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  4. [Solved] "Lock" the UI while waiting on an async event?
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[Solved] "Lock" the UI while waiting on an async event?

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  • A Offline
    A Offline
    andre
    wrote on last edited by
    #13

    Wouldn't it make sense to simply disable all controls if you don't want them active?

    Otherwise, you might look into invoking blockSignals() on your button. That should stop it from emitting any signal.

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    • G Offline
      G Offline
      giesbert
      wrote on last edited by
      #14

      locking the widgets is one thing (perhaps just disable main window?)
      what about close event etc? Are this also disabled then?

      Nokia Certified Qt Specialist.
      Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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      • R Offline
        R Offline
        reactive
        wrote on last edited by
        #15

        Unfortunately it's not a trivial GUI with just a couple of static widgets. There are many nested pieces full of widgets that change with time. Many user actions must wait on a server response message that could take (uncomfortably) many seconds to come back. I really didn't want to blank out the screen or display a modal "waiting..." dialog for that long, but I would like to defend against impatient mouse clickers and button mashers.

        I'm new to Qt so I have no idea what the best way to do this. I'm only trying the eventFilter way because that's the response I got. blockSignals() sounds good but I'd have to traverse the whole layout tree and do it on everything which doesnt sound appealing.

        Gerolf, what did you mean by "disabling" the main window?

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        • A Offline
          A Offline
          andre
          wrote on last edited by
          #16

          Well, applying it to all buttons at least should be easy enough:

          @
          //mainWindow is a pointer to the widget that represents your ui widget

          QList<QAbstractButton*> buttons = mainWindow.findChildren<QAbstractButton*>();
          foreach(QAbstractButton* button, buttons)
          button->blockSignals(true);
          @

          I think Gerolf was talking about this:
          @
          mainWindows->setEnabled(false);
          @

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          • R Offline
            R Offline
            reactive
            wrote on last edited by
            #17

            SON OF A...! :)
            mainWindow->setEnabled(false) was EXACTLY what I was looking for. Thanks so much.

            Going back to that "glitch" for a moment, is that behavior a bug?
            Clicking on a button without release and then moving outside the button while still
            holding the button down, should not fire. In fact, in most cases isn't this exactly how
            you cancel an accidental press.
            I've never seen that type of behavior on any platform.

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            • A Offline
              A Offline
              andre
              wrote on last edited by
              #18

              OK, that's good. I marked the issue as "Solved".

              I hope you did notice that the setEnabled() call also modifies the visual appearance of your application? I hope that is what you intended? Personally, I like it when I can see that clicking won't have an effect, but that wasn't too clear from your use case.

              I think Qt normally won't fire a clicked() signal if you move the mouse off a button before releasing. If it does, I would considder that a bug, but perhaps it was caused by your own event filter (blocking a focus out, perhaps?)

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              • Z Offline
                Z Offline
                ZapB
                wrote on last edited by
                #19

                Apologies, I thought that you wanted the widgets left enabled otherwise I would have suggested that. My bad.

                Nokia Certified Qt Specialist
                Interested in hearing about Qt related work

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                • R Offline
                  R Offline
                  reactive
                  wrote on last edited by
                  #20

                  modifies the visual appearance of your application

                  TBH, I wanted to block for X seconds without a different visual appearance, and then
                  after a timeout then go to the disabled look. I'm not going to be choosy though!
                  The eventFilter() solution was almost perfect, but reliable code is more important.

                  Apparently, that unwanted button behavior happens when you consume mouse press and
                  mouse release (but not either alone). Another mark against the eventFilter method is that
                  if you right-click in a text box and popup displays that locks up the app for good.

                  Apologies... My bad

                  No way. Thanks for the help. It would have been a great solution without that one hiccup.

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                  • Z Offline
                    Z Offline
                    ZapB
                    wrote on last edited by
                    #21

                    You also have to block QEvent::ContextMenu event types to stop context menus appearing.

                    So can you only consume MousePress but not MouseRelease?

                    Nokia Certified Qt Specialist
                    Interested in hearing about Qt related work

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                    • R Offline
                      R Offline
                      reactive
                      wrote on last edited by
                      #22

                      So can you only consume MousePress but not MouseRelease?

                      Well, the text box cursors move on mouse presses and the popup menu appears
                      on mouse release (in a text box) - so somehow text boxes are getting around
                      the mouse event filter.

                      I can't even guess at the button behavior, but it must somehow still knows you're clicking on it too.

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