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  4. Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'

Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'

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  • Christian EhrlicherC Online
    Christian EhrlicherC Online
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #4

    glMatruxMode is defined in OpenGL32.dll so you have to link against OpenGL32.lib as described in the documentation.

    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
    Visit the Qt Academy at https://academy.qt.io/catalog

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    • 8Observer88 Offline
      8Observer88 Offline
      8Observer8
      wrote on last edited by 8Observer8
      #5

      @Christian-Ehrlicher how to link OpenGL32.lib? What must I write in pro file?

      Christian EhrlicherC 1 Reply Last reply
      0
      • 8Observer88 8Observer8

        @Christian-Ehrlicher how to link OpenGL32.lib? What must I write in pro file?

        Christian EhrlicherC Online
        Christian EhrlicherC Online
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by
        #6

        @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

        What must I write in pro file?

        LIBS

        Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
        Visit the Qt Academy at https://academy.qt.io/catalog

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        • 8Observer88 Offline
          8Observer88 Offline
          8Observer8
          wrote on last edited by 8Observer8
          #7

          @Christian-Ehrlicher as you can see in my first post I have written in my pro file:

          win32: LIBS += -lopengl32
          
          Christian EhrlicherC 1 Reply Last reply
          0
          • 8Observer88 Offline
            8Observer88 Offline
            8Observer8
            wrote on last edited by 8Observer8
            #8

            Maybe should I include -opengl (or something like this) to config command before the static build?

            configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations

            8Observer88 1 Reply Last reply
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            • 8Observer88 8Observer8

              @Christian-Ehrlicher as you can see in my first post I have written in my pro file:

              win32: LIBS += -lopengl32
              
              Christian EhrlicherC Online
              Christian EhrlicherC Online
              Christian Ehrlicher
              Lifetime Qt Champion
              wrote on last edited by
              #9

              @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

              as you can see in my first post I have written in my pro file:
              win32: LIBS += -lopengl32

              Then make sure this also appears in your linker line when linking the executable.

              Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
              Visit the Qt Academy at https://academy.qt.io/catalog

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              • 8Observer88 Offline
                8Observer88 Offline
                8Observer8
                wrote on last edited by 8Observer8
                #10

                I see -lopengl32 in this line: C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32

                Full log:

                19:22:52: Configuration unchanged, skipping qmake step.
                19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4
                C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler"
                C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release
                mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release'
                g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++  -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp
                g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++  -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp
                C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp
                ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern'
                 extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
                                                        ^~~~~~~~~~~~~~~~~~~
                ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern'
                 extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001;
                                                        ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++  -o release\moc_Widget.o release\moc_Widget.cpp
                g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release  "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32  
                C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to `__imp_glMatrixMode'
                C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to `__imp_glLoadIdentity'
                C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to `__imp_glOrtho'
                C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to `__imp_glLoadMatrixf'
                collect2.exe: error: ld returned 1 exit status
                mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1
                mingw32-make: *** [Makefile:45: release] Error 2
                mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release'
                19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2.
                Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit)
                When executing step "Make"
                19:23:49: Elapsed time: 00:57.
                

                Another formatting:

                19:22:52: Running steps for project Jumps_Box2DOpenGL2_Qt6Cpp... 19:22:52: Configuration unchanged, skipping qmake step. 19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4 C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler" C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; ^~~~~~~~~~~~~~~~~~~ ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\moc_Widget.o release\moc_Widget.cpp g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32 C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to __imp_glMatrixMode'
                C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to __imp_glLoadIdentity' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to __imp_glOrtho'
                C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to __imp_glLoadMatrixf' collect2.exe: error: ld returned 1 exit status mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1 mingw32-make: *** [Makefile:45: release] Error 2 mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' 19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2. Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit) When executing step "Make" 19:23:49: Elapsed time: 00:57.

                1 Reply Last reply
                0
                • Christian EhrlicherC Online
                  Christian EhrlicherC Online
                  Christian Ehrlicher
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  Ok - please take a look at this answer: https://stackoverflow.com/questions/9336263/glfw-undefined-references

                  Looks like MinGW split up the libs different to MSVC.

