Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'
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glMatruxMode is defined in OpenGL32.dll so you have to link against OpenGL32.lib as described in the documentation.
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@Christian-Ehrlicher how to link OpenGL32.lib? What must I write in pro file?
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@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
What must I write in pro file?
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@Christian-Ehrlicher as you can see in my first post I have written in my pro file:
win32: LIBS += -lopengl32
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Maybe should I include -opengl (or something like this) to config command before the static build?
configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations
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@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
as you can see in my first post I have written in my pro file:
win32: LIBS += -lopengl32Then make sure this also appears in your linker line when linking the executable.
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I see -lopengl32 in this line:
C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32
Full log:
19:22:52: Configuration unchanged, skipping qmake step. 19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4 C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler" C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; ^~~~~~~~~~~~~~~~~~~ ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\moc_Widget.o release\moc_Widget.cpp g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32 C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to `__imp_glMatrixMode' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to `__imp_glLoadIdentity' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to `__imp_glOrtho' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to `__imp_glLoadMatrixf' collect2.exe: error: ld returned 1 exit status mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1 mingw32-make: *** [Makefile:45: release] Error 2 mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' 19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2. Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit) When executing step "Make" 19:23:49: Elapsed time: 00:57.
Another formatting:
19:22:52: Running steps for project Jumps_Box2DOpenGL2_Qt6Cpp... 19:22:52: Configuration unchanged, skipping qmake step. 19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4 C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler" C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; ^~~~~~~~~~~~~~~~~~~ ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\moc_Widget.o release\moc_Widget.cpp g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32 C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to
__imp_glMatrixMode'
C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to__imp_glLoadIdentity' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to
__imp_glOrtho'
C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to__imp_glLoadMatrixf' collect2.exe: error: ld returned 1 exit status mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1 mingw32-make: *** [Makefile:45: release] Error 2 mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' 19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2. Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit) When executing step "Make" 19:23:49: Elapsed time: 00:57.
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Ok - please take a look at this answer: https://stackoverflow.com/questions/9336263/glfw-undefined-references
Looks like MinGW split up the libs different to MSVC.
Also you can try to move
-lopengl32
after all the other libs (for testing purposes directly on the command line) -
I tried to delete this line
win32: LIBS += -lopengl32
:QT += core gui openglwidgets INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
I tried to place it at the end:
QT += core gui openglwidgets INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d win32: LIBS += -lopengl32 greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
I tried to place it at the beginning:
QT += core gui openglwidgets win32: LIBS += -lopengl32 INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
But the result is the same. It compiles without errors for dynamic version of Qt (both for Debug and Release) and it does not work for static release only.
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@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
I tried to delete this line win32: LIBS += -lopengl32:
Why? Did you read my post, the so post and what I suggested?
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@Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
Why? Did you read my post, the so post and what I suggested?
I tried removing this line as an experiment to see if there would be more errors, but the number of errors remained the same. This is some kind of mystic. It's as if the linker is ignoring -lopengl32
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@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
Maybe should I include -opengl (or something like this) to config command before the static build?
configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations
Here is -opengl
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@Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
Why? Did you read my post, the so post and what I suggested?
Yes, I did. For example, I tried this:
In the linker, at Windows, MinGW: -lglew32 -lglfw3 -lopengl32 -lglu32 -lgdi32
But I do not use GLFW and GLEW. I tried these keys:lglu32 -lgdi32
. I made a simple example in OpenGL. It compiles without errors for dynamic version of Qt 6.2.0 (both: for Debug and for Release builds) but it does not compile for static release only. Errors:qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadIdentity' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glOrtho' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadMatrixf'
pro
QT += core gui openglwidgets win32: LIBS += -lopengl32 -lglu32 -lgdi32
main.cpp
#include <QtWidgets/QApplication> #include <QtOpenGLWidgets/QOpenGLWidget> #include <QtGui/QOpenGLFunctions> class Widget : public QOpenGLWidget, QOpenGLFunctions { private: void initializeGL() override { initializeOpenGLFunctions(); glClearColor(0.3f, 0.3f, 0.3f, 1.f); } void paintGL() override { glClear(GL_COLOR_BUFFER_BIT); } }; int main(int argc, char *argv[]) { QApplication a(argc, argv); Widget w; w.show(); return a.exec(); }
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What else should I try?
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I tried putting -lopengl32 at the end of the line:
win32: LIBS += -lglu32 -lgdi32 -lopengl32
But:
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I tried to create a question on StackOverflow: Failed to build OpenGL project with static Qt 6.2.0 but my question was closed as duplicate:
This question already has answers here:
What is an undefined reference/unresolved external symbol error and how do I fix it? (38 answers)If anyone encounters this problem and solves it, then please write here how you solved this problem. I did everything I could.
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@fxr65 I think -lopengl32 references to "opengl32.dll". I tried to copy "opengl32.dll" from "C:\Windows\System32" to my working directory:
I added -L$$PWD to pro file:
QT += core gui openglwidgets win32: LIBS += -L$$PWD -lopengl32 CONFIG += c++11 SOURCES += \ main.cpp
But I see the same errors:
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I have Windows 10 64 bit and Qt 6.2.0 MingGW 64 bit. I think in this case I should copy "opengl32.dll" from the "C:\Windows\SysWOW64" folder to my project directory. I tried it but I have the same errors as above.
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@8Observer8 I think you should get opengl32.lib for linker instead of dll. The dll for runtime depends on your app. In case your app is 32bit the dll is in syswow64 and for a 64bit app the dll is in system32. But you do not have to copy the dlls, as all system folders are in path.