how can relate the label and the instance?thats the first step!

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by mrjj
        #4

        @frnklu20
        Well there various ways to do that.
        You can add a
        Barramento *MyBarramento;
        to CustomLabel and assign its Barramento when you create label.
        Then it points directly to its data.
        (it can also be a non pointer if u wish)

        Alternatively, you can have the Barramento in a map and use an id to allow label to look it up.
        std::map<QString, Barramento *> BarramentoMap;
        BarramentoMap["Car"] = new Barramento;
        and you give "Car" to label as its data ID.
        This works well if it is not really the CustomLabel that needs the data but something outside of it. So when you click on a label, you can look up data.

        F 1 Reply Last reply
        0
        • F Offline
          F Offline
          frnklu20
          wrote on last edited by
          #5

          I think that using a map is the better option, but i've never heard Qmap for example.
          I'm kinf of new in Qt... how Qmap works?

          1 Reply Last reply
          0
          • mrjjM mrjj

            @frnklu20
            Well there various ways to do that.
            You can add a
            Barramento *MyBarramento;
            to CustomLabel and assign its Barramento when you create label.
            Then it points directly to its data.
            (it can also be a non pointer if u wish)

            Alternatively, you can have the Barramento in a map and use an id to allow label to look it up.
            std::map<QString, Barramento *> BarramentoMap;
            BarramentoMap["Car"] = new Barramento;
            and you give "Car" to label as its data ID.
            This works well if it is not really the CustomLabel that needs the data but something outside of it. So when you click on a label, you can look up data.

            F Offline
            F Offline
            frnklu20
            wrote on last edited by
            #6

            @mrjj
            I saw some videos about Qmap and map in c++ and it is like a dictionary in python i guess
            The problem is that the labels that i add on the screen don't have a specific name , all of them are named as 'child' as you can see in the code.
            Is that a way that i can use it?

            mrjjM 1 Reply Last reply
            0
            • F frnklu20

              @mrjj
              I saw some videos about Qmap and map in c++ and it is like a dictionary in python i guess
              The problem is that the labels that i add on the screen don't have a specific name , all of them are named as 'child' as you can see in the code.
              Is that a way that i can use it?

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #7

              @frnklu20
              Hi
              Yes map is like a dictionary. You insert a key and its data.
              you can then use key to get data back.

              You dont need to use labels name. you can use a dynamic property that just has to match
              the id you use for its Barramento;
              say
              std::map<QString (this is key type) , Barramento * ( this is data) > BarramentoMap;
              BarramentoMap["Car"] = new Barramento;
              than key Car stores some Barramento

              When you create the CustomLabel
              you can set property
              CustomLabel *lab = new CustomLabel();
              lab->setProperty("datakey", "Car");
              (or simply add a QString datakey to class CustomLabel to hold it )

              in either case, when you click on a Label, you can use its property("datakey") or its
              variable to look the actual data up in the list.

              You could also add new clicked signal to the CustomLabel that includes the data ID so its send to the slot.
              and you can directly look data up.

              1 Reply Last reply
              4
              • F Offline
                F Offline
                frnklu20
                wrote on last edited by
                #8

                Okay, please be patient with me, i really need your help!

                In my mousePressEvent of diagrama.cpp i have:

                void Diagrama::mousePressEvent(QMouseEvent *event)
                {...
                
                            CustomLabel *child = new CustomLabel(this);
                            child->setPixmap(QPixmap(url_barram));
                            child->move(event->x(),event->y());
                            connect(child,&CustomLabel::opendialog, this, &Diagrama::justopendialog);
                            child->show();
                            Barramento *barramento=new Barramento(this);##create a new barramento
                            BarramentoMap["barramento"]=barramento;      
                            child->setProperty("datakey","barramento");##link the new label with the new barramento
                

                And my customlabel class is:

                void CustomLabel::mousePressEvent(QMouseEvent *event){
                
                
                    QPoint mouse_pos=event->pos();
                    diagrama=new Diagrama();
                
                    if(event->button()==Qt::RightButton &&diagrama->modo=="linha"){
                
                    if(mouse_pos.x()<=this->size().width() && mouse_pos.y()<=this->size().height()){
                
                    if(mouse_pos.x()>0 && mouse_pos.y()>0){
                          emit sendMousePosition(this->pos(),this->property("datakey"));
                       }
                

                Now in my signal I emit the position of the label that i clicked and his property("datakey"), can I do it?

