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Problems encountered when the project moved from Mingw to MSVC 2017

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  • K kgsbt

    @jsulm of course,the origin folder is in the picture left,and the stdlib.h is right.
    1698712219531.jpg
    I noted the stdlib.h seems like prepared for mingw,and I replaced the stdlib.h with C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\stdlib.h.The folder now is:
    1698712537387.jpg
    Also I deleted the build folder,then clean and rebuild the project,the first is:
    D:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.16.27023\include\cstddef:101: error: C2874: using 声明导致“std::max_align_t”的多次声明

    C Offline
    C Offline
    ChrisW67
    wrote on last edited by
    #7

    @kgsbt You should not copy any part of your toolchain files into your project. Between your CMakeLists.txt/project PRO file and your tool chain's default behaviour they should all be found at build time in standard locations outside your project.

    K 1 Reply Last reply
    1
    • JoeCFDJ JoeCFD

      @kgsbt clean is not enough. Try to do it from command line. Do:
      make distclean
      in the build dir or
      delete the whole build dir
      then
      rerun qmake
      and build

      K Offline
      K Offline
      kgsbt
      wrote on last edited by
      #8

      @JoeCFD I've tried deleting the build folder and rebuilding it, but it's not working

      jsulmJ 1 Reply Last reply
      0
      • K kgsbt

        @JoeCFD I've tried deleting the build folder and rebuilding it, but it's not working

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #9

        @kgsbt said in Problems encountered when the project moved from Mingw to MSVC 2017:

        but it's not working

        Same problem or something else?
        What Qt version do you use?

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        0
        • C ChrisW67

          @kgsbt You should not copy any part of your toolchain files into your project. Between your CMakeLists.txt/project PRO file and your tool chain's default behaviour they should all be found at build time in standard locations outside your project.

          K Offline
          K Offline
          kgsbt
          wrote on last edited by
          #10

          @ChrisW67 said in Problems encountered when the project moved from Mingw to MSVC 2017:

          @kgsbt You should not copy any part of your toolchain files into your project. Between your CMakeLists.txt/project PRO file and your tool chain's default behaviour they should all be found at build time in standard locations outside your project.

          Thanks to @ChrisW67 and @jsulm . I removed "INCLUDEPATH += $$PWD/my_include" in .pro file, and move some MATLAB dependency header file to my folder.Then it success!
          But there is a new

          • error:D:\QtProjects\autotest\1026msvc\autotestsystem\AutoTestSystem\AcBoard\AcBoardEntity.h:304: error: C1060: 编译器的堆空间不足
            And the AcBoardEntity.h looks like:
            1698744873706.jpg

          I try to :

          • add "QMAKE_CXXFLAGS += /Zm1000" to .pro file (tryed10-1000)

          • add "CONFIG += resources_big" to .pro file
            it didn't work.

          How can I fix this problem? Is it because the array is too big? I did run out of memory during compilation

          JonBJ JoeCFDJ 2 Replies Last reply
          0
          • K kgsbt

            @ChrisW67 said in Problems encountered when the project moved from Mingw to MSVC 2017:

            @kgsbt You should not copy any part of your toolchain files into your project. Between your CMakeLists.txt/project PRO file and your tool chain's default behaviour they should all be found at build time in standard locations outside your project.

            Thanks to @ChrisW67 and @jsulm . I removed "INCLUDEPATH += $$PWD/my_include" in .pro file, and move some MATLAB dependency header file to my folder.Then it success!
            But there is a new

            • error:D:\QtProjects\autotest\1026msvc\autotestsystem\AutoTestSystem\AcBoard\AcBoardEntity.h:304: error: C1060: 编译器的堆空间不足
              And the AcBoardEntity.h looks like:
              1698744873706.jpg

            I try to :

            • add "QMAKE_CXXFLAGS += /Zm1000" to .pro file (tryed10-1000)

            • add "CONFIG += resources_big" to .pro file
              it didn't work.

            How can I fix this problem? Is it because the array is too big? I did run out of memory during compilation

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by
            #11

            @kgsbt said in Problems encountered when the project moved from Mingw to MSVC 2017:

            C1060

            This is indeed a compiler out of space error. I am not sure why allocating large arrays would affect the compiler rather than just runtime, but there you are. See https://learn.microsoft.com/en-us/cpp/error-messages/compiler-errors-1/fatal-error-c1060?view=msvc-170, which does include:

            Eliminate unnecessary global variables, for example, by allocating memory dynamically instead of declaring a large array.

