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    • Ulysse

      Unsolved From QOpenGLContext to CGLContext
      General and Desktop • opengl cocoa • • Ulysse

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      No one has replied

    • E

      Unsolved Qt cannot load cocoa plugin
      Installation and Deployment • cmake macos plugin cocoa • • eejin

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    • D

      Unsolved Looking for help in porting Cocoa/ObjC/OSX app to Windows/C++/Qt
      Jobs • c++11 c++14 cocoa windows os x • • Didier Malenfant

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      D

      @DRivkin anyone interested can send an email to jobs@next.audio and I can take it from there.

    • M

      Unsolved How To Call Qt/C++ OSX Dylib from Objective C
      General and Desktop • objective-c dylib c++ osx cocoa • • maximo

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      M

      @SGaist said:

      QMacCocoaViewContainer

      Hmmmm! Interesting!

      I'll have to give this some thought.

    • M

      Solved Broken Qt 5.5 macdeployqt?
      Installation and Deployment • qt5.5 c++ osx cocoa macdeployqt • • maximo

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      hskoglund

      Yes, Qt is kind of braindead :-) before QApplication a(argc, argv); not many things work; it tries to load the libqcocoa.dylib when you specify that Fusion setting line, and because you did it before the QApplication constructor, Qt hasn't found and read in qt.conf file (written by macdeployqt, it tells Qt where to find libqcocoa.dylib). That's why moving the Fusion setting after makes Qt much happier.

      P.S. Actually you can get around this error in another way than by moving the Fusion setting line: by copying the PlugIns folder (created by macdeployqt in example.app) and place it together with the .exe/ELF file (MacOs/example). Because then Qt can load the Cocoa plugin without having read any qt.conf file.