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How to reposition cursor to the end of the document without autoscroll

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  • D dan1973
     int  column_number = ui->Console_read->textCursor().columnNumber(); // Get Col No (30)
                qDebug("column number initial = %u \n",column_number);
                // if cursor is in the middle, save the cursor backup, move the cursor to the end to append logs to the console and refresh the cursor to the "saved" position
                if(column_number != 0){ 
                    cursor_backup = ui->Console_read->textCursor(); // Get Cursor
                    QTextCursor cursor = ui->Console_read->textCursor(); // Get Cursor
                    cursor.clearSelection();
                    cursor.movePosition(QTextCursor::End); // Move to End
                    ui->Console_read->setTextCursor(cursor); // set Cursor to End
                    int  column_number2 = ui->Console_read->textCursor().columnNumber(); // Get Col No (End pos)(0)
                    qDebug("column number after setTextCursor = %u \n",column_number2);
                    refresh_scrollbar = 1;
    ---
    ui->Console_read->insertPlainText(DataAsString); // Insert Text at End
    ---
    //reposition the cursor once the write is complete
            if(refresh_scrollbar == 1){
                qDebug("refresh cursor to the old position \n");
                ui->Console_read->setTextCursor(cursor_backup); // Position the cursor now to saved pos (30)
                int  column_number3 = ui->Console_read->textCursor().columnNumber(); // Get Col no
                qDebug("column number after append = %u \n",column_number3);
                refresh_scrollbar = 0;
            }
    

    your cursor is working properly. it is moved to end (0) .... appends data......and then is moved back to saved pos (30).
    Now check with mouse click event inside the QTextEdit and log and see.

    L Offline
    L Offline
    lukutis222
    wrote on last edited by
    #13

    @dan1973 Normally, I create all slots via the designer.

    QTextEdit does not have mouse click event;
    fa4aa21a-f22c-4eca-9b4d-e12179e773f2-image.png

    jsulmJ 1 Reply Last reply
    0
    • L lukutis222

      @dan1973 Normally, I create all slots via the designer.

      QTextEdit does not have mouse click event;
      fa4aa21a-f22c-4eca-9b4d-e12179e773f2-image.png

      jsulmJ Online
      jsulmJ Online
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #14

      @lukutis222 said in How to reposition cursor to the end of the document without autoscroll:

      QTextEdit does not have mouse click event;

      There is https://doc.qt.io/qt-6/qwidget.html#mousePressEvent

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      L 1 Reply Last reply
      0
      • jsulmJ jsulm

        @lukutis222 said in How to reposition cursor to the end of the document without autoscroll:

        QTextEdit does not have mouse click event;

        There is https://doc.qt.io/qt-6/qwidget.html#mousePressEvent

        L Offline
        L Offline
        lukutis222
        wrote on last edited by lukutis222
        #15

        @jsulm I have read about the mouseclickevent and tried the following:

        In my widget.h:

        
        class Widget : public QWidget
        {
            Q_OBJECT
        
        public:
        
        
            Serial* serial_local; // this will be "local" instance of the Serial object that will point to the global Serial object.
            Logging* logging_local;
            TestTool* testtool_local;
        
            Widget(Serial* serial_ptr,Logging* logging_ptr,TestTool* testtool_ptr, QWidget *parent = nullptr);
            ~Widget();
        
        
            void fillPortsParameters();
        
        
        private slots:
        
            void on_Scan_button_clicked();
            void on_Serial_connect_button_clicked();
            void readData();
            void on_write_box_returnPressed();
            void on_Scenario_select_currentIndexChanged(int index);
        
        
        
        private:
            Ui::Widget *ui;
        
        
            QString error_match;
            QString info_match;
            QString warning_match;
        
        
        
        
        protected:
        
            void mousePressEvent(QMouseEvent * event);
        
        
        
        };
        

        I have added:

        protected:
        
            void mousePressEvent(QMouseEvent * event);
        

        And then In my widget.cpp I have added:

        void Widget::mousePressEvent(QMouseEvent *event)
        {
            qDebug() << "Pressed";
        }
        

        Now when I click somewhere on my application I get this message printed "Pressed", however, the mouseclickevent is only registered when I click on an empty space. For example if I click anywhere on the QTextEdit window, it wont register, if I click on button "scan devices" or "connect" it will also not register.