            1 Reply Last reply
            1
            • K kgsbt

              @ChrisW67 said in Problems encountered when the project moved from Mingw to MSVC 2017:

              @kgsbt You should not copy any part of your toolchain files into your project. Between your CMakeLists.txt/project PRO file and your tool chain's default behaviour they should all be found at build time in standard locations outside your project.

              Thanks to @ChrisW67 and @jsulm . I removed "INCLUDEPATH += $$PWD/my_include" in .pro file, and move some MATLAB dependency header file to my folder.Then it success!
              But there is a new

              • error:D:\QtProjects\autotest\1026msvc\autotestsystem\AutoTestSystem\AcBoard\AcBoardEntity.h:304: error: C1060: 编译器的堆空间不足
                And the AcBoardEntity.h looks like:
                1698744873706.jpg

              I try to :

              • add "QMAKE_CXXFLAGS += /Zm1000" to .pro file (tryed10-1000)

              • add "CONFIG += resources_big" to .pro file
                it didn't work.

              How can I fix this problem? Is it because the array is too big? I did run out of memory during compilation

              JoeCFDJ Offline
              JoeCFDJ Offline
              JoeCFD
              wrote on last edited by JoeCFD
              #12

              @kgsbt

              Here are some common stack size limits for different versions of Windows:
              32-bit Windows: In 32-bit versions of Windows, the default stack size limit is typically 1 MB. This means that each thread in a 32-bit Windows process has a 1 MB stack by default.
              64-bit Windows: In 64-bit versions of Windows, the default stack size is usually larger, often around 4 MB or more. The specific size can depend on the version and configuration.

              Try to use 2/3D pointers to allocate memory to your arrays. You are using too much stack memory.

              K 1 Reply Last reply
              1
              • JoeCFDJ JoeCFD

                @kgsbt

                Here are some common stack size limits for different versions of Windows:
                32-bit Windows: In 32-bit versions of Windows, the default stack size limit is typically 1 MB. This means that each thread in a 32-bit Windows process has a 1 MB stack by default.
                64-bit Windows: In 64-bit versions of Windows, the default stack size is usually larger, often around 4 MB or more. The specific size can depend on the version and configuration.

                Try to use 2/3D pointers to allocate memory to your arrays. You are using too much stack memory.

                K Offline
                K Offline
                kgsbt
                wrote on last edited by
                #13

                @JoeCFD said in Problems encountered when the project moved from Mingw to MSVC 2017:

                Try to use 2/3D pointers to allocate memory to your arrays.

                Yes!It works using 2/3D pointers.Thank you very much@JoeCFD!

                1 Reply Last reply
                0
                • K Offline
                  K Offline
                  kgsbt
                  wrote on last edited by
                  #14

                  Hi,guys!I have a new error :

                  • C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\complex.h:221: error: C2872: “clog”: 不明确的符号

                  There is no "clog" in my project. I just include <complex.h> .why this error?

                  JonBJ 1 Reply Last reply
                  0
                  • K kgsbt

                    Hi,guys!I have a new error :

                    • C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\complex.h:221: error: C2872: “clog”: 不明确的符号

                    There is no "clog" in my project. I just include <complex.h> .why this error?

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #15

                    @kgsbt
                    Don't know because you have not translated the message from Chinese for us to comment on....
                    You do not have to include a header file in your project for it to be included, and you do not have to use a token like clog for it to cause an error when included.

                    K 1 Reply Last reply
                    0
                    • JonBJ JonB

                      @kgsbt
                      Don't know because you have not translated the message from Chinese for us to comment on....
                      You do not have to include a header file in your project for it to be included, and you do not have to use a token like clog for it to cause an error when included.

                      K Offline
                      K Offline
                      kgsbt
                      wrote on last edited by
                      #16

                      @JonB
                      it's:

                      • C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\complex.h:221: error: C2872: “clog”: ambiguous symbol

                      I only include complex.h here:
                      1698829930663.png

                      JonBJ 1 Reply Last reply
                      0
                      • K kgsbt

                        @JonB
                        it's:

                        • C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\complex.h:221: error: C2872: “clog”: ambiguous symbol

                        I only include complex.h here:
                        1698829930663.png

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #17

                        @kgsbt said in Problems encountered when the project moved from Mingw to MSVC 2017:

                        error: C2872: “clog”: ambiguous symbol

                        Google: error: C2872: “clog”: ambiguous symbol
                        https://stackoverflow.com/questions/54972981/how-can-i-resolve-the-occuring-ambiguity-when-using-clog-for-computing-the-natur ?

