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  4. How to get a if a KeySequence is pressed in main(); (While Application Launch)

How to get a if a KeySequence is pressed in main(); (While Application Launch)

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  • ademmlerA ademmler

    @Pl45m4

    ok, I tried the solution using a Splash screen. - bracuase it exists anyway in my aplication.
    Here is a stripped down code for testing. I get the splash screen, but not any Key-Event ...
    Any ideas whats wrong?

    main.cpp

    #include "mainwindow.h"
    #include "mysplashscreen.h"
    #include <QApplication>
    #include <QPixmap>
    #include <QTimer>
    
    int main(int argc, char *argv[]) {
        QApplication app(argc, argv);
    
        QPixmap pixmap(":logo");
        QSplashScreen splash(pixmap);
        splash.show();
        splash.raise();
        splash.activateWindow();
    
        qDebug() << "Splash screen is displayed.";
    
        // Delay splash screen
        QTimer::singleShot(3000, [&splash]() {
            splash.finish(nullptr);
        });
    
        // Proceed to the main window initialization here
        MainWindow mainWindow;
        mainWindow.show();
    
        return app.exec();
    }
    

    mysplashscreen.cpp

    #include "mysplashscreen.h"
    
    MySplashScreen::MySplashScreen(const QPixmap &pixmap) : QSplashScreen(pixmap) {
    }
    
    void MySplashScreen::keyPressEvent(QKeyEvent *event) {
        qDebug() << "Key Pressed:" << event->key(); /
        if (event->key() == Qt::Key_Escape) {
            qDebug() << "Escape key pressed during splash screen.";
            this->close();
        }
        QSplashScreen::keyPressEvent(event); // Ensure base class handling as well
    }
    

    mysplashscreen.h

    #ifndef MY_SPLASH_SCREEN_H
    #define MY_SPLASH_SCREEN_H
    
    #include <QSplashScreen>
    #include <QKeyEvent>
    #include <QPixmap>
    #include <QDebug>
    
    class MySplashScreen : public QSplashScreen {
        Q_OBJECT 
    public:
        explicit MySplashScreen(const QPixmap &pixmap);
    
    protected:
        void keyPressEvent(QKeyEvent *event) override;
    };
    
    #endif // MY_SPLASH_SCREEN_H
    
    Pl45m4P Offline
    Pl45m4P Offline
    Pl45m4
    wrote on last edited by Pl45m4
    #5

    @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

    // Delay splash screen
    QTimer::singleShot(3000, [&splash]() {
        splash.finish(nullptr);
    });
    

    Try this instead:

    MainWindow mainWindow;
    splash.showMessage("Will close in 3s... Press [YourKey] for [YourAction");
    splash.finish(&mainWindow);
    QTimer::singleShot(3000, [&app, &mainWindow]() {
        app.processEvents();
        mainWindow.show();
    });
    return app.exec();
    
    
    

    If debugging is the process of removing software bugs, then programming must be the process of putting them in.

    ~E. W. Dijkstra

    ademmlerA 1 Reply Last reply
    0
    • Pl45m4P Pl45m4

      @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

      // Delay splash screen
      QTimer::singleShot(3000, [&splash]() {
          splash.finish(nullptr);
      });
      

      Try this instead:

      MainWindow mainWindow;
      splash.showMessage("Will close in 3s... Press [YourKey] for [YourAction");
      splash.finish(&mainWindow);
      QTimer::singleShot(3000, [&app, &mainWindow]() {
          app.processEvents();
          mainWindow.show();
      });
      return app.exec();
      
      
      
      ademmlerA Offline
      ademmlerA Offline
      ademmler
      wrote on last edited by
      #6

      @Pl45m4 HI -thanks for your response.

      I have followed your advice - hopefully correct. But I do not see any "Message" and the key event does not get hit.
      I am on MacOS - maybe it is OS related ...

      #include "mainwindow.h"
      #include "mysplashscreen.h"
      
      #include <QApplication>
      #include <QPixmap>
      #include <QTimer>
      #include <QEvent>
      
      int main(int argc, char *argv[]) {
          QApplication app(argc, argv);
      
          // Create a pixmap to show on the splash screen
          QPixmap pixmap(":logo");
          QSplashScreen splash(pixmap);
          splash.show();
          splash.raise();
          splash.activateWindow();
      
          MainWindow mainWindow;
          splash.showMessage("Will close in 3s... Press [YourKey] for [YourAction");
          splash.finish(&mainWindow);
          QTimer::singleShot(3000, [&app, &mainWindow]() {
              app.processEvents();
              mainWindow.show();
          });
      
          return app.exec();
      }
      
      1 Reply Last reply
      0
      • ademmlerA Offline
        ademmlerA Offline
        ademmler
        wrote on last edited by ademmler
        #7

        Ok, I changed the Splash creation to this and now I can read the message:

        QPixmap pixmap(100,100);
        pixmap.fill(Qt::white);
        QSplashScreen splash(pixmap);
        

        But still the KeyEvent does not get hit. Didi I forgot to include something important.

        jsulmJ 1 Reply Last reply
        0
        • ademmlerA ademmler

          Ok, I changed the Splash creation to this and now I can read the message:

          QPixmap pixmap(100,100);
          pixmap.fill(Qt::white);
          QSplashScreen splash(pixmap);
          

          But still the KeyEvent does not get hit. Didi I forgot to include something important.

