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QString to char* conversion

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  • E Offline
    E Offline
    Emre MUTLU
    wrote on last edited by Emre MUTLU
    #9

    you can try this:

    QString str="Something";
    qDebug()<<str.toLocal8Bit().constData();
    

    or

    QString str="Something";
    const char *ch=str.toLocal8Bit().constData();
    qDebug()<<ch;
    
    JonBJ 1 Reply Last reply
    1
    • E Emre MUTLU

      you can try this:

      QString str="Something";
      qDebug()<<str.toLocal8Bit().constData();
      

      or

      QString str="Something";
      const char *ch=str.toLocal8Bit().constData();
      qDebug()<<ch;
      
      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by
      #10

      @Emre-MUTLU
      Yep, I agree, toLocal8Bit() seems to be the way to go. Maybe that's all std::string does anyway?

      M 1 Reply Last reply
      0
      • E Offline
        E Offline
        Emre MUTLU
        wrote on last edited by
        #11

        i guess so yes

        Chris KawaC 1 Reply Last reply
        0
        • E Emre MUTLU

          i guess so yes

          Chris KawaC Offline
          Chris KawaC Offline
          Chris Kawa
          Lifetime Qt Champion
          wrote on last edited by Chris Kawa
          #12

          @Emre-MUTLU As I said above you can't do this:

          QString str="Something";
          const char *ch=str.toLocal8Bit().constData();
          qDebug()<<ch;
          

          toLocal8Bit returns a temporary object.

          As to encodings - std::string does not dictate encoding. It's just a bag of bytes. toStdString and toUtf8 are the same i.e. return an UTF-8 string, just different containers. The first one is std::string and the other QByteArray.

          toLocal8bit uses system locale, meaning the result will be different on different machines. Could be utf-8 on Linux, ISO 8859-1 or Windows-1252 in some European countries, some crazy stuff in asian languages or whatever the local encoding is on your machine. Note that QString is UTF-16 while local encoding can be fixed size 8bit, so using toLocal8Bit can be a lossy conversion. The docs say if any character can't be converted the result is undefined.

          Which to use depends not on the functions themselves but on what you plan to do with the result. If you want to pass it to a function that accepts UTF-8 then use toUtf8(). If it's a system call that uses local codepage then toLocal8Bit. If it's a wide character WinAPI then toWCharArray etc.

          Chris KawaC JonBJ 2 Replies Last reply
          4
          • Chris KawaC Chris Kawa

            @Emre-MUTLU As I said above you can't do this:

            QString str="Something";
            const char *ch=str.toLocal8Bit().constData();
            qDebug()<<ch;
            

            toLocal8Bit returns a temporary object.

            As to encodings - std::string does not dictate encoding. It's just a bag of bytes. toStdString and toUtf8 are the same i.e. return an UTF-8 string, just different containers. The first one is std::string and the other QByteArray.

            toLocal8bit uses system locale, meaning the result will be different on different machines. Could be utf-8 on Linux, ISO 8859-1 or Windows-1252 in some European countries, some crazy stuff in asian languages or whatever the local encoding is on your machine. Note that QString is UTF-16 while local encoding can be fixed size 8bit, so using toLocal8Bit can be a lossy conversion. The docs say if any character can't be converted the result is undefined.

            Which to use depends not on the functions themselves but on what you plan to do with the result. If you want to pass it to a function that accepts UTF-8 then use toUtf8(). If it's a system call that uses local codepage then toLocal8Bit. If it's a wide character WinAPI then toWCharArray etc.

            Chris KawaC Offline
            Chris KawaC Offline
            Chris Kawa
            Lifetime Qt Champion
            wrote on last edited by
            #13

            It's also worth mentioning that std::string was invented when UTF was not a common thing, so basically it sucks for anything that's multibyte. It can hold it fine, but methods like size() return the number of bytes, not characters. To get a length (in characters) of a multibyte string contained in std::string you have to use external function that understands multibyte. As such std::string is best suited for 8bit encodings, but technically is not limited to them.

            1 Reply Last reply
            2
            • JonBJ JonB

              @Emre-MUTLU
              Yep, I agree, toLocal8Bit() seems to be the way to go. Maybe that's all std::string does anyway?