                        I haven't been able to reproduce this with gcc 7.3 without using namespace std but in general all functions from C headers reside in the global namespace. Therefore you should be able to resolve the ambiguity by prefixing clog with :::

                        Agreed, you must have a using namesapce std elsewhere - maybe in an included header?

                        This solved it, thanks. Yes, in one header I'm including it was used.

                        Can this apply to you?

                        I only include complex.h here:

                        Once again, this is not enough to show you will not have the problem. You show a header/include file, AcBoardWorkspace.h. That goes #include <complex.h>. But that does not tell us the whole story. It will #included somewhere, and that may be preceded by other #includes and/or using namespace statements, etc. You cannot keep looking at complex.h in isolation, you must look at it in the context of where it is being included.

                        K 1 Reply Last reply
                        0
                        • JonBJ JonB

                          @kgsbt said in Problems encountered when the project moved from Mingw to MSVC 2017:

                          error: C2872: “clog”: ambiguous symbol

                          Google: error: C2872: “clog”: ambiguous symbol
                          https://stackoverflow.com/questions/54972981/how-can-i-resolve-the-occuring-ambiguity-when-using-clog-for-computing-the-natur ?

                          I haven't been able to reproduce this with gcc 7.3 without using namespace std but in general all functions from C headers reside in the global namespace. Therefore you should be able to resolve the ambiguity by prefixing clog with :::

                          Agreed, you must have a using namesapce std elsewhere - maybe in an included header?

                          This solved it, thanks. Yes, in one header I'm including it was used.

                          Can this apply to you?

                          I only include complex.h here:

                          Once again, this is not enough to show you will not have the problem. You show a header/include file, AcBoardWorkspace.h. That goes #include <complex.h>. But that does not tell us the whole story. It will #included somewhere, and that may be preceded by other #includes and/or using namespace statements, etc. You cannot keep looking at complex.h in isolation, you must look at it in the context of where it is being included.

                          K Offline
                          K Offline
                          kgsbt
                          wrote on last edited by
                          #18

                          @JonB
                          I searched "clog" in my project.
                          It's no found in my project:
                          1698885817590.jpg

                          so I can't use this way,I don't kown where to add "::" .
                          @JonB said in Problems encountered when the project moved from Mingw to MSVC 2017:

                          Therefore you should be able to resolve the ambiguity by prefixing clog with ::

                          1 Reply Last reply
                          0
                          • K Offline
                            K Offline
                            kgsbt
                            wrote on last edited by kgsbt
                            #19

                            @JonB thanks. I resolved this problem!
                            I put #include <complex.h> in The first line of AcBoardWorkspace.h. And put #include “AcBoardWorkspace.h” on the first line of the file that needs it.And it works!

                            JonBJ 1 Reply Last reply
                            1
                            • K kgsbt

                              @JonB thanks. I resolved this problem!
                              I put #include <complex.h> in The first line of AcBoardWorkspace.h. And put #include “AcBoardWorkspace.h” on the first line of the file that needs it.And it works!

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by JonB
                              #20

                              @kgsbt
                              You were not supposed to be able to find clog in your own code --- it's in complex.h. And you were not supposed to deploy the solution to prefix it with :: as that would be in that file which you do not want to change.

                              I put #include <complex.h> in The first line of AcBoardWorkspace.h. And put #include “AcBoardWorkspace.h” on the first line of the file that needs it.And it works!

                              This is right. Something you have now moved it before in your #include files will have using namespace std. That will have made clog (without the ::) go wrong when complex.h got included. Now complex.h will be included before that std statement, and will allow it to work.

                              As a general guide: this does not always avoid any problems, but I arrange my #includes as far as possible:

                              1. First any "system" includes, which have nothing to do with Qt.
                              2. Next any third-party includes, which have nothing to do with Qt.
                              3. Qt's includes.
                              4. My own project's includes.

