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using C++ classes and structs in QML

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  • SGaistS SGaist

    @J-Hilk said in using C++ classes and structs in QML:

    @mzimmers a struct and a class are literally the same in c++ 😉

    Nope, there's key difference: the former has everything public by default while the latter has everything private.

    mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by mzimmers
    #10

    @SGaist true enough, but I think I've obviated that difference with my use of the "public" keyword:
    EDIT: I neglected to point out that the Q_GADGET macro causes everything declared after it to be private unless explicitly declared to the contrary, hence my use of public.

    struct MyStruct {
        Q_GADGET
    public:
        QML_ELEMENT
        QML_VALUE_TYPE(myStruct)
        Q_PROPERTY(int myInt MEMBER m_myInt)
        int m_myInt = 55;
        MyStruct() {}
    };
    Q_DECLARE_METATYPE(MyStruct)
    

    With this declaration, I get a build error on this line:

    property myStruct myStruct1: myStruct {
    

    "error: Expected type name"

    jsulmJ 1 Reply Last reply
    0
    • mzimmersM mzimmers

      @SGaist true enough, but I think I've obviated that difference with my use of the "public" keyword:
      EDIT: I neglected to point out that the Q_GADGET macro causes everything declared after it to be private unless explicitly declared to the contrary, hence my use of public.

      struct MyStruct {
          Q_GADGET
      public:
          QML_ELEMENT
          QML_VALUE_TYPE(myStruct)
          Q_PROPERTY(int myInt MEMBER m_myInt)
          int m_myInt = 55;
          MyStruct() {}
      };
      Q_DECLARE_METATYPE(MyStruct)
      

      With this declaration, I get a build error on this line:

      property myStruct myStruct1: myStruct {
      

      "error: Expected type name"

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #11

      @mzimmers Isn't the name of the struct MyStruct and not myStruct?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      mzimmersM 1 Reply Last reply
      0
      • jsulmJ jsulm

        @mzimmers Isn't the name of the struct MyStruct and not myStruct?

        mzimmersM Offline
        mzimmersM Offline
        mzimmers
        wrote on last edited by
        #12

        @jsulm if you're referring to the QML line of code, I get an error if I try to use "MyStruct:"
        Screenshot 2023-10-09 162726.png

        J.HilkJ 1 Reply Last reply
        0
        • mzimmersM mzimmers

          @jsulm if you're referring to the QML line of code, I get an error if I try to use "MyStruct:"
          Screenshot 2023-10-09 162726.png

          J.HilkJ Offline
          J.HilkJ Offline
          J.Hilk
          Moderators
          wrote on last edited by
          #13

          @mzimmers can you show the full (copy pasted) content of your qml file ?
          we haven't seen that and maybe its a simple error there

          @SGaist said in using C++ classes and structs in QML:

          Nope, there's key difference: the former has everything public by default while the latter has everything private

          mäh, tomato/tomato, it changes the default but you can still declare private /prublic manually


          Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


          Q: What's that?
          A: It's blue light.
          Q: What does it do?
          A: It turns blue.

          mzimmersM 1 Reply Last reply
          0
          • J.HilkJ J.Hilk

            @mzimmers can you show the full (copy pasted) content of your qml file ?
            we haven't seen that and maybe its a simple error there

            @SGaist said in using C++ classes and structs in QML:

            Nope, there's key difference: the former has everything public by default while the latter has everything private

            mäh, tomato/tomato, it changes the default but you can still declare private /prublic manually

            mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #14

            @J-Hilk sure - I'll post from the top to the point of errors (I'm skipping the Labels that I use for telltales):

            import QtQuick
            import QtQuick.Controls
            import QtQuick.Layouts
            import QtQuick.Window
            
            import MyStruct
            
            Window {
                id: mainWindow
                width: 640
                height: 480
                visible: true
            
                property MyStruct myStruct1: MyStruct {
                    myInt: 100
                }
            
