App crash: corrupted size vs. prev_size in fastbins
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Hi,
Did you try to check system logs to see if there was something wrong going on ?
What about memory used by your application ? -
Hi @SGaist,
fortunately we are logging all the pc resources, but there was nothing unusual during the crash and nothing unusual in syslog. Another error I saw around the crash is this:
[AVHWFramesContext @ 0x7f7b28051180] Failed to sync surface 0x3f: 1 (operation failed).
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What about dmesg ?
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Strange...
What is your video hardware ? -
@SGaist We have our app running on two different systems. One has a Nvidia GPU and one has intel graphics. It happens only on the one with intel graphics. Here are the details:
*-display description: VGA compatible controller product: Alder Lake-P Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 logical name: /dev/fb0 version: 0c width: 64 bits clock: 33MHz capabilities: pciexpress msi pm vga_controller bus_master cap_list rom fb configuration: depth=32 driver=i915 latency=0 mode=1920x1080 resolution=1920,1080 visual=truecolor xres=1920 yres=1080 resources: iomemory:600-5ff iomemory:400-3ff irq:165 memory:6000000000-6000ffffff memory:4000000000-400fffffff ioport:3000(size=64) memory:c0000-dffff memory:4010000000-4016ffffff memory:4020000000-40ffffffff
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Ok, so at least there's some common point of failure.
Which backend are you using ?
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Since you are using 6.7, that should be the default yes.
You can check that by setting the QT_DEBUG_PLUGINS environment variable to 1 in the terminal where you start your application.