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A camera problem.

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  • J jenya7

    @JonB
    viewfinder = new QCameraViewfinder(); is an empty object, not tied to any widget. in the original example viewfinder is tied to a StackedWidget panel.

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #70

    @jenya7 said in A camera problem.:

    viewfinder = new QCameraViewfinder(); is an empty object, not tied to any widget.

    It's not "empty". And a widget does not have to be "tied" to another widget. If it is not and you call show() on it it will be shown in its own window, but it should not crash...

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    J 1 Reply Last reply
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    • J jenya7

      @jsulm said in A camera problem.:

      @jenya7 said in A camera problem.:

      It's not physically allocated

      It is, see the first line in the constructor

      It doesn't work

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #71

      @jenya7 said in A camera problem.:

      It doesn't work

      What doesn't work? I'm sure that line works. Do you call show() after that line or before?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • jsulmJ jsulm

        @jenya7 said in A camera problem.:

        viewfinder = new QCameraViewfinder(); is an empty object, not tied to any widget.

        It's not "empty". And a widget does not have to be "tied" to another widget. If it is not and you call show() on it it will be shown in its own window, but it should not crash...

        J Offline
        J Offline
        jenya7
        wrote on last edited by
        #72

        @jsulm said in A camera problem.:

        @jenya7 said in A camera problem.:

        viewfinder = new QCameraViewfinder(); is an empty object, not tied to any widget.

        It's not "empty". And a widget does not have to be "tied" to another widget. If it is not and you call show() on it it will be shown in its own window, but it should not crash...

        I see. I'll try to understand what causes the crash.

        1 Reply Last reply
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        • J jenya7

          @JonB
          viewfinder = new QCameraViewfinder(); is an empty object, not tied to any widget. in the original example viewfinder is tied to a StackedWidget panel.

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by JonB
          #73

          @jenya7 said in A camera problem.:

          viewfinder = new QCameraViewfinder(); is an empty object, not tied to any widget

          QCameraViewfinder is a QWidget, so don't know what this means. In your case you may need to give it a parent or add it somewhere. I have suggested code you might try before turning to your own code....

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          • JonBJ JonB

            @jenya7
            What is "not physically allocated", and why do you get an exception on what?

            There is a basic example at https://doc.qt.io/qt-5/qcameraviewfinder.html

            camera = new QCamera;
            
            viewfinder = new QCameraViewfinder();
            viewfinder->show();
            
            camera->setViewfinder(viewfinder);
            
            imageCapture = new QCameraImageCapture(camera);
            
            camera->setCaptureMode(QCamera::CaptureStillImage);
            camera->start();
            

            Did you test whether just this code might work for you?

            You also ought check those m_camera->isCaptureModeSupported(...) I mentioned, else you are whistling in the wind....

            J Offline
            J Offline
            jenya7
            wrote on last edited by jenya7
            #74

            @JonB said in A camera problem.:

            @jenya7
            What is "not physically allocated", and why do you get an exception on what?

            There is a basic example at https://doc.qt.io/qt-5/qcameraviewfinder.html
            Did you test whether just this code might work for you?

            You also ought check those m_camera->isCaptureModeSupported(...) I mentioned, else you are whistling in the wind....

            bool supported = m_camera->isCaptureModeSupported(QCamera::CaptureStillImage);
            

            Yes. It's supported.
            I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.
            Is it normal?

            jsulmJ JonBJ 2 Replies Last reply
            0
            • J jenya7

              @JonB said in A camera problem.:

              @jenya7
              What is "not physically allocated", and why do you get an exception on what?

              There is a basic example at https://doc.qt.io/qt-5/qcameraviewfinder.html
              Did you test whether just this code might work for you?

              You also ought check those m_camera->isCaptureModeSupported(...) I mentioned, else you are whistling in the wind....

              bool supported = m_camera->isCaptureModeSupported(QCamera::CaptureStillImage);
              

              Yes. It's supported.
              I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.
              Is it normal?

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #75

              @jenya7 said in A camera problem.:

              I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

              Where do you see it and where do you create camera object? Can you please post relevant code?

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              J 1 Reply Last reply
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              • J jenya7

                @JonB said in A camera problem.:

                @jenya7
                What is "not physically allocated", and why do you get an exception on what?

                There is a basic example at https://doc.qt.io/qt-5/qcameraviewfinder.html
                Did you test whether just this code might work for you?

                You also ought check those m_camera->isCaptureModeSupported(...) I mentioned, else you are whistling in the wind....

                bool supported = m_camera->isCaptureModeSupported(QCamera::CaptureStillImage);
                

                Yes. It's supported.
                I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.
                Is it normal?

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by JonB
                #76

                @jenya7
                OK, but why not try the example from the docs, in a standalone test program? Not going to say it again.....