        3b83c115-fcd7-4fe2-816f-d410555af5a4-image.png

        Do I need to register an event for each widget instead of just my main Widget class?

        JonBJ 1 Reply Last reply
        0
        • D Offline
          D Offline
          dan1973
          wrote on last edited by
          #16

          you need to override the mousePressEvent for QTextEdit instead of Widget class.

          L 1 Reply Last reply
          1
          • L lukutis222

            @jsulm I have read about the mouseclickevent and tried the following:

            In my widget.h:

            
            class Widget : public QWidget
            {
                Q_OBJECT
            
            public:
            
            
                Serial* serial_local; // this will be "local" instance of the Serial object that will point to the global Serial object.
                Logging* logging_local;
                TestTool* testtool_local;
            
                Widget(Serial* serial_ptr,Logging* logging_ptr,TestTool* testtool_ptr, QWidget *parent = nullptr);
                ~Widget();
            
            
                void fillPortsParameters();
            
            
            private slots:
            
                void on_Scan_button_clicked();
                void on_Serial_connect_button_clicked();
                void readData();
                void on_write_box_returnPressed();
                void on_Scenario_select_currentIndexChanged(int index);
            
            
            
            private:
                Ui::Widget *ui;
            
            
                QString error_match;
                QString info_match;
                QString warning_match;
            
            
            
            
            protected:
            
                void mousePressEvent(QMouseEvent * event);
            
            
            
            };
            

            I have added:

            protected:
            
                void mousePressEvent(QMouseEvent * event);
            

            And then In my widget.cpp I have added:

            void Widget::mousePressEvent(QMouseEvent *event)
            {
                qDebug() << "Pressed";
            }
            

            Now when I click somewhere on my application I get this message printed "Pressed", however, the mouseclickevent is only registered when I click on an empty space. For example if I click anywhere on the QTextEdit window, it wont register, if I click on button "scan devices" or "connect" it will also not register.

            3b83c115-fcd7-4fe2-816f-d410555af5a4-image.png

            Do I need to register an event for each widget instead of just my main Widget class?

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by JonB
            #17

            @lukutis222
            Indeed, because the mouse event goes to the lower-level widget you click on.

            Look at installing an application event filter, or on your Widget, for a convenient way of intercepting all mouse events, regardless of targeted widget: https://doc.qt.io/qt-6/eventsandfilters.html, https://doc.qt.io/qt-6/qobject.html#eventFilter. Otherwsie you will have to subclass and override mousePressEvent for every one of your widgets.

            JonBJ 1 Reply Last reply
            1
            • D dan1973

              you need to override the mousePressEvent for QTextEdit instead of Widget class.

              L Offline
              L Offline
              lukutis222
              wrote on last edited by
              #18

              @dan1973
              Yes I figured that but its not fully clear how to do it since I do not have a seperate class for QTextEdit. Can I do that in my Widget component?

              Im not sure how to override QTextEdit mousePressEvent in some component (such as widget.h and widget.cpp) which does not have anything to do with QTextEdit

              1 Reply Last reply
              0
              • D Offline
                D Offline
                dan1973
                wrote on last edited by
                #19

                .h file

                protected:
                void mouseMoveEvent(QMouseEvent *event) override;
                

                .cpp file

                void <yourWidgetClass>::mousePressEvent(QMouseEvent *e) {
                    <handle event here>
                }
                
                L 1 Reply Last reply
                0
                • D Offline
                  D Offline
                  dan1973
                  wrote on last edited by
                  #20

                  Sample appln
                  .h file

                  #ifndef WIDGET_H
                  #define WIDGET_H
                  
                  #include <QWidget>
                  #include <QLabel>
                  
                  QT_BEGIN_NAMESPACE
                  namespace Ui { class Widget; }
                  QT_END_NAMESPACE
                  
                  class Widget : public QWidget
                  {
                      Q_OBJECT
                  
                  public:
                      Widget(QWidget *parent = nullptr);
                      ~Widget();
                      bool bMPress;
                  
                  protected:
                      void mousePressEvent(QMouseEvent *event) override;
                      void mouseReleaseEvent(QMouseEvent *event) override;
                      void mouseMoveEvent(QMouseEvent *event) override;
                  
                  private:
                      Ui::Widget *ui;
                  
