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How to determine if signal is already connected?

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  • SPlattenS SPlatten

    @J-Hilk , the Widget is actually QSpinBox and yes it comes up as soon as I type QSpinBox::, not sure if I misunderstood you, I have two instances of the same widget on a display that shave the result of the spinner, its the constructor of this widget that connects the signals.

    J.HilkJ Offline
    J.HilkJ Offline
    J.Hilk
    Moderators
    wrote on last edited by
    #9

    @SPlatten said in How to determine if signal is already connected?:

    its the constructor of this widget that connects the signals.

    well, if you do your connects in the constructor of the widget, than you shouldn't come into the situation, where the valueChanged signal is not connected, right ?


    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


    Q: What's that?
    A: It's blue light.
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    SPlattenS 1 Reply Last reply
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    • J.HilkJ J.Hilk

      @SPlatten said in How to determine if signal is already connected?:

      its the constructor of this widget that connects the signals.

      well, if you do your connects in the constructor of the widget, than you shouldn't come into the situation, where the valueChanged signal is not connected, right ?

      SPlattenS Offline
      SPlattenS Offline
      SPlatten
      wrote on last edited by
      #10

      @J-Hilk , perhaps I haven't made myself clear, I have two widgets that share spinners and a slider, in the constructor of the same two widgets I want to check if the spinners and slider have already had a signal connected, if the answer is no then I want to go ahead with the connection.

      Kind Regards,
      Sy

      Pl45m4P 1 Reply Last reply
      0
      • SPlattenS SPlatten

        @J-Hilk , perhaps I haven't made myself clear, I have two widgets that share spinners and a slider, in the constructor of the same two widgets I want to check if the spinners and slider have already had a signal connected, if the answer is no then I want to go ahead with the connection.

        Pl45m4P Offline
        Pl45m4P Offline
        Pl45m4
        wrote on last edited by
        #11

        @SPlatten said in How to determine if signal is already connected?:

        I have two widgets that share spinners and a slider, in the constructor of the same two widgets I want to check if the spinners and slider have already had a signal connected, if the answer is no then I want to go ahead with the connection.

        But why? You wrote the code. If you haven't connected it already, it's probably not connected :) And if you did, it should stay connected unless you disconnect it manually somewhere, somehow.

        Don't quite unterstand the issue you have here :)


        If debugging is the process of removing software bugs, then programming must be the process of putting them in.

        ~E. W. Dijkstra

        SPlattenS 1 Reply Last reply
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        • Pl45m4P Pl45m4

          @SPlatten said in How to determine if signal is already connected?:

          I have two widgets that share spinners and a slider, in the constructor of the same two widgets I want to check if the spinners and slider have already had a signal connected, if the answer is no then I want to go ahead with the connection.

          But why? You wrote the code. If you haven't connected it already, it's probably not connected :) And if you did, it should stay connected unless you disconnect it manually somewhere, somehow.

          Don't quite unterstand the issue you have here :)

          SPlattenS Offline
          SPlattenS Offline
          SPlatten
          wrote on last edited by
          #12

          @Pl45m4 , the issue is I have two instances of the same widget, there are three common widgets for setting attributes on instances of the two, in the constructor of the widget I want to automatically check the shared widgets and then only connect if they haven't already been connected.

          The question I am asking is can I detected using the Qt library calls if a signal has already been connected to a widget.

          Kind Regards,
          Sy

          Pl45m4P 1 Reply Last reply
          0
          • SPlattenS SPlatten

            @Pl45m4 , the issue is I have two instances of the same widget, there are three common widgets for setting attributes on instances of the two, in the constructor of the widget I want to automatically check the shared widgets and then only connect if they haven't already been connected.

            The question I am asking is can I detected using the Qt library calls if a signal has already been connected to a widget.

            Pl45m4P Offline
            Pl45m4P Offline
            Pl45m4
            wrote on last edited by
            #13

            @SPlatten

            Besides calling connect again and check its output, there is

            int QObject::receivers(const char *signal)

            • https://doc.qt.io/qt-5/qobject.html#receivers

            Dont know if it's recommended to use...

            Warning: This function violates the object-oriented principle of modularity. However, it might be useful when you need to perform expensive initialization only if something is connected to a signal.

            I guess not, but maybe it helps :)


            If debugging is the process of removing software bugs, then programming must be the process of putting them in.