                Is that it?Or there is something wrong or missing?

                SGaistS 1 Reply Last reply
                0
                • F frnklu20

                  Okay, please be patient with me, i really need your help!

                  In my mousePressEvent of diagrama.cpp i have:

                  void Diagrama::mousePressEvent(QMouseEvent *event)
                  {...
                  
                              CustomLabel *child = new CustomLabel(this);
                              child->setPixmap(QPixmap(url_barram));
                              child->move(event->x(),event->y());
                              connect(child,&CustomLabel::opendialog, this, &Diagrama::justopendialog);
                              child->show();
                              Barramento *barramento=new Barramento(this);##create a new barramento
                              BarramentoMap["barramento"]=barramento;      
                              child->setProperty("datakey","barramento");##link the new label with the new barramento
                  

                  And my customlabel class is:

                  void CustomLabel::mousePressEvent(QMouseEvent *event){
                  
                  
                      QPoint mouse_pos=event->pos();
                      diagrama=new Diagrama();
                  
                      if(event->button()==Qt::RightButton &&diagrama->modo=="linha"){
                  
                      if(mouse_pos.x()<=this->size().width() && mouse_pos.y()<=this->size().height()){
                  
                      if(mouse_pos.x()>0 && mouse_pos.y()>0){
                            emit sendMousePosition(this->pos(),this->property("datakey"));
                         }
                  

                  Now in my signal I emit the position of the label that i clicked and his property("datakey"), can I do it?

                  Is that it?Or there is something wrong or missing?

                  SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #9

                  @frnklu20 said in How to add and access informations from dynamically created objects QT:

                  QPoint mouse_pos=event->pos();
                  diagrama=new Diagrama();
                  
                  if(event->button()==Qt::RightButton &&diagrama->modo=="linha"){
                  

                  You just created diagrama , does this test really make sense ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  1 Reply Last reply
                  1
                  • F Offline
                    F Offline
                    frnklu20
                    wrote on last edited by
                    #10

                    yes, it does.
                    In my diagrama class i have some modes and this clicked signal is only emitted when the mode "linha" from diagram is on!

                    Relax, this is not the problem!Do you know if what i did works?

                    mrjjM 1 Reply Last reply
                    0
                    • F frnklu20

                      yes, it does.
                      In my diagrama class i have some modes and this clicked signal is only emitted when the mode "linha" from diagram is on!

                      Relax, this is not the problem!Do you know if what i did works?

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #11

                      @frnklu20
                      Hi
                      Seems fine if you also changed the signal sendMousePosition to also have a QVariant in it parameter list.
                      You could make it a QString and do
                      emit sendMousePosition(this->pos(),this->property("datakey").toString());

                      1 Reply Last reply
                      0
                      • F Offline
                        F Offline
                        frnklu20
                        wrote on last edited by frnklu20
                        #12

                        Yes, I did it!
                        This is the slot that handles the signal:

                        void Diagrama::showMousePosition(const QPoint &pos, const QVariant property)
                        {
                            QPoint p=pos;
                            pontos.append(p);##this is to draw a line between the object
                            update();
                            QMessageBox::about(this,"info",property.toString());##to start i want to just open a message box and show the information, it is temporary before i do something nice
                        }
                        

                        There is only one problem, the class barramento is like this:

                        barramento.h

                        class Barramento
                        {
                        
                        public:
                            explicit Barramento(QWidget* parent =0 );
                            Barramento();
                            QString nome="padrão";
                            int num;
                            float tensao;
                            float ang;
                            QPoint pos;
                        };
                        

                        barramento.cpp

                        #include "barramento.h"
                        
                        Barramento::Barramento()
                        {
                        
                        }
                        

                        This class is like this because i don't need any function, I just need to store informations on those variables.

                        And when i run the program it gives me an error:
                        undefined reference to 'Barramento::Barramento(QWidget*)' it happens in the line when i create a new Barramento.