                      QLabel *lbl1;
                  };
                  #endif // WIDGET_H
                  

                  .cpp file

                  #include "widget.h"
                  #include "ui_widget.h"
                  #include <QDebug>
                  #include <QCursor>
                  
                  Widget::Widget(QWidget *parent) : QWidget(parent), ui(new Ui::Widget) {
                      ui->setupUi(this);
                  
                      lbl1 = new QLabel("new", this);
                      lbl1->setGeometry(20, 20, 100, 30);
                  
                      bMPress = false;
                  
                      setMouseTracking(true);
                  }
                  
                  Widget::~Widget()
                  {
                      delete ui;
                  }
                  
                  void Widget::mousePressEvent(QMouseEvent *e) {
                      bMPress = true;
                      QString str1 = "\n X: " + QString::number(QCursor::pos().x()) + " Y: " + QString::number(QCursor::pos().x());
                      qDebug() << str1;
                  }
                  
                  void Widget::mouseMoveEvent(QMouseEvent *e) {
                      if(bMPress) {
                          QString str1 = "\n X: " + QString::number(QCursor::pos().x()) + " Y: " + QString::number(QCursor::pos().x());
                          lbl1->setText(str1);
                          this->repaint();
                      }
                  }
                  
                  void Widget::mouseReleaseEvent(QMouseEvent *e) {
                      bMPress = false;
                  }
                  
                  
                  L 1 Reply Last reply
                  0
                  • D dan1973

                    .h file

                    protected:
                    void mouseMoveEvent(QMouseEvent *event) override;
                    

                    .cpp file

                    void <yourWidgetClass>::mousePressEvent(QMouseEvent *e) {
                        <handle event here>
                    }
                    
                    L Offline
                    L Offline
                    lukutis222
                    wrote on last edited by
                    #21

                    @dan1973

                    In my widget.h file I have now declared 2 mouse click events ( one for the Widget and the other one for the QTextEdit

                    18d666e2-cbdc-4a7d-937b-194692d77c68-image.png

                    6208cee7-d733-4c7a-99ef-dfdfb005f60a-image.png

                    In my header file, there is an error because It does not allow me to use override unless the function is virtual. When I add virtual to my function declaration in cpp:

                    f31b0033-545b-4224-a451-4d6537baa7aa-image.png

                    There is another error regarding the virtual function declared outside class

                    jsulmJ 1 Reply Last reply
                    0
                    • D dan1973

                      Sample appln
                      .h file

                      #ifndef WIDGET_H
                      #define WIDGET_H
                      
                      #include <QWidget>
                      #include <QLabel>
                      
                      QT_BEGIN_NAMESPACE
                      namespace Ui { class Widget; }
                      QT_END_NAMESPACE
                      
                      class Widget : public QWidget
                      {
                          Q_OBJECT
                      
                      public:
                          Widget(QWidget *parent = nullptr);
                          ~Widget();
                          bool bMPress;
                      
                      protected:
                          void mousePressEvent(QMouseEvent *event) override;
                          void mouseReleaseEvent(QMouseEvent *event) override;
                          void mouseMoveEvent(QMouseEvent *event) override;
                      
                      private:
                          Ui::Widget *ui;
                      
                          QLabel *lbl1;
                      };
                      #endif // WIDGET_H
                      

                      .cpp file

                      #include "widget.h"
                      #include "ui_widget.h"
                      #include <QDebug>
                      #include <QCursor>
                      
                      Widget::Widget(QWidget *parent) : QWidget(parent), ui(new Ui::Widget) {
                          ui->setupUi(this);
                      
                          lbl1 = new QLabel("new", this);
                          lbl1->setGeometry(20, 20, 100, 30);
                      
                          bMPress = false;
                      
                          setMouseTracking(true);
                      }
                      
                      Widget::~Widget()
                      {
                          delete ui;
                      }
                      
                      void Widget::mousePressEvent(QMouseEvent *e) {
                          bMPress = true;
                          QString str1 = "\n X: " + QString::number(QCursor::pos().x()) + " Y: " + QString::number(QCursor::pos().x());
                          qDebug() << str1;
                      }
                      
                      void Widget::mouseMoveEvent(QMouseEvent *e) {
                          if(bMPress) {
                              QString str1 = "\n X: " + QString::number(QCursor::pos().x()) + " Y: " + QString::number(QCursor::pos().x());
                              lbl1->setText(str1);
                              this->repaint();
                          }
                      }
                      
                      void Widget::mouseReleaseEvent(QMouseEvent *e) {
                          bMPress = false;
                      }
                      
