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  4. Plugin linking error with conan qt.qpa.plugin: Could not find the Qt platform plugin "wayland" in ""
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Plugin linking error with conan qt.qpa.plugin: Could not find the Qt platform plugin "wayland" in ""

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  • R Offline
    R Offline
    Remnant
    wrote last edited by
    #5

    Yes I think that it is correct, it ran with default options which is that it be built static (I am pretty sure looking at the default options on the conan recipe github).

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote last edited by
      #6

      Then you should follow the static plugin howto.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • R Offline
        R Offline
        Remnant
        wrote last edited by Remnant
        #7

        Hello so I have looked around and I am not entirely sure what package I am supposed to link with

        qt_import_plugins()
        

        I have looked around and I have not found any good plugin to import I do not understand where to find the list of plugins to import to ensure bridging to wayland

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote last edited by
          #8

          There's indeed no list however you can lookup for QXyzPlugin in Qt's sources under the src/plugins folders.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • R Offline
            R Offline
            Remnant
            wrote last edited by
            #9
            .
            ├── _clang-format
            ├── cmake
            ├── CMakeLists.txt
            ├── CMakeUserPresets.json
            ├── coin
            ├── configure
            ├── configure.bat
            ├── configure.json
            ├── CONTRIBUTING.md
            ├── LICENSES
            ├── qt3d
            ├── qt5compat
            ├── qtactiveqt
            ├── qtbase
            ├── qtcharts
            ├── qtcoap
            ├── qtconnectivity
            ├── qtdatavis3d
            ├── qtdeclarative
            ├── qtdoc
            ├── qtgraphs
            ├── qtgrpc
            ├── qthttpserver
            ├── qtimageformats
            ├── qtlanguageserver
            ├── qtlocation
            ├── qtlottie
            ├── qtmqtt
            ├── qtmultimedia
            ├── qtnetworkauth
            ├── qtopcua
            ├── qtpositioning
            ├── qtquick3d
            ├── qtquick3dphysics
            ├── qtquickeffectmaker
            ├── qtquicktimeline
            ├── qtremoteobjects
            ├── qtscxml
            ├── qtsensors
            ├── qtserialbus
            ├── qtserialport
            ├── qtshadertools
            ├── qtspeech
            ├── qtsvg
            ├── qttools
            ├── qttranslations
            ├── qtvirtualkeyboard
            ├── qtwayland
            ├── qtwebchannel
            ├── qtwebengine
            ├── qtwebsockets
            ├── qtwebview
            ├── README.md
            └── README.md.template
            

            Hi so I am not entirely sure how the conan recipe is made but looking inside the src folder inside .conan2 I have the impression it has not been compiled exactly from a clone of the github. The only interesting thing I found was in the examples of qtwayland folder the inclusion of the Qt::WaylandCompositor in the CmakeLists but when I run cmake it does not find that package.

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote last edited by
              #10

              GitHub is just a mirror.

              If you want a full Qt checkout, there's a script in the qt5 repo that will do that properly. However that is not the subject here.

              The plug-in you are after should be in the qtwayland submodule.
              I was just thinking about something, you should have the libraries and plugins build somewhere on your filesystem. There you should be able to see exactly what is available.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • R Offline
                R Offline
                Remnant
                wrote last edited by Remnant
                #11

                .So I have found the include dir with a little bit of grepping and this is what I have found inside the include files. there is Qt6::Wayland compositor and qtClient

                ├── QtConcurrent
                ├── QtCore
                ├── QtDBus
                ├── QtDesigner
                ├── QtDesignerComponents
                ├── QtDeviceDiscoverySupport
                ├── QtEglFSDeviceIntegration
                ├── QtEglFsKmsGbmSupport
                ├── QtEglFsKmsSupport
                ├── QtFbSupport
                ├── QtGui
                ├── QtHelp
                ├── QtInputSupport
                ├── QtKmsSupport
                ├── QtNetwork
                ├── QtOpenGL
                ├── QtOpenGLWidgets
                ├── QtPrintSupport
                ├── QtSql
                ├── QtTest
                ├── QtTools
                ├── QtUiPlugin
                ├── QtUiTools
                ├── QtWaylandClient
                ├── QtWaylandCompositor
                ├── QtWaylandEglClientHwIntegration
                ├── QtWaylandEglCompositorHwIntegration
                ├── QtWaylandGlobal
                ├── QtWidgets
                ├── QtWlShellIntegration
                └── QtXml
                

                Then This is my CMakeLists file

                cmake_minimum_required(VERSION 3.15)
                project(MyQtApp)
                find_package(Qt6 REQUIRED COMPONENTS Core GUI WaylandCompositor)
                
                
                set(CMAKE_CXX_STANDARD 17)
                
                
                qt_import_plugins(Qt6::WaylandCompositor)
                
                qt_add_executable(MyQtApp
                    main.cpp)
                
                target_link_libraries(MyQtApp PUBLIC Qt6::Core Qt6::Gui qt::qt Qt6::WaylandCompositor)
                

                with a CMake Error saying package not found only on Qt6::WaylandCompositor or WaylandClient

                and Qt6WaylandCompositor is also present in the cmake directory

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                • R Offline
                  R Offline
                  Remnant
                  wrote last edited by
                  #12

                  I am also a bit lost why does QLibraryInfo link to my .conan2 folder (does this indicate from where the binaries were built)?

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote last edited by
                    #13

                    It was rather the librairies folder that you should have looked in.

                    I think the name of the plug-in is QWaylandIntegrationPlugin.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • R Offline
                      R Offline
                      Remnant
                      wrote last edited by Remnant
                      #14

                      Okay so I have found the solution to this question you have to export these environment vars
                      QT_QPA_PLATFORM_PLUGIN_PATH (somewhere in /usr/lib)
                      QT_PLUGIN_PATH (somewhere in /usr/lib)

                      then run your app and it should work. I still have some obscure issues but this got me further. I'll open another post if my other problems persist

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                      • R Remnant has marked this topic as solved
                      • R Offline
                        R Offline
                        Remnant
                        wrote last edited by
                        #15

                        Thank you for having taken the time to answer

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote last edited by
                          #16

                          Glad you found a solution and thanks for sharing ! :-)

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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