                MyStruct {
                    id: myStruct2
                    myInt: 200
                }
            

            While I'm at it, here's my main.cpp ("struct" is the project name):

            #include <QGuiApplication>
            #include <QQmlContext>
            #include <QQmlApplicationEngine>
            
            #include "mystruct.h"
            #include "myclass.h"
            
            int main(int argc, char *argv[])
            {
                QGuiApplication app(argc, argv);
                QQmlApplicationEngine engine;
            
                qmlRegisterType<MyStruct>("MyStruct", 1, 0, "MyStruct"); // tried "myStruct" too
                qmlRegisterType<MyClass>("MyClass", 1, 0, "MyClass");
            
                QObject::connect(&engine, &QQmlApplicationEngine::objectCreationFailed,
                    &app, []() { QCoreApplication::exit(-1); },
                    Qt::QueuedConnection);
            
                engine.loadFromModule("struct", "Main");
            
                return app.exec();
            }
            
            J.HilkJ 1 Reply Last reply
            0
            • mzimmersM mzimmers

              @J-Hilk sure - I'll post from the top to the point of errors (I'm skipping the Labels that I use for telltales):

              import QtQuick
              import QtQuick.Controls
              import QtQuick.Layouts
              import QtQuick.Window
              
              import MyStruct
              
              Window {
                  id: mainWindow
                  width: 640
                  height: 480
                  visible: true
              
                  property MyStruct myStruct1: MyStruct {
                      myInt: 100
                  }
              
                  MyStruct {
                      id: myStruct2
                      myInt: 200
                  }
              

              While I'm at it, here's my main.cpp ("struct" is the project name):

              #include <QGuiApplication>
              #include <QQmlContext>
              #include <QQmlApplicationEngine>
              
              #include "mystruct.h"
              #include "myclass.h"
              
              int main(int argc, char *argv[])
              {
                  QGuiApplication app(argc, argv);
                  QQmlApplicationEngine engine;
              
                  qmlRegisterType<MyStruct>("MyStruct", 1, 0, "MyStruct"); // tried "myStruct" too
                  qmlRegisterType<MyClass>("MyClass", 1, 0, "MyClass");
              
                  QObject::connect(&engine, &QQmlApplicationEngine::objectCreationFailed,
                      &app, []() { QCoreApplication::exit(-1); },
                      Qt::QueuedConnection);
              
                  engine.loadFromModule("struct", "Main");
              
                  return app.exec();
              }
              
              J.HilkJ Offline
              J.HilkJ Offline
              J.Hilk
              Moderators
              wrote on last edited by
              #15

              don't know if that changed with Qt6 but shouldn't this

              @mzimmers said in using C++ classes and structs in QML:

              import MyStruct

              be

              import MyStruct 1.0

              ?


              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


              Q: What's that?
              A: It's blue light.
              Q: What does it do?
              A: It turns blue.

              mzimmersM 1 Reply Last reply
              0
              • J.HilkJ J.Hilk

                don't know if that changed with Qt6 but shouldn't this

                @mzimmers said in using C++ classes and structs in QML:

                import MyStruct

                be

                import MyStruct 1.0

                ?

                mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by mzimmers
                #16

                @J-Hilk that doesn't seem to matter any more. If you try to import a version number that's higher than what you registered, you'll get a runtime error, but that's about it.

                This is just nuts, though. In main.cpp, this line:

                qmlRegisterType<MyStruct>("myStruct", 1, 0, "myStruct");
                

                Produces a warning from the editor/code model/whatever that QML types must begin with uppercase. Plus it won't build, giving an error at my QML declaration "error: Expected type name".

                But if I modify that line in main.cpp to:

                qmlRegisterType<MyStruct>("myStruct", 1, 0, "MyStruct"); // tried "myStruct" too
                

                and then I have to change my Main.qml to:

                    property MyStruct myStruct1: MyStruct {
                

                I get a runtime error: "qt.qml.typeregistration: Invalid QML element name "MyStruct"; value type names should begin with a lowercase letter"

                It's almost as though I shouldn't be registering my struct, though I don't know what the alternative might be.