                              In my experience this hopefully leads to the least interference between them.

                              K 2 Replies Last reply
                              1
                              • JonBJ JonB

                                @kgsbt
                                You were not supposed to be able to find clog in your own code --- it's in complex.h. And you were not supposed to deploy the solution to prefix it with :: as that would be in that file which you do not want to change.

                                I put #include <complex.h> in The first line of AcBoardWorkspace.h. And put #include “AcBoardWorkspace.h” on the first line of the file that needs it.And it works!

                                This is right. Something you have now moved it before in your #include files will have using namespace std. That will have made clog (without the ::) go wrong when complex.h got included. Now complex.h will be included before that std statement, and will allow it to work.

                                As a general guide: this does not always avoid any problems, but I arrange my #includes as far as possible:

                                1. First any "system" includes, which have nothing to do with Qt.
                                2. Next any third-party includes, which have nothing to do with Qt.
                                3. Qt's includes.
                                4. My own project's includes.

                                In my experience this hopefully leads to the least interference between them.

                                K Offline
                                K Offline
                                kgsbt
                                wrote on last edited by
                                #21

                                @JonB said in Problems encountered when the project moved from Mingw to MSVC 2017:

                                As a general guide: this does not always avoid any problems, but I arrange my #includes as far as possible:

                                First any "system" includes, which have nothing to do with Qt.
                                Next any third-party includes, which have nothing to do with Qt.
                                Qt's includes.
                                My own project's includes.

                                This is a very useful guide!

                                1 Reply Last reply
                                0
                                • JonBJ JonB

                                  @kgsbt
                                  You were not supposed to be able to find clog in your own code --- it's in complex.h. And you were not supposed to deploy the solution to prefix it with :: as that would be in that file which you do not want to change.

                                  I put #include <complex.h> in The first line of AcBoardWorkspace.h. And put #include “AcBoardWorkspace.h” on the first line of the file that needs it.And it works!

                                  This is right. Something you have now moved it before in your #include files will have using namespace std. That will have made clog (without the ::) go wrong when complex.h got included. Now complex.h will be included before that std statement, and will allow it to work.

                                  As a general guide: this does not always avoid any problems, but I arrange my #includes as far as possible:

                                  1. First any "system" includes, which have nothing to do with Qt.
                                  2. Next any third-party includes, which have nothing to do with Qt.
                                  3. Qt's includes.
                                  4. My own project's includes.

                                  In my experience this hopefully leads to the least interference between them.

                                  K Offline
                                  K Offline
                                  kgsbt
                                  wrote on last edited by
                                  #22

                                  @JonB I have a new problem:
                                  598ce18a1c9118d7bf2b10c81d73eb99.png
                                  I use QFutureWatcher<void> *watcher = new QFutureWatcher<void>(this); as usual.
                                  AcBoardEntity does inherit from QObject.But it get an error:

                                  • AcBoardEntity.cpp:423:41: error: no matching constructor for initialization of 'QFutureWatcher<void>'
                                    qfuturewatcher.h:184:7: note: candidate constructor (the implicit copy constructor) not viable: no known conversion from 'AcBoardEntity *' to 'const QFutureWatcher<void>' for 1st argument
                                    qfuturewatcher.h:187:14: note: candidate constructor not viable: no known conversion from 'AcBoardEntity *' to 'QObject *' for 1st argument

                                  I also used QFutureWatcher<void> *watcher = new QFutureWatcher<void>(this); in another file:
                                  f3bc05a9e553af8002e92f19ed19905d.png
                                  and it works as usual.
                                  I don't kown what's wrong.

                                  JonBJ 1 Reply Last reply
                                  0
                                  • K kgsbt

                                    @JonB I have a new problem:
                                    598ce18a1c9118d7bf2b10c81d73eb99.png
                                    I use QFutureWatcher<void> *watcher = new QFutureWatcher<void>(this); as usual.
                                    AcBoardEntity does inherit from QObject.But it get an error:

                                    • AcBoardEntity.cpp:423:41: error: no matching constructor for initialization of 'QFutureWatcher<void>'
                                      qfuturewatcher.h:184:7: note: candidate constructor (the implicit copy constructor) not viable: no known conversion from 'AcBoardEntity *' to 'const QFutureWatcher<void>' for 1st argument
                                      qfuturewatcher.h:187:14: note: candidate constructor not viable: no known conversion from 'AcBoardEntity *' to 'QObject *' for 1st argument

                                    I also used QFutureWatcher<void> *watcher = new QFutureWatcher<void>(this); in another file:
                                    f3bc05a9e553af8002e92f19ed19905d.png
                                    and it works as usual.
                                    I don't kown what's wrong.