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #8

          @ademmler Where do you use MySplashScreen?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          2
          • ademmlerA Offline
            ademmlerA Offline
            ademmler
            wrote on last edited by
            #9

            In main - because I want to get the KeyEvent before the MainWindow appears - see top to this thread.

            Pl45m4P jsulmJ 2 Replies Last reply
            0
            • ademmlerA ademmler

              In main - because I want to get the KeyEvent before the MainWindow appears - see top to this thread.

              Pl45m4P Offline
              Pl45m4P Offline
              Pl45m4
              wrote on last edited by Pl45m4
              #10

              @ademmler

              Urrgh... @jsulm is right...

              Your splash variable has the type QSplashScreen...
              You never create any instance of your custom MySplashScreen class, which handles the key event ;-)

              I totally missed that... My code should work now


              If debugging is the process of removing software bugs, then programming must be the process of putting them in.

              ~E. W. Dijkstra

              1 Reply Last reply
              0
              • ademmlerA ademmler

                In main - because I want to get the KeyEvent before the MainWindow appears - see top to this thread.

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #11

                @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

                In main

                no, you don't...

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                1 Reply Last reply
                1
                • ademmlerA Offline
                  ademmlerA Offline
                  ademmler
                  wrote on last edited by
                  #12

                  Ok guys - you have been right - but still it does not work. I changed within main() to:

                  // Create a pixmap to show on the splash screen
                  QPixmap pixmap(500,100);
                  pixmap.fill(Qt::white);
                  MySplashScreen splash(pixmap);
                  splash.show();
                  splash.raise();
                  ... and so on

                  jsulmJ Pl45m4P 2 Replies Last reply
                  0
                  • ademmlerA ademmler

                    Ok guys - you have been right - but still it does not work. I changed within main() to:

                    // Create a pixmap to show on the splash screen
                    QPixmap pixmap(500,100);
                    pixmap.fill(Qt::white);
                    MySplashScreen splash(pixmap);
                    splash.show();
                    splash.raise();
                    ... and so on

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #13

                    @ademmler Maybe your splash screen does not have focus? Try to klick on it and then press a key.

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    1 Reply Last reply
                    0
                    • ademmlerA ademmler

                      Ok guys - you have been right - but still it does not work. I changed within main() to:

                      // Create a pixmap to show on the splash screen
                      QPixmap pixmap(500,100);
                      pixmap.fill(Qt::white);
                      MySplashScreen splash(pixmap);
                      splash.show();
                      splash.raise();
                      ... and so on

                      Pl45m4P Offline
                      Pl45m4P Offline
                      Pl45m4
                      wrote on last edited by Pl45m4
                      #14

                      @ademmler

                      This works for me:

                          QPixmap pixmap(500,100);
                          pixmap.fill(Qt::white);
                          MySplashScreen splash(pixmap);
                          splash.show();
                          QTimer::singleShot(3000, &app, [&]() {
                              // even with finish() outside the lamda,
                              // but then you have to be fast with pressing the key
                              splash.finish(&w);
                              app.processEvents(); // needed?!
                              w.show();
                          });
                      

                      @jsulm clicking will make the Splash screen disappear.
                      The above code works for me on Windows without doing anything... Splash shows up, I spam ESC-key, I get dozens of Key pressed messages from my qDebug in SplashScreen's keyEvent handler.

                      Edit:

                      Weird that I don't even need the processEvents call... commented that line, still works.


                      If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                      ~E. W. Dijkstra

                      ademmlerA 1 Reply Last reply
                      0
                      • ademmlerA Offline
                        ademmlerA Offline
                        ademmler
                        wrote on last edited by
                        #15

                        @jsulm Hi, when I do so the Splash window vanishes imdiatly. I tried also to use splash.setFocus ();

                        1 Reply Last reply
                        0
                        • Pl45m4P Pl45m4

                          @ademmler

                          This works for me:

                              QPixmap pixmap(500,100);
                              pixmap.fill(Qt::white);
                              MySplashScreen splash(pixmap);
                              splash.show();
                              QTimer::singleShot(3000, &app, [&]() {
                                  // even with finish() outside the lamda,
                                  // but then you have to be fast with pressing the key
                                  splash.finish(&w);
                                  app.processEvents(); // needed?!
                                  w.show();
                              });
                          

                          @jsulm clicking will make the Splash screen disappear.
                          The above code works for me on Windows without doing anything... Splash shows up, I spam ESC-key, I get dozens of Key pressed messages from my qDebug in SplashScreen's keyEvent handler.