                      
                      L Offline
                      L Offline
                      lukutis222
                      wrote on last edited by
                      #22

                      @dan1973 In your example above you override Widget class function. I need to override QTextEdit mouseclick event
                      a1c81a6b-f2af-4430-b995-24a7129405d6-image.png

                      1 Reply Last reply
                      0
                      • L lukutis222

                        @dan1973

                        In my widget.h file I have now declared 2 mouse click events ( one for the Widget and the other one for the QTextEdit

                        18d666e2-cbdc-4a7d-937b-194692d77c68-image.png

                        6208cee7-d733-4c7a-99ef-dfdfb005f60a-image.png

                        In my header file, there is an error because It does not allow me to use override unless the function is virtual. When I add virtual to my function declaration in cpp:

                        f31b0033-545b-4224-a451-4d6537baa7aa-image.png

                        There is another error regarding the virtual function declared outside class

                        jsulmJ Online
                        jsulmJ Online
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by jsulm
                        #23

                        @lukutis222 What you are doing does not make sence. If you want to override mousePressEvent in QTextEdit you need to subclass QTextEdit and do it there. Just like you did with QWidget. And then you use your subclass instead of QTextEdit.

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        L 1 Reply Last reply
                        0
                        • jsulmJ jsulm

                          @lukutis222 What you are doing does not make sence. If you want to override mousePressEvent in QTextEdit you need to subclass QTextEdit and do it there. Just like you did with QWidget. And then you use your subclass instead of QTextEdit.

                          L Offline
                          L Offline
                          lukutis222
                          wrote on last edited by lukutis222
                          #24

                          @jsulm Yes I understand that but I was wondering if I need to create a seperate class just for QTextEdit so I can override one function? Can I make widget class inherit from QTextEdit and then override it in my widget class if that makes sense?

                          jsulmJ 1 Reply Last reply
                          0
                          • L lukutis222

                            @jsulm Yes I understand that but I was wondering if I need to create a seperate class just for QTextEdit so I can override one function? Can I make widget class inherit from QTextEdit and then override it in my widget class if that makes sense?

                            jsulmJ Online
                            jsulmJ Online
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #25

                            @lukutis222 said in How to reposition cursor to the end of the document without autoscroll:

                            I was wondering if I need to create a seperate class just for QTextEdit so I can override one function?

                            Yes, this is how subclassing and overriding works.

                            "Can I make widget class inherit from QTextEdit and then override it in my widget class if that makes sense?" - not sure what you mean. As I sais: subclass QTextEdit and override in your subclass...

                            And please also read what @JonB suggested.

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            1 Reply Last reply
                            1
                            • JonBJ JonB

                              @lukutis222
                              Indeed, because the mouse event goes to the lower-level widget you click on.

                              Look at installing an application event filter, or on your Widget, for a convenient way of intercepting all mouse events, regardless of targeted widget: https://doc.qt.io/qt-6/eventsandfilters.html, https://doc.qt.io/qt-6/qobject.html#eventFilter. Otherwsie you will have to subclass and override mousePressEvent for every one of your widgets.

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by JonB
                              #26

                              @lukutis222

                              @JonB said in How to reposition cursor to the end of the document without autoscroll:

                              Look at installing an application event filter, or on your Widget, for a convenient way of intercepting all mouse events, regardless of targeted widget: https://doc.qt.io/qt-6/eventsandfilters.html, https://doc.qt.io/qt-6/qobject.html#eventFilter. Otherwsie you will have to subclass and override mousePressEvent for every one of your widgets.

                              Should be pretty clear. Or you can ignore it.

                              L 1 Reply Last reply
                              0
                              • JonBJ JonB

                                @lukutis222

                                @JonB said in How to reposition cursor to the end of the document without autoscroll:

                                Look at installing an application event filter, or on your Widget, for a convenient way of intercepting all mouse events, regardless of targeted widget: https://doc.qt.io/qt-6/eventsandfilters.html, https://doc.qt.io/qt-6/qobject.html#eventFilter. Otherwsie you will have to subclass and override mousePressEvent for every one of your widgets.