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by JonB
                                    #23

                                    @kgsbt
                                    I don't see where the difference is too. Start by deleting all your intermediate generated file and re-run a build from scratch, to make sure everything is correctly up-to-date (no artefacts left over from a previous compile).

                                    Yes, note something "odd" in your screenshot: class SignalGenerator has SignalGenerator written in bold & purple --- just like QObject is written in purple. But your class AcBoardEntity is not written that way. This implies to me it is not recognising something about the AcBoardEntity class which it is recognising for SignalGenerator....

                                    You show a "vertical red line warning symbol" at line #19 of AcBoardEntity.h. This may be affecting the interpretation of the subsequent class AcBoardEntity. What is that about, can that be resolved first?

                                    K 1 Reply Last reply
                                    0
                                    • JonBJ JonB

                                      @kgsbt
                                      I don't see where the difference is too. Start by deleting all your intermediate generated file and re-run a build from scratch, to make sure everything is correctly up-to-date (no artefacts left over from a previous compile).

                                      Yes, note something "odd" in your screenshot: class SignalGenerator has SignalGenerator written in bold & purple --- just like QObject is written in purple. But your class AcBoardEntity is not written that way. This implies to me it is not recognising something about the AcBoardEntity class which it is recognising for SignalGenerator....

                                      You show a "vertical red line warning symbol" at line #19 of AcBoardEntity.h. This may be affecting the interpretation of the subsequent class AcBoardEntity. What is that about, can that be resolved first?

                                      K Offline
                                      K Offline
                                      kgsbt
                                      wrote on last edited by
                                      #24

                                      @JonB said in Problems encountered when the project moved from Mingw to MSVC 2017:

                                      You show a "vertical red line warning symbol" at line #19 of AcBoardEntity.h

                                      it's just because I don't save the file.And red line tells me which changed.

                                      @JonB said in Problems encountered when the project moved from Mingw to MSVC 2017:

                                      Yes, note something "odd" in your screenshot: class SignalGenerator has SignalGenerator written in bold & purple --- just like QObject is written in purple. But your class AcBoardEntity is not written that way

                                      Yes! you're right.I note it.I looked up in Intertnet and found that:

                                      • "In Qt Creator, when you enter a class name, it should turn purple. This means that Qt Creator has recognized the class and that it is correctly included in the project.
                                        If you see that the class name is still black, this may mean that Qt Creator does not recognize the class or that the class is not properly included in the project. This problem usually results in compilation errors and other problems."

                                      I checked my code and found:
                                      db7cd2d15c88369989ea3d523b743ae8.png
                                      d882737010802f3b0314e4c2db04edd9.png
                                      the m_mq[8] is black,too. When I commented m_mq[8] out,class AcBoardEntity become bold & purple.
                                      I think there is a problem in m_mq[8] .
                                      here is the code about MessageQueue and MyMessage:

                                      //MessageQueue.h
                                      #ifndef MESSAGE_QUEUE_H
                                      #define MESSAGE_QUEUE_H
                                      
                                      #include <mutex>
                                      #include <condition_variable>
                                      #include <queue>
                                      
                                      template<class T> class MessageQueue {
                                      public:
                                      
                                          void push(const T& msg) {
                                              std::unique_lock<std::mutex>lck(m_mtx);
                                              m_queue.push(msg);
                                              m_cv.notify_one();
                                          }
                                      
                                          void wait(T& msg) {
                                              std::unique_lock<std::mutex>lck(m_mtx);
                                              while (!m_queue.size()) {
                                                  m_cv.wait(lck);
                                              }
                                              msg = m_queue.front();
                                              m_queue.pop();
                                          }
                                      
                                          size_t size() {
                                              std::unique_lock<std::mutex>lck(m_mtx);
                                              return m_queue.size();
                                          }
                                      private:
                                      
                                          std::queue<T>               m_queue;
                                          std::mutex                  m_mtx;
                                          std::condition_variable     m_cv;
                                      };
                                      
                                      #endif // MESSAGE_QUEUE_H
                                      
                                      
                                      \\MyMessage
                                      class MyMessage {
                                      public:
                                          uint8_t     id;
                                          uint32_t    len;
                                          unsigned char *buf;
                                      };
                                      

                                      can you find some problem?