                        mrjjM 1 Reply Last reply
                        0
                        • F frnklu20

                          Yes, I did it!
                          This is the slot that handles the signal:

                          void Diagrama::showMousePosition(const QPoint &pos, const QVariant property)
                          {
                              QPoint p=pos;
                              pontos.append(p);##this is to draw a line between the object
                              update();
                              QMessageBox::about(this,"info",property.toString());##to start i want to just open a message box and show the information, it is temporary before i do something nice
                          }
                          

                          There is only one problem, the class barramento is like this:

                          barramento.h

                          class Barramento
                          {
                          
                          public:
                              explicit Barramento(QWidget* parent =0 );
                              Barramento();
                              QString nome="padrão";
                              int num;
                              float tensao;
                              float ang;
                              QPoint pos;
                          };
                          

                          barramento.cpp

                          #include "barramento.h"
                          
                          Barramento::Barramento()
                          {
                          
                          }
                          

                          This class is like this because i don't need any function, I just need to store informations on those variables.

                          And when i run the program it gives me an error:
                          undefined reference to 'Barramento::Barramento(QWidget*)' it happens in the line when i create a new Barramento.

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #13

                          Hi
                          you need (also)
                          Barramento::Barramento( QWidget* parent )
                          {

                          }

                          however, you dont really need it as its not a widget
                          so you can just delete it completely. (also in .h)

                          class Barramento
                          {
                          public:
                              QString nome="padrão";
                              int num;
                              float tensao;
                              float ang;
                              QPoint pos;
                          };
                          
                          1 Reply Last reply
                          3
                          • F Offline
                            F Offline
                            frnklu20
                            wrote on last edited by
                            #14

                            It worked!!

                            THANK YOU <3

                            You´re an angel man, for real.

                            I only changed a detail:
                            Each barramento represents a diferent object with different informations and etc
                            So i did this:

                            void Diagrama::mousePressEvent(QMouseEvent *event)
                            {...
                            if(modo=="barramento")
                                {
                                    if(event->button()==Qt::RightButton)
                                    {
                                        Barramento *barra=new Barramento(this);
                                        int i=0;
                                        i+=1;
                                        BarramentoMap["barramento"+QString::number(i)]=barramento;
                                        child->setProperty("datakey","barramento"+QString::number(i));
                            }
                            ...
                            

                            every time i click on the screen with the mode barramento on, I add 1 to this "i" variable and now when i click on the label it send me a signal in the form "barramento"+i.toString()

                            dealing with the signal:

                            void Diagrama::showMousePosition(const QPoint &pos, const QVariant property)
                            {
                                QPoint p=pos;
                                pontos.append(p);
                                update();
                                QMessageBox::about(this,"info",BarramentoMap[property.toString()]->nome);
                            }
                            

                            And i can access each object separately!
                            I don't know if it is the best way, but i'm quite happy now that it is working!

                            Thank you again SZ

                            mrjjM 1 Reply Last reply
                            1
                            • F frnklu20

                              It worked!!

                              THANK YOU <3

                              You´re an angel man, for real.

                              I only changed a detail:
                              Each barramento represents a diferent object with different informations and etc
                              So i did this:

                              void Diagrama::mousePressEvent(QMouseEvent *event)
                              {...
                              if(modo=="barramento")
                                  {
                                      if(event->button()==Qt::RightButton)
                                      {
                                          Barramento *barra=new Barramento(this);
                                          int i=0;
                                          i+=1;
                                          BarramentoMap["barramento"+QString::number(i)]=barramento;
                                          child->setProperty("datakey","barramento"+QString::number(i));
                              }
                              ...
                              

                              every time i click on the screen with the mode barramento on, I add 1 to this "i" variable and now when i click on the label it send me a signal in the form "barramento"+i.toString()

                              dealing with the signal:

                              void Diagrama::showMousePosition(const QPoint &pos, const QVariant property)
                              {
                                  QPoint p=pos;
                                  pontos.append(p);
                                  update();
                                  QMessageBox::about(this,"info",BarramentoMap[property.toString()]->nome);
                              }
                              

                              And i can access each object separately!
                              I don't know if it is the best way, but i'm quite happy now that it is working!