                L 1 Reply Last reply
                1
                • mzimmersM mzimmers

                  @J-Hilk that doesn't seem to matter any more. If you try to import a version number that's higher than what you registered, you'll get a runtime error, but that's about it.

                  This is just nuts, though. In main.cpp, this line:

                  qmlRegisterType<MyStruct>("myStruct", 1, 0, "myStruct");
                  

                  Produces a warning from the editor/code model/whatever that QML types must begin with uppercase. Plus it won't build, giving an error at my QML declaration "error: Expected type name".

                  But if I modify that line in main.cpp to:

                  qmlRegisterType<MyStruct>("myStruct", 1, 0, "MyStruct"); // tried "myStruct" too
                  

                  and then I have to change my Main.qml to:

                      property MyStruct myStruct1: MyStruct {
                  

                  I get a runtime error: "qt.qml.typeregistration: Invalid QML element name "MyStruct"; value type names should begin with a lowercase letter"

                  It's almost as though I shouldn't be registering my struct, though I don't know what the alternative might be.

                  L Offline
                  L Offline
                  lemons
                  wrote on last edited by
                  #17

                  @mzimmers
                  I thought the Q_GADGET macro is used for meta-types only, which can't be instantiated from QML.
                  To be used e.g. if the struct is a property of an QObject derived class, which is somehow accessible in QML (either passed through C++ or created in QML).
                  Allows you to use e.g. Q_PROPERTY macros, without the QObject overhead.

                  To be creatable from QML you need a derived class from QObject, so the Q_GADGET macro is not sufficient, as it is missing e.g. the signals and slots of the QObject class.

                  Note: I can be totally wrong / outdated, but this is how I was thinking and using it all the time :D

                  JoeCFDJ 1 Reply Last reply
                  1
                  • L lemons

                    @mzimmers
                    I thought the Q_GADGET macro is used for meta-types only, which can't be instantiated from QML.
                    To be used e.g. if the struct is a property of an QObject derived class, which is somehow accessible in QML (either passed through C++ or created in QML).
                    Allows you to use e.g. Q_PROPERTY macros, without the QObject overhead.

                    To be creatable from QML you need a derived class from QObject, so the Q_GADGET macro is not sufficient, as it is missing e.g. the signals and slots of the QObject class.

                    Note: I can be totally wrong / outdated, but this is how I was thinking and using it all the time :D

                    JoeCFDJ Offline
                    JoeCFDJ Offline
                    JoeCFD
                    wrote on last edited by JoeCFD
                    #18

                    @lemons said in using C++ classes and structs in QML:

                    Q_GADGET macro

                    Lemons seems right.

                    In QML (Qt Meta-Object Language), the Q_GADGET macro is typically used with C++ classes to create non-instantiable classes that can be registered with the Qt meta-object system. These classes are similar to Q_OBJECT classes but cannot have signals, slots, or properties. They are often used for data-only structures that need to be exposed to QML.

                    I use upper case for my class registration in qmlRegisterType without issues. I guess lower case is needed in app_engine->rootContext()->setContextProperty( ... );

                    1 Reply Last reply
                    0
                    • GrecKoG Offline
                      GrecKoG Offline
                      GrecKo
                      Qt Champions 2018
                      wrote on last edited by GrecKo
                      #19

                      You can now instantiate Gadgets from QML with undocumented macros (so maybe don't use it).

                      Use QML_VALUE_TYPE(typeName) with a lower case name like you currently do.
                      Then you can add QML_CONSTRUCTIBLE_VALUE or QML_STRUCTURED_VALUE (even both).