              M Offline
              M Offline
              mpergand
              wrote on last edited by
              #14

              @JonB said in QString to char* conversion:

              @Emre-MUTLU
              Yep, I agree, toLocal8Bit() seems to be the way to go. Maybe that's all std::string does anyway?

              std::string is encoding agnostic, so the encoding is the one you choose to use.
              ISO-8859 tried to be a "de facto standard" at least on windows and linux, but apple used MacRoman.
              Before unicode/utf8 transcoding between OS was pure nightmare.

              Christian EhrlicherC 1 Reply Last reply
              0
              • Chris KawaC Chris Kawa

                @Emre-MUTLU As I said above you can't do this:

                QString str="Something";
                const char *ch=str.toLocal8Bit().constData();
                qDebug()<<ch;
                

                toLocal8Bit returns a temporary object.

                As to encodings - std::string does not dictate encoding. It's just a bag of bytes. toStdString and toUtf8 are the same i.e. return an UTF-8 string, just different containers. The first one is std::string and the other QByteArray.

                toLocal8bit uses system locale, meaning the result will be different on different machines. Could be utf-8 on Linux, ISO 8859-1 or Windows-1252 in some European countries, some crazy stuff in asian languages or whatever the local encoding is on your machine. Note that QString is UTF-16 while local encoding can be fixed size 8bit, so using toLocal8Bit can be a lossy conversion. The docs say if any character can't be converted the result is undefined.

                Which to use depends not on the functions themselves but on what you plan to do with the result. If you want to pass it to a function that accepts UTF-8 then use toUtf8(). If it's a system call that uses local codepage then toLocal8Bit. If it's a wide character WinAPI then toWCharArray etc.

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #15

                @Chris-Kawa said in QString to char* conversion:

                toLocal8Bit returns a temporary object.

                I'm beginning to sense that all (not just some of) the QString::to...() methods return a temporary object. I wish the docs said so!!!!

                Chris KawaC Christian EhrlicherC 2 Replies Last reply
                0
                • JonBJ JonB

                  @Chris-Kawa said in QString to char* conversion:

                  toLocal8Bit returns a temporary object.

                  I'm beginning to sense that all (not just some of) the QString::to...() methods return a temporary object. I wish the docs said so!!!!

                  Chris KawaC Offline
                  Chris KawaC Offline
                  Chris Kawa
                  Lifetime Qt Champion
                  wrote on last edited by Chris Kawa
                  #16

                  @JonB Well most functions return temporaries e.g. std::string foo() { return "something"; } is a temporary. It just depends on how you use them. The docs would have to say that on everything that doesn't return a pointer or a reference.

                  foo();  // returns an r-value (temporary) that is never used, so destroyed immediately
                  
                  SomeFunction(foo()); //returns an r-value and passes it into the function. Lives in the scope of the function call.
                  
                  std::string s = foo(); //returns an r-value and assigns it to a new variable. 
                  

                  in this last case RVO also kicks in.

                  1 Reply Last reply
                  1
                  • JonBJ JonB

                    @Chris-Kawa said in QString to char* conversion:

                    toLocal8Bit returns a temporary object.

                    I'm beginning to sense that all (not just some of) the QString::to...() methods return a temporary object. I wish the docs said so!!!!

                    Christian EhrlicherC Offline
                    Christian EhrlicherC Offline
                    Christian Ehrlicher
                    Lifetime Qt Champion
                    wrote on last edited by
                    #17

                    @JonB said in QString to char* conversion:

                    I wish the docs said so!!!!

                    As soon as an object is returned from any function (even a plain C function) it's a temporary until you assign it to a local variable.

                    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                    Visit the Qt Academy at https://academy.qt.io/catalog

                    J.HilkJ 1 Reply Last reply
                    0
                    • M mpergand

                      @JonB said in QString to char* conversion:

                      @Emre-MUTLU
                      Yep, I agree, toLocal8Bit() seems to be the way to go. Maybe that's all std::string does anyway?

                      std::string is encoding agnostic, so the encoding is the one you choose to use.
                      ISO-8859 tried to be a "de facto standard" at least on windows and linux, but apple used MacRoman.
                      Before unicode/utf8 transcoding between OS was pure nightmare.

                      Christian EhrlicherC Offline
                      Christian EhrlicherC Offline
                      Christian Ehrlicher
                      Lifetime Qt Champion
                      wrote on last edited by
                      #18

                      @mpergand said in QString to char* conversion:

                      std::string is encoding agnostic, so the encoding is the one you choose to use.

