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QUdpSocket not emiting readyRead in a multi files project

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  • Christian EhrlicherC Christian Ehrlicher

    And where did you define + implement myUDP class?
    Forward declaring an object is not possible. You can use a forward-declared class only as pointer.

    F Offline
    F Offline
    febinaf
    wrote on last edited by
    #9

    @Christian-Ehrlicher I've defined the myUDP class in myudp.cpp and used in in the addUser.cpp file.

    I did all these steps to use the myudp object as a member of the addUser class. If this is not the right thing to do, could you guide me through the steps.

    Christian EhrlicherC 1 Reply Last reply
    0
    • F febinaf

      @Christian-Ehrlicher I've defined the myUDP class in myudp.cpp and used in in the addUser.cpp file.

      I did all these steps to use the myudp object as a member of the addUser class. If this is not the right thing to do, could you guide me through the steps.

      Christian EhrlicherC Offline
      Christian EhrlicherC Offline
      Christian Ehrlicher
      Lifetime Qt Champion
      wrote on last edited by
      #10

      @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

      If this is not the right thing to do, could you guide me through the steps.

      Forward declaring an object is not possible. You can use a forward-declared class only as a pointer.

      I already told you whats wrong

      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
      Visit the Qt Academy at https://academy.qt.io/catalog

      F 1 Reply Last reply
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      • jsulmJ jsulm

        @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

        how to create a udp object in main

        Why in main?!
        Simply make it class member...

        F Offline
        F Offline
        febinaf
        wrote on last edited by
        #11
        This post is deleted!
        1 Reply Last reply
        0
        • Christian EhrlicherC Christian Ehrlicher

          @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

          If this is not the right thing to do, could you guide me through the steps.

          Forward declaring an object is not possible. You can use a forward-declared class only as a pointer.

          I already told you whats wrong

          F Offline
          F Offline
          febinaf
          wrote on last edited by
          #12

          @Christian-Ehrlicher
          I'm really getting into object oriented programming and pardon me if I'm asking a lot of silly questions.

          I'm trying to achieve what @jsulm mentioned as "Simply make it class member..." . I've created an object in the addUser.h private sections and got errors, that's the reason for trying out forward declaration.
          What I'm trying to obtain is, to make the signal readyRead() to be connected throughout the runtime, and the connect () is in the constructor of myUDP class.

          Christian EhrlicherC 1 Reply Last reply
          0
          • F febinaf

            @Christian-Ehrlicher
            I'm really getting into object oriented programming and pardon me if I'm asking a lot of silly questions.

            I'm trying to achieve what @jsulm mentioned as "Simply make it class member..." . I've created an object in the addUser.h private sections and got errors, that's the reason for trying out forward declaration.
            What I'm trying to obtain is, to make the signal readyRead() to be connected throughout the runtime, and the connect () is in the constructor of myUDP class.

            Christian EhrlicherC Offline
            Christian EhrlicherC Offline
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on last edited by
            #13

            @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

            I've created an object in the addUser.h private sections and got errors

            Then please post the error messages. What you did wrong with the forward declared class was already explained...

            Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
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            • Christian EhrlicherC Christian Ehrlicher

              @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

              I've created an object in the addUser.h private sections and got errors

              Then please post the error messages. What you did wrong with the forward declared class was already explained...

              F Offline
              F Offline
              febinaf
              wrote on last edited by
              #14

              @Christian-Ehrlicher The error was that "the class name does not name a type" .. i think it was because of not including the required header files. Got that fixed now.

              Right now I've created an object in private section of addUser.h and then I'm calling a method from that object in between the addUser GUI. I'm using a debug message to get status of socket ->bind(), and it returns true as the window opens the addUser gui, and the same returns false when the sendUDP method is called inside the same window.
              Is this the reason for readyRead not being emitted.

              Christian EhrlicherC 1 Reply Last reply
              1
              • F febinaf

                @Christian-Ehrlicher The error was that "the class name does not name a type" .. i think it was because of not including the required header files. Got that fixed now.

                Right now I've created an object in private section of addUser.h and then I'm calling a method from that object in between the addUser GUI. I'm using a debug message to get status of socket ->bind(), and it returns true as the window opens the addUser gui, and the same returns false when the sendUDP method is called inside the same window.
                Is this the reason for readyRead not being emitted.

