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  4. [Solved] "Lock" the UI while waiting on an async event?
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[Solved] "Lock" the UI while waiting on an async event?

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  • Z Offline
    Z Offline
    ZapB
    wrote on last edited by
    #7

    I think they will be getting translated to FocusInEvent's somewhere earlier in the chain.

    Try setting a break point in your event filter to see what object/event combinations are being accepted. You can then add to the list of combinations that you need to filter out.

    Nokia Certified Qt Specialist
    Interested in hearing about Qt related work

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    • R Offline
      R Offline
      reactive
      wrote on last edited by
      #8

      Thanks Andre. I did see that in the QObject::installEventFilter documentation where they use "return QObject::eventFilter(obj, evt)", but I wasn't sure if I should call that or qapp.eventFilter(obj, evt)?

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      • A Offline
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        andre
        wrote on last edited by
        #9

        No, always call on your own base class. It may have it's own event filters installed, and these need to get processed as well.

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        • R Offline
          R Offline
          reactive
          wrote on last edited by
          #10

          I am printing out the event types and in the cases where the button is firing I'm seeing a 200 event type (CloseSoftwareInputPanel). I should say - if I just put the mouse over the button and click away, the filter works as expected. These "randomly" successful button clicks is when I alternate quickly between a text field and the button while pressing a key repeatedly.

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          • Z Offline
            Z Offline
            ZapB
            wrote on last edited by
            #11

            I am not sure what that event means or how it is triggered :-)

            However, since you have identified it just consume it and you should get what you need.

            Nokia Certified Qt Specialist
            Interested in hearing about Qt related work

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            • R Offline
              R Offline
              reactive
              wrote on last edited by
              #12

              Gah! That didn't work. It seems that moving the mouse to the text edit component right above the button and then back down and clicking is sufficient to outsmart the filter. :(

              EDIT: I figured out the cause! Clicking on the button and not releasing and then moving the mouse outside the button. I don't even have to release the mouse button. Just moving it outside fires the signal. Now to fix it...

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              • A Offline
                A Offline
                andre
                wrote on last edited by
                #13

                Wouldn't it make sense to simply disable all controls if you don't want them active?

                Otherwise, you might look into invoking blockSignals() on your button. That should stop it from emitting any signal.

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                • G Offline
                  G Offline
                  giesbert
                  wrote on last edited by
                  #14

                  locking the widgets is one thing (perhaps just disable main window?)
                  what about close event etc? Are this also disabled then?

                  Nokia Certified Qt Specialist.
                  Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                  • R Offline
                    R Offline
                    reactive
                    wrote on last edited by
                    #15

                    Unfortunately it's not a trivial GUI with just a couple of static widgets. There are many nested pieces full of widgets that change with time. Many user actions must wait on a server response message that could take (uncomfortably) many seconds to come back. I really didn't want to blank out the screen or display a modal "waiting..." dialog for that long, but I would like to defend against impatient mouse clickers and button mashers.

                    I'm new to Qt so I have no idea what the best way to do this. I'm only trying the eventFilter way because that's the response I got. blockSignals() sounds good but I'd have to traverse the whole layout tree and do it on everything which doesnt sound appealing.

                    Gerolf, what did you mean by "disabling" the main window?

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                    • A Offline
                      A Offline
                      andre
                      wrote on last edited by
                      #16

                      Well, applying it to all buttons at least should be easy enough:

                      @
                      //mainWindow is a pointer to the widget that represents your ui widget

                      QList<QAbstractButton*> buttons = mainWindow.findChildren<QAbstractButton*>();
                      foreach(QAbstractButton* button, buttons)
                      button->blockSignals(true);
                      @

                      I think Gerolf was talking about this:
                      @
                      mainWindows->setEnabled(false);
                      @

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                      • R Offline
                        R Offline
                        reactive
                        wrote on last edited by
                        #17

                        SON OF A...! :)
                        mainWindow->setEnabled(false) was EXACTLY what I was looking for. Thanks so much.

                        Going back to that "glitch" for a moment, is that behavior a bug?
                        Clicking on a button without release and then moving outside the button while still
                        holding the button down, should not fire. In fact, in most cases isn't this exactly how
                        you cancel an accidental press.
                        I've never seen that type of behavior on any platform.

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                        • A Offline
                          A Offline
                          andre
                          wrote on last edited by
                          #18

                          OK, that's good. I marked the issue as "Solved".

                          I hope you did notice that the setEnabled() call also modifies the visual appearance of your application? I hope that is what you intended? Personally, I like it when I can see that clicking won't have an effect, but that wasn't too clear from your use case.

                          I think Qt normally won't fire a clicked() signal if you move the mouse off a button before releasing. If it does, I would considder that a bug, but perhaps it was caused by your own event filter (blocking a focus out, perhaps?)

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                          • Z Offline
                            Z Offline
                            ZapB
                            wrote on last edited by
                            #19

                            Apologies, I thought that you wanted the widgets left enabled otherwise I would have suggested that. My bad.

                            Nokia Certified Qt Specialist
                            Interested in hearing about Qt related work

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                            • R Offline
                              R Offline
                              reactive
                              wrote on last edited by
                              #20

                              modifies the visual appearance of your application

                              TBH, I wanted to block for X seconds without a different visual appearance, and then
                              after a timeout then go to the disabled look. I'm not going to be choosy though!
                              The eventFilter() solution was almost perfect, but reliable code is more important.

                              Apparently, that unwanted button behavior happens when you consume mouse press and
                              mouse release (but not either alone). Another mark against the eventFilter method is that
                              if you right-click in a text box and popup displays that locks up the app for good.

                              Apologies... My bad

                              No way. Thanks for the help. It would have been a great solution without that one hiccup.

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                              • Z Offline
                                Z Offline
                                ZapB
                                wrote on last edited by
                                #21

                                You also have to block QEvent::ContextMenu event types to stop context menus appearing.

                                So can you only consume MousePress but not MouseRelease?

                                Nokia Certified Qt Specialist
                                Interested in hearing about Qt related work

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                                • R Offline
                                  R Offline
                                  reactive
                                  wrote on last edited by
                                  #22

                                  So can you only consume MousePress but not MouseRelease?

                                  Well, the text box cursors move on mouse presses and the popup menu appears
                                  on mouse release (in a text box) - so somehow text boxes are getting around
                                  the mouse event filter.

                                  I can't even guess at the button behavior, but it must somehow still knows you're clicking on it too.

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