                          Edit:

                          Weird that I don't even need the processEvents call... commented that line, still works.

                          ademmlerA Offline
                          ademmlerA Offline
                          ademmler
                          wrote on last edited by ademmler
                          #16

                          @Pl45m4 Hi - thx again. I copied your code 1:1 and added "MainWindow w;" above.
                          when I am not mistaken I should get - as you do "Any key printed" as Debug message, because I have
                          a genial log message for any Key also.

                          But still - being on Mac OS - I do not get a Debug() message and also, when I run in Debugger mode, the routine gets never hit.

                          I ll try on windows - for cross test now ...

                          jsulmJ 1 Reply Last reply
                          0
                          • ademmlerA ademmler

                            @Pl45m4 Hi - thx again. I copied your code 1:1 and added "MainWindow w;" above.
                            when I am not mistaken I should get - as you do "Any key printed" as Debug message, because I have
                            a genial log message for any Key also.

                            But still - being on Mac OS - I do not get a Debug() message and also, when I run in Debugger mode, the routine gets never hit.

                            I ll try on windows - for cross test now ...

                            jsulmJ Offline
                            jsulmJ Offline
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #17

                            @ademmler Try to play with some flags like: Qt::WindowTransparentForInput and Qt::WindowDoesNotAcceptFocus. Maybe on Mac splash screen does not accept key events by default.

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            1 Reply Last reply
                            0
                            • ademmlerA Offline
                              ademmlerA Offline
                              ademmler
                              wrote on last edited by
                              #18

                              Hi, to both of you - I can approve on Windows 11 it is working as expected.
                              Hence the question is whats needed for MacOS to get it work or is it a Bug ...

                              @jsulm Yep I will test the flags and let you know.

                              Pl45m4P 1 Reply Last reply
                              0
                              • ademmlerA ademmler

                                Hi, to both of you - I can approve on Windows 11 it is working as expected.
                                Hence the question is whats needed for MacOS to get it work or is it a Bug ...

                                @jsulm Yep I will test the flags and let you know.

                                Pl45m4P Offline
                                Pl45m4P Offline
                                Pl45m4
                                wrote on last edited by Pl45m4
                                #19

                                @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

                                Hence the question is whats needed for MacOS to get it work or is it a Bug ...

                                Either bug or just how it works on Mac...

                                See:
                                (also includes a workaround... )

                                • https://stackoverflow.com/questions/23728058/get-keypresses-in-qsplashscreen-on-osx

                                maybe worth a try if you are fine with creating an empty widget/window before the splashscreen is created


                                If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                                ~E. W. Dijkstra

                                ademmlerA 1 Reply Last reply
                                0
                                • Pl45m4P Pl45m4

                                  @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

                                  Hence the question is whats needed for MacOS to get it work or is it a Bug ...

                                  Either bug or just how it works on Mac...

                                  See:
                                  (also includes a workaround... )

                                  • https://stackoverflow.com/questions/23728058/get-keypresses-in-qsplashscreen-on-osx

                                  maybe worth a try if you are fine with creating an empty widget/window before the splashscreen is created

                                  ademmlerA Offline
                                  ademmlerA Offline
                                  ademmler
                                  wrote on last edited by ademmler
                                  #20

                                  @Pl45m4 Hi, thx for pointing me to the stack overflow thread. I have tried two things:

                                  1. I just added this splash.grabKeyboard();:
                                    In this case the key event gets hit, when MainWindow is active.

                                  2. The solution from stack overflow is adding a "hidden" window before the Splashscreen is called.
                                    But also in this case the key event gets hit, when MainWindow is active. This would have a negative effect on the Main Application for sure.

                                  Maybe the simplest way is to create my Own "Dialog" or Framless Widget as a Splashscreen replacement ...
                                  The Event filter should be no longer active, when the dialog has been closed - right?

                                  Pl45m4P 1 Reply Last reply
                                  0
                                  • ademmlerA ademmler

                                    @Pl45m4 Hi, thx for pointing me to the stack overflow thread. I have tried two things:

                                    1. I just added this splash.grabKeyboard();:
                                      In this case the key event gets hit, when MainWindow is active.