                Christian EhrlicherC Offline
                Christian EhrlicherC Offline
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by
                #15

                Please post a minimal, compilable exmaple to your problem - you did so many changes, posted only parts of your code so that I don't know what you are actually really compiling...

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                Visit the Qt Academy at https://academy.qt.io/catalog

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                • Christian EhrlicherC Christian Ehrlicher

                  Please post a minimal, compilable exmaple to your problem - you did so many changes, posted only parts of your code so that I don't know what you are actually really compiling...

                  F Offline
                  F Offline
                  febinaf
                  wrote on last edited by
                  #16

                  @Christian-Ehrlicher Ok
                  an on_pushButton_clicked from my mainwindow invokes an addUser object and shows the window.

                  //addUser.h
                  #ifndef ADDUSER_H
                  #define ADDUSER_H
                  #include <QMainWindow>
                  #include <QDialog>
                  #include <QString>
                  #include <myudp.h>
                  
                  namespace Ui {
                  class addUser;
                  }
                  class addUser : public QDialog
                  {
                      Q_OBJECT
                  public:
                      explicit addUser(QWidget *parent = nullptr);
                      ~addUser();
                      QString packetToDevice, IP, port;
                      int portNum;
                  
                  private slots:
                      void on_pushButton_2_clicked();
                  
                  private:
                      Ui::addUser *ui;
                      QString addUserName, addNewID, addRFID, confirmBuffer, strLength;
                      myUDP myudp; //object added as member
                  };
                  
                  #endif // ADDUSER_H
                  
                  //addUser.cpp
                  #include "adduser.h"
                  #include "ui_adduser.h"
                  #include "QMessageBox"
                  #include "QDebug"
                  #include "myudp.h" //udp header
                  
                  //#include "QDeadlineTimer"
                  
                  addUser::addUser(QWidget *parent) :
                      QDialog(parent),
                      ui(new Ui::addUser)
                  {
                      ui->setupUi(this);
                  }
                  
                  addUser::~addUser()
                  {
                      delete ui;
                  }
                  
                  void addUser::on_pushButton_2_clicked() //submit button press
                  {
                      addUser User;
                      QMessageBox mssgBox;
                      addUserName = ui->lineEdit->text();
                      addNewID = ui->lineEdit_2->text();
                      addRFID = ui->lineEdit_3->text();
                      IP = ui->lineEdit_4->text();
                      port = ui->lineEdit_5->text();
                      portNum = port.toInt();
                  
                      int rfidLength = addRFID.length();
                      int lengthOfName = addUserName.length();
                      strLength = QString::number(lengthOfName); // number to string
                  
                      if((rfidLength == 10) && (lengthOfName <11))
                      {   mssgBox.setWindowTitle("Confirmation");
                          mssgBox.setText("Confirm the new user details" );
                       
                          mssgBox.setStandardButtons(QMessageBox::Cancel | QMessageBox::Save);
                          int returnValue = mssgBox.exec();
                  
                  
                          switch(returnValue)
                          {
                  
                              case QMessageBox::Save :
                                  {
                                  //packetize and send the details over UDP
                               packetToDevice = "FA"+addNewID+strLength+addUserName+addRFID;
                                 myudp.udpSend(packetToDevice, IP, portNum); //UDP SEND Fn CALL
                   User.show(); // back to the window
                                  break;
                                  }
                              case QMessageBox::Cancel :
                                  User.show(); //back to window
                                  break;
                              default:
                                  qDebug()<<"entered default state";
                          }
                  }
                  
                      else
                      {
                          QMessageBox falseMssg;
                          falseMssg.setWindowTitle("Error");
                          falseMssg.setText("Invalid RFID/Name");
                         falseMssg.setStandardButtons(QMessageBox::Close);
                          falseMssg.exec();
                          User.show();
                  
                      }
                  
                  }
                  

                  the above one is the file where myudp object is to be used to send and readyRead should be emitted whenever datagram arrives.

                  then the udp header and source is as follows:

                  //myUdp.h
                  #ifndef MYUDP_H
                  #define MYUDP_H
                  #include <QObject>
                  #include <QUdpSocket>
                  
                  class myUDP : public QObject
                  {
                      Q_OBJECT
                  public:
                      explicit myUDP(QObject *parent = nullptr);
                      void udpSend(QString, QString, int);
                  signals:
                  
                  public slots:
                      void receiveUDP();
                  
                  private:
                      QUdpSocket *socket2;
                  };
                  