                      And Qt defines that every std::string created from QString is UTF-8 encoded:

                      inline std::string QString::toStdString() const
                      { return toUtf8().toStdString(); }
                      

                      Even QString::toLocal8Bit() on Linux assumes the locale is UTF-8 - encoded without looking at the real locale, on Window the locale is respected.

                      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                      Visit the Qt Academy at https://academy.qt.io/catalog

                      1 Reply Last reply
                      0
                      • Chris KawaC Chris Kawa

                        const char* ch will compile, but you can't use that afterwards. toStdString creates a temporary, which is destroysed after ;, so your variable points to released memory.

                        If you want to use it in some function that takes a const char* as parameter you can do it either like this:

                        SomeFunction(text.toStdString().c_str());   //temporary is in scope still
                        

                        or like this:

                        std::string  s = text.toStdString();
                        SomeFunction(s.c_str()); 
                        

                        but you can't do this:

                        const char* ch = text.toStdString().c_str();
                        //ch is pointing to garbage at this point
                        SomeFunction(ch);
                        
                        D Offline
                        D Offline
                        Damian7546
                        wrote on last edited by Damian7546
                        #19

                        @Chris-Kawa
                        I would like to pass QString to pszTxt parameter in this function:
                        fun1(HANDLE hDocument, PSTR pszTxt)

                        Below doesn't works:

                        void C56SdkApp::PrintTest(QString text)
                        {
                            char* ch = text.toUtf8().toStdString();
                            fun1(hDocument,  ch );
                        }
                        
                        1 Reply Last reply
                        0
                        • Chris KawaC Offline
                          Chris KawaC Offline
                          Chris Kawa
                          Lifetime Qt Champion
                          wrote on last edited by
                          #20

                          @Damian7546 Well it doesn't work because you're assigning std::string to char* variable. It doesn't make any sense.

                          You have to check what encoding the function fun1 expects in its pszTxt parameter.
                          If its local codepage then

                          fun1(hDocument,  text.toLocal8Bit().constData());
                          

                          If it's UTF-8 then

                          fun1(hDocument,  text.toUtf8().constData());
                          
                          D 1 Reply Last reply
                          0
                          • Christian EhrlicherC Christian Ehrlicher

                            @JonB said in QString to char* conversion:

                            I wish the docs said so!!!!

                            As soon as an object is returned from any function (even a plain C function) it's a temporary until you assign it to a local variable.

                            J.HilkJ Online
                            J.HilkJ Online
                            J.Hilk
                            Moderators
                            wrote on last edited by
                            #21

                            @Christian-Ehrlicher said in QString to char* conversion:

                            As soon as an object is returned from any function (even a plain C function) it's a temporary until you assign it to a local variable.

                            any ? what if I returned a static object ?


                            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


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                            A: It's blue light.
                            Q: What does it do?
                            A: It turns blue.

                            Chris KawaC 1 Reply Last reply
                            0
                            • J.HilkJ J.Hilk

                              @Christian-Ehrlicher said in QString to char* conversion:

                              As soon as an object is returned from any function (even a plain C function) it's a temporary until you assign it to a local variable.

                              any ? what if I returned a static object ?

                              Chris KawaC Offline
                              Chris KawaC Offline
                              Chris Kawa
                              Lifetime Qt Champion
                              wrote on last edited by Chris Kawa
                              #22

                              @J-Hilk said in QString to char* conversion:

                              any ? what if I returned a static object ?

                              If you return it by value it's still a temporary (copy), unless you return a reference. But even if you do it's technically still a temporary. It's just that the reference is a temporary, not the object it references. To simplify - anything that doesn't have a name is a temporary.

                              1 Reply Last reply
                              0
                              • Chris KawaC Chris Kawa

                                @Damian7546 Well it doesn't work because you're assigning std::string to char* variable. It doesn't make any sense.