                      QML_CONSTRUCTIBLE_VALUE will call a user defined constructor

                      if you have Q_INVOKABLE MyStruct(int foo) : m_myInt{foo} {}
                      then doing property myStruct myStruct1: 42 will call the constructor with 42 as the foo param

                      QML_STRUCTURED_VALUE will assign properties depending on the js object you passed in QML.

                      property myStruct myStruct1: ({myInt: 42}) will create a default constructed MyStruct and assign its myInt property to 42.

                      Note that the type should always be default constructible.

                      EDIT: Note that you don't have to use QML_ELEMENT, Q_DECLARE_METATYPE or qmlRegisterType if you use Q_GADGET and QML_VALUE_TYPE.

                      mzimmersM L 2 Replies Last reply
                      3
                      • GrecKoG GrecKo

                        You can now instantiate Gadgets from QML with undocumented macros (so maybe don't use it).

                        Use QML_VALUE_TYPE(typeName) with a lower case name like you currently do.
                        Then you can add QML_CONSTRUCTIBLE_VALUE or QML_STRUCTURED_VALUE (even both).

                        QML_CONSTRUCTIBLE_VALUE will call a user defined constructor

                        if you have Q_INVOKABLE MyStruct(int foo) : m_myInt{foo} {}
                        then doing property myStruct myStruct1: 42 will call the constructor with 42 as the foo param

                        QML_STRUCTURED_VALUE will assign properties depending on the js object you passed in QML.

                        property myStruct myStruct1: ({myInt: 42}) will create a default constructed MyStruct and assign its myInt property to 42.

                        Note that the type should always be default constructible.

                        EDIT: Note that you don't have to use QML_ELEMENT, Q_DECLARE_METATYPE or qmlRegisterType if you use Q_GADGET and QML_VALUE_TYPE.

                        mzimmersM Offline
                        mzimmersM Offline
                        mzimmers
                        wrote on last edited by
                        #20

                        @GrecKo curiouser and curiouser.

                        My modified struct:

                        struct MyStruct {
                            QML_STRUCTURED_VALUE
                            QML_VALUE_TYPE(myStruct)
                            Q_PROPERTY(int myInt MEMBER m_myInt)
                            int m_myInt = 55;
                            MyStruct() {}
                        };
                        

                        my registration (in main.cpp):

                            qmlRegisterType<MyStruct>("myStruct", 1, 0, "MyStruct");
                        

                        and my QML:

                        property myStruct myStruct1: myStruct ({myInt: 100})
                        

                        produces a runtime error: "myStruct is not a type."

                        Isn't using QML_VALUE_TYPE intended to allow me to use "myStruct" in the QML?

                        GrecKoG 1 Reply Last reply
                        0
                        • mzimmersM mzimmers

                          @GrecKo curiouser and curiouser.

                          My modified struct:

                          struct MyStruct {
                              QML_STRUCTURED_VALUE
                              QML_VALUE_TYPE(myStruct)
                              Q_PROPERTY(int myInt MEMBER m_myInt)
                              int m_myInt = 55;
                              MyStruct() {}
                          };
                          

                          my registration (in main.cpp):

                              qmlRegisterType<MyStruct>("myStruct", 1, 0, "MyStruct");
                          

                          and my QML:

                          property myStruct myStruct1: myStruct ({myInt: 100})
                          

                          produces a runtime error: "myStruct is not a type."

                          Isn't using QML_VALUE_TYPE intended to allow me to use "myStruct" in the QML?

                          GrecKoG Offline
                          GrecKoG Offline
                          GrecKo
                          Qt Champions 2018
                          wrote on last edited by
                          #21

                          As I said : you don't have to use qmlRegisterType. You do have to use Q_GADGET though.

                          And Q_GADGET adds a private: so you need to add back public:

                          struct MyStruct {
                            Q_GADGET
                            QML_VALUE_TYPE(myStruct)
                            QML_STRUCTURED_VALUE
                          
                            Q_PROPERTY(int myInt MEMBER m_myInt)
                          
                          public:
                            int m_myInt = 55;
                            MyStruct() {};
                          };
                          

                          and my QML:
                          property myStruct myStruct1: myStruct ({myInt: 100})

                          Did I write that? nope. The syntax for structured values is :

                          property myStruct myStruct1: ({myInt: 100})
                          

                          Ditch the myStruct on the right-hand side.