                J 1 Reply Last reply
                0
                • JonBJ JonB

                  @jenya7
                  OK, but why not try the example from the docs, in a standalone test program? Not going to say it again.....

                  J Offline
                  J Offline
                  jenya7
                  wrote on last edited by
                  #77

                  @JonB said in A camera problem.:

                  @jenya7
                  OK, but why not try the example from the docs, in a standalone test program? Not going to say it again.....

                  It runs on Windows machine. Have to arrange some camera....

                  JonBJ 1 Reply Last reply
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                  • J jenya7

                    @JonB said in A camera problem.:

                    @jenya7
                    OK, but why not try the example from the docs, in a standalone test program? Not going to say it again.....

                    It runs on Windows machine. Have to arrange some camera....

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #78

                    @jenya7
                    What runs on Windows machine? It's just sample code, does it not run on whatever platform you are on? You may know better than I, I'll keep quiet now.

                    1 Reply Last reply
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                    • jsulmJ jsulm

                      @jenya7 said in A camera problem.:

                      I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

                      Where do you see it and where do you create camera object? Can you please post relevant code?

                      J Offline
                      J Offline
                      jenya7
                      wrote on last edited by
                      #79

                      @jsulm said in A camera problem.:

                      @jenya7 said in A camera problem.:

                      I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

                      Where do you see it and where do you create camera object? Can you please post relevant code?

                      I put a break point in the MainWindow constructor and Camera constructor and see which hits the first.
                      This way it works without errors

                      QCameraViewfinder *v_finder;
                      
                      MainWindow::MainWindow(QWidget *parent) :
                          QMainWindow(parent),
                          ui(new Ui::MainWindow)
                      {
                          v_finder = new QCameraViewfinder(this);
                          v_finder->show();
                      
                          ui->setupUi(this);
                          ui->textEditTerminalTx->installEventFilter(this);
                      }
                      
                      void Camera::setCamera(const QCameraInfo &cameraInfo)
                      {
                             //........................
                      
                           m_camera->setViewfinder(v_finder);
                      
                            //............................
                      }
                      
                      

                      Is it OK?

                      JonBJ 1 Reply Last reply
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                      • J jenya7

                        @jsulm said in A camera problem.:

                        @jenya7 said in A camera problem.:

                        I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

                        Where do you see it and where do you create camera object? Can you please post relevant code?

                        I put a break point in the MainWindow constructor and Camera constructor and see which hits the first.
                        This way it works without errors

                        QCameraViewfinder *v_finder;
                        
                        MainWindow::MainWindow(QWidget *parent) :
                            QMainWindow(parent),
                            ui(new Ui::MainWindow)
                        {
                            v_finder = new QCameraViewfinder(this);
                            v_finder->show();
                        
                            ui->setupUi(this);
                            ui->textEditTerminalTx->installEventFilter(this);
                        }
                        
                        void Camera::setCamera(const QCameraInfo &cameraInfo)
                        {
                               //........................
                        
                             m_camera->setViewfinder(v_finder);
                        
                              //............................
                        }
                        
                        

                        Is it OK?

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #80

                        @jenya7 said in A camera problem.:

                        I put a break point in the MainWindow constructor and Camera constructor and see which hits the first.

                        And what was the result?!

                        I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

                        At the time your Camera::setCamera() is called, has v_finder = new QCameraViewfinder(this); been executed yet? If not then v_finder in m_camera->setViewfinder(v_finder) will be nullptr....

                        J 1 Reply Last reply
                        1
                        • JonBJ JonB

                          @jenya7 said in A camera problem.:

                          I put a break point in the MainWindow constructor and Camera constructor and see which hits the first.

                          And what was the result?!

                          I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

                          At the time your Camera::setCamera() is called, has v_finder = new QCameraViewfinder(this); been executed yet? If not then v_finder in m_camera->setViewfinder(v_finder) will be nullptr....

                          J Offline
                          J Offline
                          jenya7
                          wrote on last edited by
                          #81

                          @JonB said in A camera problem.:

                          @jenya7 said in A camera problem.:

                          I put a break point in the MainWindow constructor and Camera constructor and see which hits the first.

                          And what was the result?!

                          I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

                          At the time your Camera::setCamera() is called, has v_finder = new QCameraViewfinder(this); been executed yet? If not then v_finder in m_camera->setViewfinder(v_finder) will be nullptr....

                          m_camera->setViewfinder(v_finder) is executed first

                          JonBJ 1 Reply Last reply
                          0
                          • J jenya7

                            @JonB said in A camera problem.:

                            @jenya7 said in A camera problem.:

                            I put a break point in the MainWindow constructor and Camera constructor and see which hits the first.

                            And what was the result?!

                            I see the Camera object is created before MainWindow::MainWindow(QWidget *parent) constructor.