                  #endif // MYUDP_H
                  
                  //myudp.cpp
                  #include "myudp.h"
                  #include "QUdpSocket"
                  #include "QDebug"
                  #include "adduser.h" //
                  
                  myUDP::myUDP(QObject *parent)
                      : QObject{parent}
                  {
                      socket2 = new QUdpSocket(this);
                      bool result = socket2->bind(QHostAddress::Any, 1234);
                      qDebug()<<"bind status"<<result;
                      connect(socket2, SIGNAL(readyRead()), this, SLOT(receiveUDP()));
                     
                  void myUDP::udpSend(QString a, QString ip, int port)
                  {       const char *str;
                          QByteArray dataToSend;
                          dataToSend = a.toLatin1(); //Qstring to const char *
                          str = dataToSend.data();
                          int retVal = socket2 ->writeDatagram(str, QHostAddress(ip), port);
                          qDebug()<< retVal; // length of the transmitted string  if successfully transmitted or -1
                  }
                  
                  void myUDP::receiveUDP() //called when readyRead SIGNAL is emitted.
                  {
                      while (socket2->hasPendingDatagrams())
                      {
                          QByteArray datagram;
                          datagram.resize(socket2->pendingDatagramSize());
                          QHostAddress sender;
                          quint16 senderPort;
                  
                          socket2->readDatagram(datagram.data(), datagram.size(), &sender, &senderPort );
                          qDebug()<<datagram;
                          qDebug()<<"IP "<<sender.toString();
                   }
                  }
                  
                  Christian EhrlicherC J.HilkJ 2 Replies Last reply
                  0
                  • F febinaf

                    @Christian-Ehrlicher Ok
                    an on_pushButton_clicked from my mainwindow invokes an addUser object and shows the window.

                    //addUser.h
                    #ifndef ADDUSER_H
                    #define ADDUSER_H
                    #include <QMainWindow>
                    #include <QDialog>
                    #include <QString>
                    #include <myudp.h>
                    
                    namespace Ui {
                    class addUser;
                    }
                    class addUser : public QDialog
                    {
                        Q_OBJECT
                    public:
                        explicit addUser(QWidget *parent = nullptr);
                        ~addUser();
                        QString packetToDevice, IP, port;
                        int portNum;
                    
                    private slots:
                        void on_pushButton_2_clicked();
                    
                    private:
                        Ui::addUser *ui;
                        QString addUserName, addNewID, addRFID, confirmBuffer, strLength;
                        myUDP myudp; //object added as member
                    };
                    
                    #endif // ADDUSER_H
                    
                    //addUser.cpp
                    #include "adduser.h"
                    #include "ui_adduser.h"
                    #include "QMessageBox"
                    #include "QDebug"
                    #include "myudp.h" //udp header
                    
                    //#include "QDeadlineTimer"
                    
                    addUser::addUser(QWidget *parent) :
                        QDialog(parent),
                        ui(new Ui::addUser)
                    {
                        ui->setupUi(this);
                    }
                    
                    addUser::~addUser()
                    {
                        delete ui;
                    }
                    
                    void addUser::on_pushButton_2_clicked() //submit button press
                    {
                        addUser User;
                        QMessageBox mssgBox;
                        addUserName = ui->lineEdit->text();
                        addNewID = ui->lineEdit_2->text();
                        addRFID = ui->lineEdit_3->text();
                        IP = ui->lineEdit_4->text();
                        port = ui->lineEdit_5->text();
                        portNum = port.toInt();
                    
                        int rfidLength = addRFID.length();
                        int lengthOfName = addUserName.length();
                        strLength = QString::number(lengthOfName); // number to string
                    
                        if((rfidLength == 10) && (lengthOfName <11))
                        {   mssgBox.setWindowTitle("Confirmation");
                            mssgBox.setText("Confirm the new user details" );
                         
                            mssgBox.setStandardButtons(QMessageBox::Cancel | QMessageBox::Save);
                            int returnValue = mssgBox.exec();
                    
