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How to use Android's TextureView on Qt.

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  • delamorD Offline
    delamorD Offline
    delamor
    wrote on last edited by
    #1

    I do need to use Android TextureView on Qt, and I am not sure on how to proceed; is there a way to wrap native views? have Qt a way of using TextureView directly on Qml or so?

    The main reason of wanting that is because it synchronizes better and has less latency than other options I've checked ( like a custom QSGGeometryNode that creates latency ), on a slow hardware device with Mali-450.. Maybe because it's synchronized and paintings aren't getting stacked.

    raven-worxR 1 Reply Last reply
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    • delamorD delamor

      I do need to use Android TextureView on Qt, and I am not sure on how to proceed; is there a way to wrap native views? have Qt a way of using TextureView directly on Qml or so?

      The main reason of wanting that is because it synchronizes better and has less latency than other options I've checked ( like a custom QSGGeometryNode that creates latency ), on a slow hardware device with Mali-450.. Maybe because it's synchronized and paintings aren't getting stacked.

      raven-worxR Offline
      raven-worxR Offline
      raven-worx
      Moderators
      wrote on last edited by
      #2

      @delamor
      Not directly. You can use some 3rd party offscreen views (like this for example)
      Anyway this draws the widget into a buffer and then this buffer is drawn in QML. So in the end its even better tho directly implement it in QML.

      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
      If you have a question please use the forum so others can benefit from the solution in the future

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