                          mzimmersM 1 Reply Last reply
                          1
                          • GrecKoG GrecKo

                            As I said : you don't have to use qmlRegisterType. You do have to use Q_GADGET though.

                            And Q_GADGET adds a private: so you need to add back public:

                            struct MyStruct {
                              Q_GADGET
                              QML_VALUE_TYPE(myStruct)
                              QML_STRUCTURED_VALUE
                            
                              Q_PROPERTY(int myInt MEMBER m_myInt)
                            
                            public:
                              int m_myInt = 55;
                              MyStruct() {};
                            };
                            

                            and my QML:
                            property myStruct myStruct1: myStruct ({myInt: 100})

                            Did I write that? nope. The syntax for structured values is :

                            property myStruct myStruct1: ({myInt: 100})
                            

                            Ditch the myStruct on the right-hand side.

                            mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by mzimmers
                            #22

                            @GrecKo oh, that is a thing of beauty.

                            Now...about QML_STRUCTURED_VALUE being an undocumented macro, as you said...is it safe to use? I did notice mention of it in a bug report, so maybe it's OK.

                            Thanks for the help.

                            EDIT: everything above works, but if possible, I'd like to directly access enums defined in the struct (actually, this was the original point behind this entire thread).

                            struct MyStruct {
                                Q_GADGET
                                QML_STRUCTURED_VALUE
                                QML_VALUE_TYPE(myStruct)
                                Q_PROPERTY(int myInt MEMBER m_myInt)
                            public:
                                enum MyEnums {
                                    Enum0,
                                    Enum1,
                                    Enum2,
                                    Enum3
                                } m_myEnums;
                                Q_ENUM(MyEnums)
                                int m_myInt = 55;
                                MyStruct() {}
                            };
                            

                            This attempt doesn't work:

                            Label { text: "myStruct.Enum3: " + myStruct.Enum3 }
                            

                            (it doesn't work with "MyStruct" either.)

                            Can this be made to work? Thanks...

                            EDIT 2:

                            I have a workaround, which is to define my enums in a separate class and expose them to QML using the guidelines here, but if possible I'd prefer to avoid this level of indirection, and keep the enums in the struct.

                            GrecKoG 1 Reply Last reply
                            0
                            • mzimmersM mzimmers

                              @GrecKo oh, that is a thing of beauty.

                              Now...about QML_STRUCTURED_VALUE being an undocumented macro, as you said...is it safe to use? I did notice mention of it in a bug report, so maybe it's OK.

                              Thanks for the help.

                              EDIT: everything above works, but if possible, I'd like to directly access enums defined in the struct (actually, this was the original point behind this entire thread).

                              struct MyStruct {
                                  Q_GADGET
                                  QML_STRUCTURED_VALUE
                                  QML_VALUE_TYPE(myStruct)
                                  Q_PROPERTY(int myInt MEMBER m_myInt)
                              public:
                                  enum MyEnums {
                                      Enum0,
                                      Enum1,
                                      Enum2,
                                      Enum3
                                  } m_myEnums;
                                  Q_ENUM(MyEnums)
                                  int m_myInt = 55;
                                  MyStruct() {}
                              };
                              

                              This attempt doesn't work:

                              Label { text: "myStruct.Enum3: " + myStruct.Enum3 }
                              

                              (it doesn't work with "MyStruct" either.)

                              Can this be made to work? Thanks...

                              EDIT 2:

                              I have a workaround, which is to define my enums in a separate class and expose them to QML using the guidelines here, but if possible I'd prefer to avoid this level of indirection, and keep the enums in the struct.

                              GrecKoG Offline
                              GrecKoG Offline
                              GrecKo
                              Qt Champions 2018
                              wrote on last edited by
                              #23

                              @mzimmers I don't believe it is possible no. Instead of defining your enums in a separate class I would do it in a namespace with Q_ENUM_NS instead.