                              Thank you again SZ

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #15

                              @frnklu20
                              Hi
                              Super. :)
                              Looks fine.
                              One note:
                              You say
                              if(event->button()==Qt::RightButton)
                              {
                              Barramento *barra=new Barramento(this);
                              int i=0;
                              i+=1;
                              BarramentoMap["barramento"+QString::number(i)]=barramento;
                              child->setProperty("datakey","barramento"+QString::number(i));

                              so if you would call this code more than once, it would still get "barramento1" as key
                              and override any barramento1 already put there. Might not be an issue but i did wonder.

                              Just a note2, about clean up.
                              I can see you assign
                              Barramento *barra=new Barramento(this); >> the this
                              as parent.
                              Do you have
                              class Barramento : public QObject <<<
                              {

                              so it becomes part of the parent/owner system ?

                              Else, we are currently leaking the Barramento in the list as nothing will delete them on close down.
                              Not a big issues as the OS will clean it up when you close but im just old school and like it to be certain.

                              1 Reply Last reply
                              1
                              • F Offline
                                F Offline
                                frnklu20
                                wrote on last edited by
                                #16

                                "so if you would call this code more than once, it would still get "barramento1" as key
                                and override any barramento1 already put there. Might not be an issue but i did wonder."

                                That's the point! the user change the informations of the barramento
                                that he wants

                                "so it becomes part of the parent/owner system ?"
                                yes, it becomes part of Diagrama class

                                My point here is when i click on the screen add a label that represents a barramento object created at the same time.We're ok with that now

                                The next step is to add and change informations about it.You already saw the variables in class barramento,so here is what i thought:

                                When i create the label on the screen, i execute a Dialog from the class BarramDialog

                                0_1556887384690_f9d3a643-ddbc-41a8-97de-4edc7bf8e63a-image.png

                                And to get those values, i did:

                                if(modo=="barramento")
                                    {
                                        if(event->button()==Qt::RightButton)
                                        {
                                           int i=0;
                                            i+=1;
                                            CustomLabel *child = new CustomLabel(this);
                                            BarramDialog *barram=new BarramDialog;
                                            barram->setModal(true);
                                
                                            child->setPixmap(QPixmap(url_barram));
                                            child->move(event->x(),event->y());
                                            connect(child, &CustomLabel::sendMousePosition, this, &Diagrama::showMousePosition);
                                            connect(child,&CustomLabel::opendialog, this, &Diagrama::justopendialog);
                                            child->show();
                                            barram->exec();##executing the dialog right after i create the label
                                
                                            Barramento *barramento=new Barramento(this);
                                            barramento->setnum(barram->num);
                                            barramento->setang(barram->ang);
                                            barramento->settensao(barram->tensao);##getting those input values on the BarramDialog
                                            barramento->setnome(barram->nome);
                                            BarramentoMap["barramento"+QString::number(i)]=barramento;
                                            child->setProperty("datakey","barramento"+QString::number(i));
                                        }
                                    }
                                

                                barramento.h

                                class Barramento
                                {
                                
                                public:
                                    explicit Barramento(QWidget* parent =0 );
                                    Barramento();
                                    QString nome="padrão";
                                    int num;
                                    float tensao;
                                    float ang;
                                
                                    void setnome(QString &);
                                    void setnum(int &);
                                    void settensao(float &);#these functions are responsible to change the variable values that i want 
                                    void setang(float &);
                                
                                };
                                

                                "Else, we are currently leaking the Barramento in the list as nothing will delete them on close down."
                                So how can i delete them?
                                " im just old school and like it to be certain." i get it hahaha

                                1 Reply Last reply
                                0
                                • mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by mrjj
                                  #17

                                  @frnklu20 said in How to add and access informations from dynamically created objects QT:

                                  ok. super its works as you want, no reason for alarm about the id.

                                  So how can i delete them?

                                  Well if you don't use the parent parameter in
                                  explicit Barramento(QWidget* parent =0 );

                                  then you can simply loop the and and call delete on each.
                                  disclaimer*: fast typed. might have errors.

                                  for (auto const& x : BarramentoMap)
                                  {
                                  delete x.second;
                                  }
                                  

                                  a good place to do it , would be the destructor of the main window. or where the BarramentoMap lives.