            ~E. W. Dijkstra

            SPlattenS 1 Reply Last reply
            1
            • Pl45m4P Pl45m4

              @SPlatten

              Besides calling connect again and check its output, there is

              int QObject::receivers(const char *signal)

              • https://doc.qt.io/qt-5/qobject.html#receivers

              Dont know if it's recommended to use...

              Warning: This function violates the object-oriented principle of modularity. However, it might be useful when you need to perform expensive initialization only if something is connected to a signal.

              I guess not, but maybe it helps :)

              SPlattenS Offline
              SPlattenS Offline
              SPlatten
              wrote on last edited by
              #14

              @Pl45m4 , doesn't calling connect just create another connection? Thats where I am now.

              Kind Regards,
              Sy

              J.HilkJ 1 Reply Last reply
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              • SPlattenS SPlatten

                @Pl45m4 , doesn't calling connect just create another connection? Thats where I am now.

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #15

                @SPlatten
                @Pl45m4 is on the right track here,

                you can/should subclass your spinner and create a function,

                bool isValueChanged(){
                   static const QMetaMethod valueChangedSignal = QMetaMethod::fromSignal(&MyObject::valueChanged);
                return isSignalConnected(valueChangedSignal);
                }
                

                https://doc.qt.io/qt-5/qobject.html#isSignalConnected


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                SPlattenS Pl45m4P 2 Replies Last reply
                0
                • J.HilkJ J.Hilk

                  @SPlatten
                  @Pl45m4 is on the right track here,

                  you can/should subclass your spinner and create a function,

                  bool isValueChanged(){
                     static const QMetaMethod valueChangedSignal = QMetaMethod::fromSignal(&MyObject::valueChanged);
                  return isSignalConnected(valueChangedSignal);
                  }
                  

                  https://doc.qt.io/qt-5/qobject.html#isSignalConnected

                  SPlattenS Offline
                  SPlattenS Offline
                  SPlatten
                  wrote on last edited by
                  #16

                  @J-Hilk , thank you, penny has dropped, I see what I have to do now.

                  Kind Regards,
                  Sy

                  1 Reply Last reply
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                  • J.HilkJ J.Hilk

                    @SPlatten
                    @Pl45m4 is on the right track here,

                    you can/should subclass your spinner and create a function,

                    bool isValueChanged(){
                       static const QMetaMethod valueChangedSignal = QMetaMethod::fromSignal(&MyObject::valueChanged);
                    return isSignalConnected(valueChangedSignal);
                    }
                    

                    https://doc.qt.io/qt-5/qobject.html#isSignalConnected

                    Pl45m4P Offline
                    Pl45m4P Offline
                    Pl45m4
                    wrote on last edited by Pl45m4
                    #17

                    @J-Hilk

                    lol, found receivers() and sender() but not isSignalConnected().

                    Sometimes it's hard to find something, if you don't know what you are looking for :D
                    (function names)


                    If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                    ~E. W. Dijkstra

                    1 Reply Last reply
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                    • A Offline
                      A Offline
                      aleksejs
                      wrote on last edited by aleksejs
                      #18

                      I'm working with Qt not so long, but I see how cumbersome is signal-slot mechanism in comparison to Borland Event-Handler mechanism already.
                      In Borland you write

                      button->OnClick = buttonClickHandler;
                      

                      or

                      if( !button->OnClick )
                          button->OnClick = buttonClickHandler;
                      

                      Until now I haven't seen better Event mechanism than Borland's.

                      JonBJ 1 Reply Last reply
                      0
                      • A aleksejs

                        I'm working with Qt not so long, but I see how cumbersome is signal-slot mechanism in comparison to Borland Event-Handler mechanism already.
                        In Borland you write

                        button->OnClick = buttonClickHandler;
                        

                        or

                        if( !button->OnClick )
                            button->OnClick = buttonClickHandler;
                        

                        Until now I haven't seen better Event mechanism than Borland's.

                        JonBJ Online
                        JonBJ Online
                        JonB
                        wrote on last edited by
                        #19

                        @aleksejs
                        How did that work/what did you specify when buttonClickHandler is a method in a class?

                        Christian EhrlicherC 1 Reply Last reply
                        0
                        • JonBJ JonB

                          @aleksejs
                          How did that work/what did you specify when buttonClickHandler is a method in a class?

                          Christian EhrlicherC Online
                          Christian EhrlicherC Online
                          Christian Ehrlicher
                          Lifetime Qt Champion
                          wrote on last edited by Christian Ehrlicher
                          #20

                          ... Or if two distinct functions should be called where none is aware of the other?

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