                                      jsulmJ 1 Reply Last reply
                                      0
                                      • K kgsbt

                                        @JonB said in Problems encountered when the project moved from Mingw to MSVC 2017:

                                        You show a "vertical red line warning symbol" at line #19 of AcBoardEntity.h

                                        it's just because I don't save the file.And red line tells me which changed.

                                        @JonB said in Problems encountered when the project moved from Mingw to MSVC 2017:

                                        Yes, note something "odd" in your screenshot: class SignalGenerator has SignalGenerator written in bold & purple --- just like QObject is written in purple. But your class AcBoardEntity is not written that way

                                        Yes! you're right.I note it.I looked up in Intertnet and found that:

                                        • "In Qt Creator, when you enter a class name, it should turn purple. This means that Qt Creator has recognized the class and that it is correctly included in the project.
                                          If you see that the class name is still black, this may mean that Qt Creator does not recognize the class or that the class is not properly included in the project. This problem usually results in compilation errors and other problems."

                                        I checked my code and found:
                                        db7cd2d15c88369989ea3d523b743ae8.png
                                        d882737010802f3b0314e4c2db04edd9.png
                                        the m_mq[8] is black,too. When I commented m_mq[8] out,class AcBoardEntity become bold & purple.
                                        I think there is a problem in m_mq[8] .
                                        here is the code about MessageQueue and MyMessage:

                                        //MessageQueue.h
                                        #ifndef MESSAGE_QUEUE_H
                                        #define MESSAGE_QUEUE_H
                                        
                                        #include <mutex>
                                        #include <condition_variable>
                                        #include <queue>
                                        
                                        template<class T> class MessageQueue {
                                        public:
                                        
                                            void push(const T& msg) {
                                                std::unique_lock<std::mutex>lck(m_mtx);
                                                m_queue.push(msg);
                                                m_cv.notify_one();
                                            }
                                        
                                            void wait(T& msg) {
                                                std::unique_lock<std::mutex>lck(m_mtx);
                                                while (!m_queue.size()) {
                                                    m_cv.wait(lck);
                                                }
                                                msg = m_queue.front();
                                                m_queue.pop();
                                            }
                                        
                                            size_t size() {
                                                std::unique_lock<std::mutex>lck(m_mtx);
                                                return m_queue.size();
                                            }
                                        private:
                                        
                                            std::queue<T>               m_queue;
                                            std::mutex                  m_mtx;
                                            std::condition_variable     m_cv;
                                        };
                                        
                                        #endif // MESSAGE_QUEUE_H
                                        
                                        
                                        \\MyMessage
                                        class MyMessage {
                                        public:
                                            uint8_t     id;
                                            uint32_t    len;
                                            unsigned char *buf;
                                        };
                                        

                                        can you find some problem?

                                        jsulmJ Offline
                                        jsulmJ Offline
                                        jsulm
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #25

                                        @kgsbt Are we talking about real build issues (when you build your project) or about warnings/errors QtCreator is shown in editor?

                                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        JonBJ K 2 Replies Last reply
                                        0
                                        • jsulmJ jsulm

                                          @kgsbt Are we talking about real build issues (when you build your project) or about warnings/errors QtCreator is shown in editor?

                                          JonBJ Offline
                                          JonBJ Offline
                                          JonB
                                          wrote on last edited by JonB
                                          #26

                                          @jsulm
                                          OP claims it's actual build error, he wrote earlier

                                          AcBoardEntity does inherit from QObject.But it get an error:

                                          AcBoardEntity.cpp:423:41: error: no matching constructor for initialization of 'QFutureWatcher<void>'

                                          qfuturewatcher.h:184:7: note: candidate constructor (the implicit copy constructor) not viable: no known conversion from 'AcBoardEntity *' to 'const QFutureWatcher<void>' for 1st argument

                                          qfuturewatcher.h:187:14: note: candidate constructor not viable: no known conversion from 'AcBoardEntity *' to 'QObject *' for 1st argument

                                          I think you only get those (and with line numbers) on real compilation?

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