                    
                            switch(returnValue)
                            {
                    
                                case QMessageBox::Save :
                                    {
                                    //packetize and send the details over UDP
                                 packetToDevice = "FA"+addNewID+strLength+addUserName+addRFID;
                                   myudp.udpSend(packetToDevice, IP, portNum); //UDP SEND Fn CALL
                     User.show(); // back to the window
                                    break;
                                    }
                                case QMessageBox::Cancel :
                                    User.show(); //back to window
                                    break;
                                default:
                                    qDebug()<<"entered default state";
                            }
                    }
                    
                        else
                        {
                            QMessageBox falseMssg;
                            falseMssg.setWindowTitle("Error");
                            falseMssg.setText("Invalid RFID/Name");
                           falseMssg.setStandardButtons(QMessageBox::Close);
                            falseMssg.exec();
                            User.show();
                    
                        }
                    
                    }
                    

                    the above one is the file where myudp object is to be used to send and readyRead should be emitted whenever datagram arrives.

                    then the udp header and source is as follows:

                    //myUdp.h
                    #ifndef MYUDP_H
                    #define MYUDP_H
                    #include <QObject>
                    #include <QUdpSocket>
                    
                    class myUDP : public QObject
                    {
                        Q_OBJECT
                    public:
                        explicit myUDP(QObject *parent = nullptr);
                        void udpSend(QString, QString, int);
                    signals:
                    
                    public slots:
                        void receiveUDP();
                    
                    private:
                        QUdpSocket *socket2;
                    };
                    
                    #endif // MYUDP_H
                    
                    //myudp.cpp
                    #include "myudp.h"
                    #include "QUdpSocket"
                    #include "QDebug"
                    #include "adduser.h" //
                    
                    myUDP::myUDP(QObject *parent)
                        : QObject{parent}
                    {
                        socket2 = new QUdpSocket(this);
                        bool result = socket2->bind(QHostAddress::Any, 1234);
                        qDebug()<<"bind status"<<result;
                        connect(socket2, SIGNAL(readyRead()), this, SLOT(receiveUDP()));
                       
                    void myUDP::udpSend(QString a, QString ip, int port)
                    {       const char *str;
                            QByteArray dataToSend;
                            dataToSend = a.toLatin1(); //Qstring to const char *
                            str = dataToSend.data();
                            int retVal = socket2 ->writeDatagram(str, QHostAddress(ip), port);
                            qDebug()<< retVal; // length of the transmitted string  if successfully transmitted or -1
                    }
                    
                    void myUDP::receiveUDP() //called when readyRead SIGNAL is emitted.
                    {
                        while (socket2->hasPendingDatagrams())
                        {
                            QByteArray datagram;
                            datagram.resize(socket2->pendingDatagramSize());
                            QHostAddress sender;
                            quint16 senderPort;
                    
                            socket2->readDatagram(datagram.data(), datagram.size(), &sender, &senderPort );
                            qDebug()<<datagram;
                            qDebug()<<"IP "<<sender.toString();
                     }
                    }
                    
                    Christian EhrlicherC Offline
                    Christian EhrlicherC Offline
                    Christian Ehrlicher
                    Lifetime Qt Champion
                    wrote on last edited by
                    #17

                    I don't understand what you're doing - why do you try to send something to yourself? I doubt you receive data on the same socket you're currently writing it.

                    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                    Visit the Qt Academy at https://academy.qt.io/catalog

                    F 1 Reply Last reply
                    0
                    • F febinaf

                      @Christian-Ehrlicher Ok
                      an on_pushButton_clicked from my mainwindow invokes an addUser object and shows the window.

                      //addUser.h
                      #ifndef ADDUSER_H
                      #define ADDUSER_H
                      #include <QMainWindow>
                      #include <QDialog>
                      #include <QString>
                      #include <myudp.h>
                      
                      namespace Ui {
                      class addUser;
                      }
                      class addUser : public QDialog
                      {
                          Q_OBJECT
                      public:
                          explicit addUser(QWidget *parent = nullptr);
                          ~addUser();
                          QString packetToDevice, IP, port;
                          int portNum;
                      
                      private slots:
                          void on_pushButton_2_clicked();
                      
                      private:
                          Ui::addUser *ui;
                          QString addUserName, addNewID, addRFID, confirmBuffer, strLength;
                          myUDP myudp; //object added as member
                      };
                      
                      #endif // ADDUSER_H
                      
                      //addUser.cpp
                      #include "adduser.h"
                      #include "ui_adduser.h"
                      #include "QMessageBox"
                      #include "QDebug"
                      #include "myudp.h" //udp header
                      