                                    2. The solution from stack overflow is adding a "hidden" window before the Splashscreen is called.
                                      But also in this case the key event gets hit, when MainWindow is active. This would have a negative effect on the Main Application for sure.

                                    Maybe the simplest way is to create my Own "Dialog" or Framless Widget as a Splashscreen replacement ...
                                    The Event filter should be no longer active, when the dialog has been closed - right?

                                    Pl45m4P Offline
                                    Pl45m4P Offline
                                    Pl45m4
                                    wrote on last edited by Pl45m4
                                    #21

                                    @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

                                    I just added this splash.grabKeyboard();:
                                    In this case the key event gets hit, when MainWindow is active.

                                    This part of the solution is not relevant for you.

                                    The solution from stack overflow is adding a "hidden" window before the Splashscreen is called.
                                    But also in this case the key event gets hit, when MainWindow is active. This would have a negative effect on the Main Application for sure.

                                    I was talking about this part.
                                    Can't test it, as I don't use any Mac, but how should this influence your main window?!
                                    You do literally nothing with this label... it's just there to somehow bypass the Mac behavior.
                                    You don't even see it, because it has no size and is hidden when you show your main app.
                                    Otherwise I'm out of ideas.
                                    You could try another widget instead of QSplashScreen but you said, you want to use a splashscreen for your app anyway.

                                        // Create a dummy window so that we get keypresses on OSX
                                        QLabel v(0, Qt::FramelessWindowHint);
                                        v.setMinimumSize(QSize(0, 0));
                                        v.move(0,0);
                                        v.show();
                                       
                                        // ...
                                        // your code
                                    
                                        v.hide();
                                    

                                    If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                                    ~E. W. Dijkstra

                                    ademmlerA 1 Reply Last reply
                                    0
                                    • Pl45m4P Pl45m4

                                      @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

                                      I just added this splash.grabKeyboard();:
                                      In this case the key event gets hit, when MainWindow is active.

                                      This part of the solution is not relevant for you.

                                      The solution from stack overflow is adding a "hidden" window before the Splashscreen is called.
                                      But also in this case the key event gets hit, when MainWindow is active. This would have a negative effect on the Main Application for sure.

                                      I was talking about this part.
                                      Can't test it, as I don't use any Mac, but how should this influence your main window?!
                                      You do literally nothing with this label... it's just there to somehow bypass the Mac behavior.
                                      You don't even see it, because it has no size and is hidden when you show your main app.
                                      Otherwise I'm out of ideas.
                                      You could try another widget instead of QSplashScreen but you said, you want to use a splashscreen for your app anyway.

                                          // Create a dummy window so that we get keypresses on OSX
                                          QLabel v(0, Qt::FramelessWindowHint);
                                          v.setMinimumSize(QSize(0, 0));
                                          v.move(0,0);
                                          v.show();
                                         
                                          // ...
                                          // your code
                                      
                                          v.hide();
                                      
                                      ademmlerA Offline
                                      ademmlerA Offline
                                      ademmler
                                      wrote on last edited by ademmler
                                      #22

                                      @Pl45m4 Yes and yes - but even if this label has been hidden the KeyEvent get still caught within the MainWindow ...
                                      Hence if the user presses ESC, while in the MainWindow again, the same/associated action will take place again.
                                      This is not what wanted.

                                      Pl45m4P 1 Reply Last reply
                                      0
                                      • ademmlerA ademmler

                                        @Pl45m4 Yes and yes - but even if this label has been hidden the KeyEvent get still caught within the MainWindow ...
                                        Hence if the user presses ESC, while in the MainWindow again, the same/associated action will take place again.
                                        This is not what wanted.

                                        Pl45m4P Offline
                                        Pl45m4P Offline
                                        Pl45m4
                                        wrote on last edited by
                                        #23

                                        @ademmler said in How to get a if a KeySequence is pressed in main(); (While Application Launch):

                                        even if this label has been hidden the KeyEvent get still caught within the MainWindow ...
                                        Hence if the user presses ESC, while in the MainWindow again, the same/associated action will take place again.

                                        Have you tried it already?
                                        Again:
                                        I'm not able to test it, but the label does nothing, except fooling the Mac Window System to process input events (seems like it).
                                        The label does not react on any key event or print any messages.
                                        You just add the label to your code. Show it before you show the splash, hide it with the splash before the main window shows up.
                                        Does it work now?


                                        If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                                        ~E. W. Dijkstra

                                        1 Reply Last reply
                                        0
                                        • ademmlerA Offline
                                          ademmlerA Offline
                                          ademmler
                                          wrote on last edited by
                                          #24

                                          Yes I tried it allready! And it is as I said - the KeyEvent gets MainWindow ...

                                          1 Reply Last reply
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