                                You have to check what encoding the function fun1 expects in its pszTxt parameter.
                                If its local codepage then

                                fun1(hDocument,  text.toLocal8Bit().constData());
                                

                                If it's UTF-8 then

                                fun1(hDocument,  text.toUtf8().constData());
                                
                                D Offline
                                D Offline
                                Damian7546
                                wrote on last edited by
                                #23

                                @Chris-Kawa said in QString to char* conversion:

                                @Damian7546 Well it doesn't work because you're assigning std::string to char* variable. It doesn't make any sense.
                                You have to check what encoding the function fun1 expects in its pszTxt parameter.
                                If its local codepage then
                                fun1(hDocument, text.toLocal8Bit().constData());

                                If it's UTF-8 then
                                fun1(hDocument, text.toUtf8().constData());

                                But in this way doesn't works. -> No matching fuction for call to fun1

                                Christian EhrlicherC Chris KawaC 2 Replies Last reply
                                0
                                • D Damian7546

                                  @Chris-Kawa said in QString to char* conversion:

                                  @Damian7546 Well it doesn't work because you're assigning std::string to char* variable. It doesn't make any sense.
                                  You have to check what encoding the function fun1 expects in its pszTxt parameter.
                                  If its local codepage then
                                  fun1(hDocument, text.toLocal8Bit().constData());

                                  If it's UTF-8 then
                                  fun1(hDocument, text.toUtf8().constData());

                                  But in this way doesn't works. -> No matching fuction for call to fun1

                                  Christian EhrlicherC Offline
                                  Christian EhrlicherC Offline
                                  Christian Ehrlicher
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #24

                                  @Damian7546 said in QString to char* conversion:

                                  No matching fuction for call to fun1

                                  Then you should show the signature of this function....

                                  Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                                  Visit the Qt Academy at https://academy.qt.io/catalog

                                  1 Reply Last reply
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                                  • D Damian7546

                                    @Chris-Kawa said in QString to char* conversion:

                                    @Damian7546 Well it doesn't work because you're assigning std::string to char* variable. It doesn't make any sense.
                                    You have to check what encoding the function fun1 expects in its pszTxt parameter.
                                    If its local codepage then
                                    fun1(hDocument, text.toLocal8Bit().constData());

                                    If it's UTF-8 then
                                    fun1(hDocument, text.toUtf8().constData());

                                    But in this way doesn't works. -> No matching fuction for call to fun1

                                    Chris KawaC Offline
                                    Chris KawaC Offline
                                    Chris Kawa
                                    Lifetime Qt Champion
                                    wrote on last edited by Chris Kawa
                                    #25

                                    @Damian7546 Ugh, right, the function takes PSTR, which is a non-const pointer. It's not nice of it, but it just means you have to give it a non-const pointer i.e.

                                    fun1(hDocument,  text.toLocal8Bit().data());
                                    

                                    or

                                    fun1(hDocument,  text.toUtf8().data());
                                    

                                    Just keep in mind that since it takes a non-const pointer it indicates that it can change the content of that string, which, if it does, will be lost, since it's a temporary.

                                    Christian EhrlicherC D 2 Replies Last reply
                                    0
                                    • Chris KawaC Chris Kawa

                                      @Damian7546 Ugh, right, the function takes PSTR, which is a non-const pointer. It's not nice of it, but it just means you have to give it a non-const pointer i.e.

                                      fun1(hDocument,  text.toLocal8Bit().data());
                                      

                                      or

                                      fun1(hDocument,  text.toUtf8().data());
                                      

                                      Just keep in mind that since it takes a non-const pointer it indicates that it can change the content of that string, which, if it does, will be lost, since it's a temporary.

                                      Christian EhrlicherC Offline
                                      Christian EhrlicherC Offline
                                      Christian Ehrlicher
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #26

                                      @Chris-Kawa said in QString to char* conversion:

                                      , if it does, will be lost, since it's a temporary.

                                      And more than that - it will crash when the new string is longer than the actual one.

                                      You really should read the API documentation for this instead doing try & error...

                                      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                                      Visit the Qt Academy at https://academy.qt.io/catalog

                                      1 Reply Last reply
                                      1
                                      • Chris KawaC Chris Kawa

                                        @Damian7546 Ugh, right, the function takes PSTR, which is a non-const pointer. It's not nice of it, but it just means you have to give it a non-const pointer i.e.

                                        fun1(hDocument,  text.toLocal8Bit().data());
                                        

                                        or

                                        fun1(hDocument,  text.toUtf8().data());
                                        

                                        Just keep in mind that since it takes a non-const pointer it indicates that it can change the content of that string, which, if it does, will be lost, since it's a temporary.

                                        D Offline
                                        D Offline
                                        Damian7546
                                        wrote on last edited by
                                        #27

                                        @Chris-Kawa Thank you very much. It works.

                                        1 Reply Last reply
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