                      //#include "QDeadlineTimer"
                      
                      addUser::addUser(QWidget *parent) :
                          QDialog(parent),
                          ui(new Ui::addUser)
                      {
                          ui->setupUi(this);
                      }
                      
                      addUser::~addUser()
                      {
                          delete ui;
                      }
                      
                      void addUser::on_pushButton_2_clicked() //submit button press
                      {
                          addUser User;
                          QMessageBox mssgBox;
                          addUserName = ui->lineEdit->text();
                          addNewID = ui->lineEdit_2->text();
                          addRFID = ui->lineEdit_3->text();
                          IP = ui->lineEdit_4->text();
                          port = ui->lineEdit_5->text();
                          portNum = port.toInt();
                      
                          int rfidLength = addRFID.length();
                          int lengthOfName = addUserName.length();
                          strLength = QString::number(lengthOfName); // number to string
                      
                          if((rfidLength == 10) && (lengthOfName <11))
                          {   mssgBox.setWindowTitle("Confirmation");
                              mssgBox.setText("Confirm the new user details" );
                           
                              mssgBox.setStandardButtons(QMessageBox::Cancel | QMessageBox::Save);
                              int returnValue = mssgBox.exec();
                      
                      
                              switch(returnValue)
                              {
                      
                                  case QMessageBox::Save :
                                      {
                                      //packetize and send the details over UDP
                                   packetToDevice = "FA"+addNewID+strLength+addUserName+addRFID;
                                     myudp.udpSend(packetToDevice, IP, portNum); //UDP SEND Fn CALL
                       User.show(); // back to the window
                                      break;
                                      }
                                  case QMessageBox::Cancel :
                                      User.show(); //back to window
                                      break;
                                  default:
                                      qDebug()<<"entered default state";
                              }
                      }
                      
                          else
                          {
                              QMessageBox falseMssg;
                              falseMssg.setWindowTitle("Error");
                              falseMssg.setText("Invalid RFID/Name");
                             falseMssg.setStandardButtons(QMessageBox::Close);
                              falseMssg.exec();
                              User.show();
                      
                          }
                      
                      }
                      

                      the above one is the file where myudp object is to be used to send and readyRead should be emitted whenever datagram arrives.

                      then the udp header and source is as follows:

                      //myUdp.h
                      #ifndef MYUDP_H
                      #define MYUDP_H
                      #include <QObject>
                      #include <QUdpSocket>
                      
                      class myUDP : public QObject
                      {
                          Q_OBJECT
                      public:
                          explicit myUDP(QObject *parent = nullptr);
                          void udpSend(QString, QString, int);
                      signals:
                      
                      public slots:
                          void receiveUDP();
                      
                      private:
                          QUdpSocket *socket2;
                      };
                      
                      #endif // MYUDP_H
                      
                      //myudp.cpp
                      #include "myudp.h"
                      #include "QUdpSocket"
                      #include "QDebug"
                      #include "adduser.h" //
                      
                      myUDP::myUDP(QObject *parent)
                          : QObject{parent}
                      {
                          socket2 = new QUdpSocket(this);
                          bool result = socket2->bind(QHostAddress::Any, 1234);
                          qDebug()<<"bind status"<<result;
                          connect(socket2, SIGNAL(readyRead()), this, SLOT(receiveUDP()));
                         
                      void myUDP::udpSend(QString a, QString ip, int port)
                      {       const char *str;
                              QByteArray dataToSend;
                              dataToSend = a.toLatin1(); //Qstring to const char *
                              str = dataToSend.data();
                              int retVal = socket2 ->writeDatagram(str, QHostAddress(ip), port);
                              qDebug()<< retVal; // length of the transmitted string  if successfully transmitted or -1
                      }
                      
                      void myUDP::receiveUDP() //called when readyRead SIGNAL is emitted.
                      {
                          while (socket2->hasPendingDatagrams())
                          {
                              QByteArray datagram;
                              datagram.resize(socket2->pendingDatagramSize());
                              QHostAddress sender;
                              quint16 senderPort;
                      
                              socket2->readDatagram(datagram.data(), datagram.size(), &sender, &senderPort );
                              qDebug()<<datagram;
                              qDebug()<<"IP "<<sender.toString();
                       }
                      }
                      
                      J.HilkJ Online
                      J.HilkJ Online
                      J.Hilk
                      Moderators
                      wrote on last edited by
                      #18

                      @febinaf I'm reasonably sure, that writeDatagram

                      void myUDP::udpSend(QString a, QString ip, int port)
                      {       const char *str;
                              QByteArray dataToSend;
                              dataToSend = a.toLatin1(); //Qstring to const char *
                              str = dataToSend.data();
                              int retVal = socket2 ->writeDatagram(str, QHostAddress(ip), port);
                              qDebug()<< retVal; // length of the transmitted string  if successfully transmitted or -1
                      }
                      

                      is an asynchronous process. So there might be some lifetime issues...