                                Should be pretty clear. Or you can ignore it.

                                L Offline
                                L Offline
                                lukutis222
                                wrote on last edited by lukutis222
                                #27

                                @jsulm @JonB
                                JonB I do not ignore and I will definately look into this (eventfilters). I just want to learn first how to correctly override subclass methods because this is very interesting topic for me and very useful to learn. I am still learning C++ and I feel like this is very important to understand (which I struggle to do yet)

                                Just for the sake of testing, I have created a class with a QTextEdit base class:

                                custom_text_edit.cpp

                                #include "custom_text_edit.h"
                                
                                custom_text_Edit::custom_text_Edit()
                                {
                                
                                }
                                
                                void custom_text_Edit::mousePressEvent(QMouseEvent *event)
                                {
                                    qDebug("pressed inside qtextedit \n");
                                }
                                
                                

                                custom_text_edit.h

                                #ifndef CUSTOM_TEXT_EDIT_H
                                #define CUSTOM_TEXT_EDIT_H
                                
                                #include <QTextEdit>
                                
                                class custom_text_Edit : public QTextEdit
                                {
                                public:
                                    custom_text_Edit();
                                
                                protected:
                                    void mousePressEvent(QMouseEvent *event) override;
                                };
                                
                                #endif // CUSTOM_TEXT_EDIT_H
                                
                                

                                I create class instance in my main.cpp:

                                custom_text_Edit cte;
                                

                                Is there anything else I am missing? When I click on the QTextEdit widget ( my console), I still cannot trigger the mouseclick event that I just overriden

                                jsulmJ JonBJ 2 Replies Last reply
                                0
                                • L lukutis222

                                  @jsulm @JonB
                                  JonB I do not ignore and I will definately look into this (eventfilters). I just want to learn first how to correctly override subclass methods because this is very interesting topic for me and very useful to learn. I am still learning C++ and I feel like this is very important to understand (which I struggle to do yet)

                                  Just for the sake of testing, I have created a class with a QTextEdit base class:

                                  custom_text_edit.cpp

                                  #include "custom_text_edit.h"
                                  
                                  custom_text_Edit::custom_text_Edit()
                                  {
                                  
                                  }
                                  
                                  void custom_text_Edit::mousePressEvent(QMouseEvent *event)
                                  {
                                      qDebug("pressed inside qtextedit \n");
                                  }
                                  
                                  

                                  custom_text_edit.h

                                  #ifndef CUSTOM_TEXT_EDIT_H
                                  #define CUSTOM_TEXT_EDIT_H
                                  
                                  #include <QTextEdit>
                                  
                                  class custom_text_Edit : public QTextEdit
                                  {
                                  public:
                                      custom_text_Edit();
                                  
                                  protected:
                                      void mousePressEvent(QMouseEvent *event) override;
                                  };
                                  
                                  #endif // CUSTOM_TEXT_EDIT_H
                                  
                                  

                                  I create class instance in my main.cpp:

                                  custom_text_Edit cte;
                                  

                                  Is there anything else I am missing? When I click on the QTextEdit widget ( my console), I still cannot trigger the mouseclick event that I just overriden

                                  jsulmJ Online
                                  jsulmJ Online
                                  jsulm
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #28

                                  @lukutis222 said in How to reposition cursor to the end of the document without autoscroll:

                                  Is there anything else I am missing?

                                  Yes, you are still using QTextEdit in your UI. You need to replace it with your custom_text_Edit.