                            At the time your Camera::setCamera() is called, has v_finder = new QCameraViewfinder(this); been executed yet? If not then v_finder in m_camera->setViewfinder(v_finder) will be nullptr....

                            m_camera->setViewfinder(v_finder) is executed first

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by
                            #82

                            @jenya7
                            Then obviously it is not the right place to put m_camera->setViewfinder(v_finder);.... You cannot execute that line until both m_camera & v_finder have been initialized, so move it somewhere suitable.

                            J 2 Replies Last reply
                            1
                            • JonBJ JonB

                              @jenya7
                              Then obviously it is not the right place to put m_camera->setViewfinder(v_finder);.... You cannot execute that line until both m_camera & v_finder have been initialized, so move it somewhere suitable.

                              J Offline
                              J Offline
                              jenya7
                              wrote on last edited by
                              #83

                              @JonB said in A camera problem.:

                              @jenya7
                              Then obviously it is not the right place to put m_camera->setViewfinder(v_finder);.... You cannot execute that line until both m_camera & v_finder have been initialized, so move it somewhere suitable.

                              I'll try

                              1 Reply Last reply
                              0
                              • M Offline
                                M Offline
                                mchinand
                                wrote on last edited by
                                #84

                                It seems your code is largely based on the Camera Example; is that correct? Does that example work for you unmodified?

                                J 1 Reply Last reply
                                0
                                • M mchinand

                                  It seems your code is largely based on the Camera Example; is that correct? Does that example work for you unmodified?

                                  J Offline
                                  J Offline
                                  jenya7
                                  wrote on last edited by
                                  #85

                                  @mchinand said in A camera problem.:

                                  It seems your code is largely based on the Camera Example; is that correct? Does that example work for you unmodified?

                                  It's a widget based example. I removed all widget related stuff cause I don't have all these controls for camera operating in my app. I control the camera with commands I type in a terminal.

                                  jsulmJ 1 Reply Last reply
                                  0
                                  • J jenya7

                                    @mchinand said in A camera problem.:

                                    It seems your code is largely based on the Camera Example; is that correct? Does that example work for you unmodified?

                                    It's a widget based example. I removed all widget related stuff cause I don't have all these controls for camera operating in my app. I control the camera with commands I type in a terminal.

                                    jsulmJ Offline
                                    jsulmJ Offline
                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #86

                                    @jenya7 Come on, the question is whether this example works with your camera or not! Can't you simply try that?

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    J 1 Reply Last reply
                                    3
                                    • jsulmJ jsulm

                                      @jenya7 Come on, the question is whether this example works with your camera or not! Can't you simply try that?

                                      J Offline
                                      J Offline
                                      jenya7
                                      wrote on last edited by jenya7
                                      #87

                                      @jsulm said in A camera problem.:

                                      @jenya7 Come on, the question is whether this example works with your camera or not! Can't you simply try that?

                                      I'll try tomorrow. I have to get a camera.

                                      well...in the original example I press on Capture Photo and it stays inactive forever.

                                      J.HilkJ 1 Reply Last reply
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                                      • J Offline
                                        J Offline
                                        jenya7
                                        wrote on last edited by jenya7
                                        #88

                                        How can I pass a default camera instance to use it later?
                                        In camera.h

                                        class Camera : public QMainWindow
                                        {
                                            Q_OBJECT
                                        
                                            public:
                                            Camera();
                                            void Camera::setCamera(const QCameraInfo &cameraInfo);
                                        
                                            const QCameraInfo* default_camera;   
                                        }
                                        

                                        in camera.cpp in a constructor

                                        if (cameraInfo == QCameraInfo::defaultCamera())
                                        {
                                               default_camera = new QCameraInfo(cameraInfo );
                                                videoDeviceAction->setChecked(true);
                                        }
                                        

                                        in main.cpp

                                        g_camera.SetCamera(g_camera.default_camera );
                                        

                                        I get
                                        error: reference to type 'const QCameraInfo' could not bind to an lvalue of type 'const QCameraInfo *'

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                                        • J jenya7

                                          @jsulm said in A camera problem.:

                                          @jenya7 Come on, the question is whether this example works with your camera or not! Can't you simply try that?

                                          I'll try tomorrow. I have to get a camera.

                                          well...in the original example I press on Capture Photo and it stays inactive forever.

                                          J.HilkJ Offline
                                          J.HilkJ Offline
                                          J.Hilk
                                          Moderators
                                          wrote on last edited by
                                          #89

                                          @jenya7 said in A camera problem.:

                                          I'll try tomorrow. I have to get a camera.

                                          wait!

                                          how do you expect the state to change to a ready for capture == true, when you have no camera connected that could be used ?


                                          Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                          Q: What's that?
                                          A: It's blue light.
                                          Q: What does it do?
                                          A: It turns blue.

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