                      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                      Q: What's that?
                      A: It's blue light.
                      Q: What does it do?
                      A: It turns blue.

                      F 1 Reply Last reply
                      0
                      • Christian EhrlicherC Christian Ehrlicher

                        I don't understand what you're doing - why do you try to send something to yourself? I doubt you receive data on the same socket you're currently writing it.

                        F Offline
                        F Offline
                        febinaf
                        wrote on last edited by
                        #19

                        @Christian-Ehrlicher I'm writing data to IP and port entered using user input. And I've used the same socket to send and receive, as its being shown in online tutorials ..... https://www.youtube.com/watch?v=4qx4FaglSig

                        I've checked the above code in another project with just main function and udp class, and both reading and writing works fine using a single socket.

                        1 Reply Last reply
                        0
                        • J.HilkJ J.Hilk

                          @febinaf I'm reasonably sure, that writeDatagram

                          void myUDP::udpSend(QString a, QString ip, int port)
                          {       const char *str;
                                  QByteArray dataToSend;
                                  dataToSend = a.toLatin1(); //Qstring to const char *
                                  str = dataToSend.data();
                                  int retVal = socket2 ->writeDatagram(str, QHostAddress(ip), port);
                                  qDebug()<< retVal; // length of the transmitted string  if successfully transmitted or -1
                          }
                          

                          is an asynchronous process. So there might be some lifetime issues...

                          F Offline
                          F Offline
                          febinaf
                          wrote on last edited by
                          #20

                          @J-Hilk ooh ... so the writeDatagram method may be killing the object after the methods execution?

                          Let me try with other write methods available in the QUdpSocket class.

                          Christian EhrlicherC 1 Reply Last reply
                          0
                          • F febinaf

                            @J-Hilk ooh ... so the writeDatagram method may be killing the object after the methods execution?

                            Let me try with other write methods available in the QUdpSocket class.

                            Christian EhrlicherC Offline
                            Christian EhrlicherC Offline
                            Christian Ehrlicher
                            Lifetime Qt Champion
                            wrote on last edited by
                            #21

                            @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

                            so the writeDatagram method may be killing the object after the methods execution?

                            No

                            And I've used the same socket to send and receive, as its being shown in online tutorials ....

                            Yes, but in those cases the sender and receiver are different objects, not the same one!

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                            • Christian EhrlicherC Christian Ehrlicher

                              @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

                              so the writeDatagram method may be killing the object after the methods execution?

                              No

                              And I've used the same socket to send and receive, as its being shown in online tutorials ....

                              Yes, but in those cases the sender and receiver are different objects, not the same one!

                              F Offline
                              F Offline
                              febinaf
                              wrote on last edited by
                              #22

                              @Christian-Ehrlicher on creating 2 different object for writing and reading, the first object creation gives the bind () status as true and when the object for write method is called, the bind() status is false.

                              Since the bind() is in the constructor of the class, creating new objects will execute the bind() method again and again, right?

                              Christian EhrlicherC 1 Reply Last reply
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                              • F febinaf

                                @Christian-Ehrlicher on creating 2 different object for writing and reading, the first object creation gives the bind () status as true and when the object for write method is called, the bind() status is false.

                                Since the bind() is in the constructor of the class, creating new objects will execute the bind() method again and again, right?

                                Christian EhrlicherC Offline
                                Christian EhrlicherC Offline
                                Christian Ehrlicher
                                Lifetime Qt Champion
                                wrote on last edited by
                                #23

                                @febinaf said in QUdpSocket not emiting readyRead in a multi files project:

                                Since the bind() is in the constructor of the class, creating new objects will execute the bind() method again and again, right?

                                Then move it to somewhere else or simply create two QUdpSocket instances.

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