                                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                                  1 Reply Last reply
                                  1
                                  • L lukutis222

                                    @jsulm @JonB
                                    JonB I do not ignore and I will definately look into this (eventfilters). I just want to learn first how to correctly override subclass methods because this is very interesting topic for me and very useful to learn. I am still learning C++ and I feel like this is very important to understand (which I struggle to do yet)

                                    Just for the sake of testing, I have created a class with a QTextEdit base class:

                                    custom_text_edit.cpp

                                    #include "custom_text_edit.h"
                                    
                                    custom_text_Edit::custom_text_Edit()
                                    {
                                    
                                    }
                                    
                                    void custom_text_Edit::mousePressEvent(QMouseEvent *event)
                                    {
                                        qDebug("pressed inside qtextedit \n");
                                    }
                                    
                                    

                                    custom_text_edit.h

                                    #ifndef CUSTOM_TEXT_EDIT_H
                                    #define CUSTOM_TEXT_EDIT_H
                                    
                                    #include <QTextEdit>
                                    
                                    class custom_text_Edit : public QTextEdit
                                    {
                                    public:
                                        custom_text_Edit();
                                    
                                    protected:
                                        void mousePressEvent(QMouseEvent *event) override;
                                    };
                                    
                                    #endif // CUSTOM_TEXT_EDIT_H
                                    
                                    

                                    I create class instance in my main.cpp:

                                    custom_text_Edit cte;
                                    

                                    Is there anything else I am missing? When I click on the QTextEdit widget ( my console), I still cannot trigger the mouseclick event that I just overriden

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by JonB
                                    #29

                                    @lukutis222
                                    Are you 100% sure you have changed your QTextEdit, designed in Qt Designer, over to this new custom_text_Edit? How did you manage that (without promoting)?

                                    Which is one reason this subclassing instead of eventFilter() is going to be a pain for you.... Event filter allows you to intercept events without having to subclass, which I believe is what you requested/would like.

                                    1 Reply Last reply
                                    2
                                    • L Offline
                                      L Offline
                                      lukutis222
                                      wrote on last edited by
                                      #30

                                      @JonB @jsulm

                                      Ok so that is what promoting is used for! Thank you both very much I have managed to do it by promoting my console to my new custom_text_Edit class and when I click on the console I get the event triggered. I revert my console back to QTextEdit class and will now look into eventfilters

                                      JonBJ 1 Reply Last reply
                                      1
                                      • L lukutis222

                                        @JonB @jsulm

                                        Ok so that is what promoting is used for! Thank you both very much I have managed to do it by promoting my console to my new custom_text_Edit class and when I click on the console I get the event triggered. I revert my console back to QTextEdit class and will now look into eventfilters

                                        JonBJ Offline
                                        JonBJ Offline
                                        JonB
                                        wrote on last edited by JonB
                                        #31

                                        @lukutis222
                                        Note that Qt has two means of "notifying" that something has happened. Events are just protected methods and require subclassing if you need to know about them . Signals on the other hand are public methods and you can attach slots to be notified of their occurrence without needing to subclass. (Note also that in an event you can alter the behaviour of the handling of the event, if you wish to, but in a signal you cannot, the action has already happened and you can only add your own behaviour not alter the action's existing behaviour.) For example, mouse up/down are events, but "click" is a signal; same for key presses as opposed to, say, the textChanged() signal after a down/up. Nobody knows the official definition/determination of when an action is exposed as a signal rather than an event, but basically the lowest level activities are events and higher level ones are signals.

                                        eventFilter() is neither an event nor a signal. It is a method you can install as a "hook" for any low level event which may arise, allowing you either to just monitor it (as in your case) or alter what happens to it before further Qt processing. It conveniently allows any event to any widget to be intercepted without needing to subclass.

                                        D 1 Reply Last reply
                                        3
                                        • JonBJ JonB

                                          @lukutis222
                                          Note that Qt has two means of "notifying" that something has happened. Events are just protected methods and require subclassing if you need to know about them . Signals on the other hand are public methods and you can attach slots to be notified of their occurrence without needing to subclass. (Note also that in an event you can alter the behaviour of the handling of the event, if you wish to, but in a signal you cannot, the action has already happened and you can only add your own behaviour not alter the action's existing behaviour.) For example, mouse up/down are events, but "click" is a signal; same for key presses as opposed to, say, the textChanged() signal after a down/up. Nobody knows the official definition/determination of when an action is exposed as a signal rather than an event, but basically the lowest level activities are events and higher level ones are signals.

                                          eventFilter() is neither an event nor a signal. It is a method you can install as a "hook" for any low level event which may arise, allowing you either to just monitor it (as in your case) or alter what happens to it before further Qt processing. It conveniently allows any event to any widget to be intercepted without needing to subclass.

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                                          dan1973
                                          wrote on last edited by
                                          #32

                                          @JonB Wow!!

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