                              GrecKoG mzimmersM 2 Replies Last reply
                              0
                              • GrecKoG GrecKo

                                You can now instantiate Gadgets from QML with undocumented macros (so maybe don't use it).

                                Use QML_VALUE_TYPE(typeName) with a lower case name like you currently do.
                                Then you can add QML_CONSTRUCTIBLE_VALUE or QML_STRUCTURED_VALUE (even both).

                                QML_CONSTRUCTIBLE_VALUE will call a user defined constructor

                                if you have Q_INVOKABLE MyStruct(int foo) : m_myInt{foo} {}
                                then doing property myStruct myStruct1: 42 will call the constructor with 42 as the foo param

                                QML_STRUCTURED_VALUE will assign properties depending on the js object you passed in QML.

                                property myStruct myStruct1: ({myInt: 42}) will create a default constructed MyStruct and assign its myInt property to 42.

                                Note that the type should always be default constructible.

                                EDIT: Note that you don't have to use QML_ELEMENT, Q_DECLARE_METATYPE or qmlRegisterType if you use Q_GADGET and QML_VALUE_TYPE.

                                L Offline
                                L Offline
                                lemons
                                wrote on last edited by lemons
                                #24

                                @GrecKo said in using C++ classes and structs in QML:

                                You can now instantiate Gadgets from QML with undocumented macros (so maybe don't use it).

                                Use QML_VALUE_TYPE(typeName) with a lower case name like you currently do.
                                Then you can add QML_CONSTRUCTIBLE_VALUE or QML_STRUCTURED_VALUE (even both).

                                QML_CONSTRUCTIBLE_VALUE will call a user defined constructor

                                if you have Q_INVOKABLE MyStruct(int foo) : m_myInt{foo} {}
                                then doing property myStruct myStruct1: 42 will call the constructor with 42 as the foo param

                                QML_STRUCTURED_VALUE will assign properties depending on the js object you passed in QML.

                                property myStruct myStruct1: ({myInt: 42}) will create a default constructed MyStruct and assign its myInt property to 42.

                                Note that the type should always be default constructible.

                                EDIT: Note that you don't have to use QML_ELEMENT, Q_DECLARE_METATYPE or qmlRegisterType if you use Q_GADGET and QML_VALUE_TYPE.

                                This is amazing !!
                                Gonna have to explore the possibilities...

                                1 Reply Last reply
                                0
                                • GrecKoG GrecKo

                                  @mzimmers I don't believe it is possible no. Instead of defining your enums in a separate class I would do it in a namespace with Q_ENUM_NS instead.

                                  GrecKoG Offline
                                  GrecKoG Offline
                                  GrecKo
                                  Qt Champions 2018
                                  wrote on last edited by
                                  #25

                                  Coming back on what I said:

                                  It is possible to expose an enum from a Q_GADGET.

                                  If you add pragma ValueTypeBehavior: Addressable at the top of your QML file you can use the lower case gadget type name in QML and then do property int enumValue: myStruct.TestEnum.D

                                  Alternatively you could do it very verbosely with QML_FOREIGN_NAMESPACE like explained here : https://codereview.qt-project.org/c/qt/qtdeclarative/+/510832 (fresh out of the oven)

                                  1 Reply Last reply
                                  0
                                  • GrecKoG GrecKo

                                    @mzimmers I don't believe it is possible no. Instead of defining your enums in a separate class I would do it in a namespace with Q_ENUM_NS instead.

                                    mzimmersM Offline
                                    mzimmersM Offline
                                    mzimmers
                                    wrote on last edited by
                                    #26

                                    @GrecKo said in using C++ classes and structs in QML:

                                    Instead of defining your enums in a separate class I would do it in a namespace with Q_ENUM_NS instead.