                                  1 Reply Last reply
                                  2
                                  • F Offline
                                    F Offline
                                    frnklu20
                                    wrote on last edited by
                                    #18

                                    Ok! i'll do it

                                    Just one more question, how can i do to support this link between the label and the class barramento with drag and drop functions?

                                    diagrama.cpp

                                    void Diagrama::dragEnterEvent(QDragEnterEvent *event)
                                    {
                                        if (event->mimeData()->hasFormat("application/x-dnditemdata")) {
                                            if (event->source() == this) {
                                                event->setDropAction(Qt::MoveAction);
                                                event->accept();
                                            } else {
                                                event->acceptProposedAction();
                                            }
                                        } else {
                                            event->ignore();
                                        }
                                    }
                                    
                                    void Diagrama::dragMoveEvent(QDragMoveEvent *event)
                                    {
                                        if (event->mimeData()->hasFormat("application/x-dnditemdata")) {
                                            if (event->source() == this) {
                                                event->setDropAction(Qt::MoveAction);
                                                event->accept();
                                            } else {
                                                event->acceptProposedAction();
                                            }
                                        } else {
                                            event->ignore();
                                        }
                                    }
                                    
                                    void Diagrama::dropEvent(QDropEvent *event)
                                    {
                                        if (event->mimeData()->hasFormat("application/x-dnditemdata")) {
                                            QByteArray itemData = event->mimeData()->data("application/x-dnditemdata");
                                            QDataStream dataStream(&itemData, QIODevice::ReadOnly);
                                    
                                            QPixmap pixmap;
                                            QPoint offset;
                                            dataStream >> pixmap >> offset;
                                    
                                            CustomLabel *newIcon = new CustomLabel(this);
                                            newIcon->setPixmap(pixmap);
                                            newIcon->move(event->pos() - offset);
                                            newIcon->show();
                                            newIcon->setAttribute(Qt::WA_DeleteOnClose);
                                            connect(newIcon, &CustomLabel::sendMousePosition, this, &Diagrama::showMousePosition);
                                            connect(newIcon,&CustomLabel::opendialog, this, &Diagrama::justopendialog);
                                            if (event->source() == this) {
                                                event->setDropAction(Qt::MoveAction);
                                                event->accept();
                                            } else {
                                                event->acceptProposedAction();
                                            }
                                        } else {
                                            event->ignore();
                                        }
                                    }
                                    

                                    these are the functions responsible for that, and the problem is on
                                    void Diagrama::dropEvent(QDropEvent *event)

                                    in this function i create another label with the same pixmap that i'm moving and i delete(just guessing) the old one, so the new one has no barramento object linked to it

                                    what i thought was to get the property("datakey") of the old label (which is emitted by CustomLabel class) and do something like this:

                                    new_label->setProperty("datakey",property("datakey"))
                                    with this new line, the new_label overrides the informations of the old one, wich is not a problem beacuse it doesn't exist anymore.

                                    But how can i do it? since that i don't have the emitted signal of custom label in drag and drop?

                                    1 Reply Last reply
                                    0
                                    • mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #19

                                      Hi
                                      Since you already pack some data
                                      (the dataStream >> pixmap >> offset; )
                                      could you not just include a QString with its datakey ID
                                      with the pixmap and offset and set it on the newly created label?

                                      1 Reply Last reply
                                      0
                                      • F Offline
                                        F Offline
                                        frnklu20
                                        wrote on last edited by
                                        #20

                                        ok, but how?

                                        let's say I do this:
                                        QString data;

                                        dataStream>>pixmap>>offset>>data;

                                        how the program will know that data=this->property("datakey")?

                                        mrjjM 1 Reply Last reply
                                        0
                                        • F frnklu20

                                          ok, but how?

                                          let's say I do this:
                                          QString data;

                                          dataStream>>pixmap>>offset>>data;

                                          how the program will know that data=this->property("datakey")?

                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by mrjj
                                          #21

                                          @frnklu20
                                          hi
                                          you will put it in your self in startDrag or where you stuff the pixmap and point when drags starts.

                                          1 Reply Last reply
                                          1

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