                                    namespace scheduleNS {
                                    Q_NAMESPACE
                                    enum StartAction {
                                        START_ACTION_TURN_ON,
                                        START_ACTION_TURN_OFF,
                                        START_ACTION_BE_READY,
                                        START_ACTION_SUSPEND
                                    };
                                    Q_ENUM_NS(StartAction)
                                    } // namespace
                                    

                                    but "scheduleNS" isn't recognized in my QML. How do I export a C++ namespace to QML?

                                    mzimmersM kshegunovK GrecKoG 3 Replies Last reply
                                    0
                                    • mzimmersM mzimmers

                                      @GrecKo said in using C++ classes and structs in QML:

                                      Instead of defining your enums in a separate class I would do it in a namespace with Q_ENUM_NS instead.

                                      namespace scheduleNS {
                                      Q_NAMESPACE
                                      enum StartAction {
                                          START_ACTION_TURN_ON,
                                          START_ACTION_TURN_OFF,
                                          START_ACTION_BE_READY,
                                          START_ACTION_SUSPEND
                                      };
                                      Q_ENUM_NS(StartAction)
                                      } // namespace
                                      

                                      but "scheduleNS" isn't recognized in my QML. How do I export a C++ namespace to QML?

                                      mzimmersM Offline
                                      mzimmersM Offline
                                      mzimmers
                                      wrote on last edited by
                                      #27

                                      @mzimmers said in using C++ classes and structs in QML:

                                      How do I export a C++ namespace to QML?

                                      I should have asked, is there a newer alternative to the old method of manually registering it like this:

                                         qmlRegisterUncreatableMetaObject(scheduleNS::staticMetaObject, // static meta object
                                                                          "schedule.enums",          // import statement
                                                                          1, 0,                         // major and minor version of the import
                                                                          "ScheduleNS",                 // name in QML
                                                                          "Error: only enums");          // error in case someone tries to create a MyNamespace object
                                      

                                      This works fine, but given that we no longer need to use qmlRegisterType(), I was wondering whether there was a more modern way of doing the qmlRegisterUncreatableMetaObject() call.

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                                      • mzimmersM mzimmers

                                        @GrecKo said in using C++ classes and structs in QML:

                                        Instead of defining your enums in a separate class I would do it in a namespace with Q_ENUM_NS instead.

                                        namespace scheduleNS {
                                        Q_NAMESPACE
                                        enum StartAction {
                                            START_ACTION_TURN_ON,
                                            START_ACTION_TURN_OFF,
                                            START_ACTION_BE_READY,
                                            START_ACTION_SUSPEND
                                        };
                                        Q_ENUM_NS(StartAction)
                                        } // namespace
                                        

                                        but "scheduleNS" isn't recognized in my QML. How do I export a C++ namespace to QML?

                                        kshegunovK Offline
                                        kshegunovK Offline
                                        kshegunov
                                        Moderators
                                        wrote on last edited by
                                        #28

                                        @mzimmers said in using C++ classes and structs in QML:

                                        but "scheduleNS" isn't recognized in my QML. How do I export a C++ namespace to QML?

                                        Have you tried naming the namespace with a capital letter?
                                        As far as I recall only value types are supposed to be lower case. QML is somewhat picky on the namings.

                                        Read and abide by the Qt Code of Conduct

                                        mzimmersM 1 Reply Last reply
                                        0
                                        • kshegunovK kshegunov

                                          @mzimmers said in using C++ classes and structs in QML:

                                          but "scheduleNS" isn't recognized in my QML. How do I export a C++ namespace to QML?

                                          Have you tried naming the namespace with a capital letter?
                                          As far as I recall only value types are supposed to be lower case. QML is somewhat picky on the namings.

                                          mzimmersM Offline
                                          mzimmersM Offline
                                          mzimmers
                                          wrote on last edited by
                                          #29

                                          @kshegunov I did try that - I still have to register the uncreatable, and add an import statement to any QML wishing to use it.

                                          Still a small price to pay...

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