                  Also you can try to move -lopengl32 after all the other libs (for testing purposes directly on the command line)

                  Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                  Visit the Qt Academy at https://academy.qt.io/catalog

                  1 Reply Last reply
                  0
                  • 8Observer88 Offline
                    8Observer88 Offline
                    8Observer8
                    wrote on last edited by 8Observer8
                    #12

                    I tried to delete this line win32: LIBS += -lopengl32:

                    QT       += core gui openglwidgets
                    
                    INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                    LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                    
                    INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                    LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                    LIBS += -lbox2d
                    
                    greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                    
                    CONFIG += c++11
                    
                    # You can make your code fail to compile if it uses deprecated APIs.
                    # In order to do so, uncomment the following line.
                    #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                    
                    SOURCES += \
                        ColliderEdge.cpp \
                        DebugDrawer.cpp \
                        VertexBuffers.cpp \
                        main.cpp \
                        Widget.cpp
                    
                    HEADERS += \
                        ColliderEdge.h \
                        DebugDrawer.h \
                        VertexBuffers.h \
                        Widget.h
                    
                    # Default rules for deployment.
                    qnx: target.path = /tmp/$${TARGET}/bin
                    else: unix:!android: target.path = /opt/$${TARGET}/bin
                    !isEmpty(target.path): INSTALLS += target
                    
                    RESOURCES += \
                        Levels.qrc \
                        Shaders.qrc \
                        Sounds.qrc \
                        Sprites.qrc
                    

                    I tried to place it at the end:

                    QT       += core gui openglwidgets
                    
                    INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                    LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                    
                    INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                    LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                    LIBS += -lbox2d
                    
                    win32: LIBS += -lopengl32
                    
                    greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                    
                    CONFIG += c++11
                    
                    # You can make your code fail to compile if it uses deprecated APIs.
                    # In order to do so, uncomment the following line.
                    #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                    
                    SOURCES += \
                        ColliderEdge.cpp \
                        DebugDrawer.cpp \
                        VertexBuffers.cpp \
                        main.cpp \
                        Widget.cpp
                    
                    HEADERS += \
                        ColliderEdge.h \
                        DebugDrawer.h \
                        VertexBuffers.h \
                        Widget.h
                    
                    # Default rules for deployment.
                    qnx: target.path = /tmp/$${TARGET}/bin
                    else: unix:!android: target.path = /opt/$${TARGET}/bin
                    !isEmpty(target.path): INSTALLS += target
                    
                    RESOURCES += \
                        Levels.qrc \
                        Shaders.qrc \
                        Sounds.qrc \
                        Sprites.qrc
                    

                    I tried to place it at the beginning:

                    QT       += core gui openglwidgets
                    
                    win32: LIBS += -lopengl32
                    
                    INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                    LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                    
                    INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                    LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                    LIBS += -lbox2d
                    
                    greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                    
                    CONFIG += c++11
                    
                    # You can make your code fail to compile if it uses deprecated APIs.
                    # In order to do so, uncomment the following line.
                    #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                    
                    SOURCES += \
                        ColliderEdge.cpp \
                        DebugDrawer.cpp \
                        VertexBuffers.cpp \
                        main.cpp \
                        Widget.cpp
                    
                    HEADERS += \
                        ColliderEdge.h \
                        DebugDrawer.h \
                        VertexBuffers.h \
                        Widget.h
                    
                    # Default rules for deployment.
                    qnx: target.path = /tmp/$${TARGET}/bin
                    else: unix:!android: target.path = /opt/$${TARGET}/bin
                    !isEmpty(target.path): INSTALLS += target
                    
                    RESOURCES += \
                        Levels.qrc \
                        Shaders.qrc \
                        Sounds.qrc \
                        Sprites.qrc
                    

                    But the result is the same. It compiles without errors for dynamic version of Qt (both for Debug and Release) and it does not work for static release only.

                    Christian EhrlicherC 1 Reply Last reply
                    0
                    • 8Observer88 8Observer8

                      I tried to delete this line win32: LIBS += -lopengl32:

                      QT       += core gui openglwidgets
                      
                      INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                      LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                      
                      INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                      LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                      LIBS += -lbox2d
                      
                      greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                      
                      CONFIG += c++11
                      
                      # You can make your code fail to compile if it uses deprecated APIs.
                      # In order to do so, uncomment the following line.
                      #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                      
                      SOURCES += \
                          ColliderEdge.cpp \
                          DebugDrawer.cpp \
                          VertexBuffers.cpp \
                          main.cpp \
                          Widget.cpp
                      
                      HEADERS += \
                          ColliderEdge.h \
                          DebugDrawer.h \
                          VertexBuffers.h \
                          Widget.h
                      
                      # Default rules for deployment.
                      qnx: target.path = /tmp/$${TARGET}/bin
                      else: unix:!android: target.path = /opt/$${TARGET}/bin
                      !isEmpty(target.path): INSTALLS += target
                      
                      RESOURCES += \
                          Levels.qrc \
                          Shaders.qrc \
                          Sounds.qrc \
                          Sprites.qrc
                      

                      I tried to place it at the end:

                      QT       += core gui openglwidgets
                      
                      INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                      LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                      
                      INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                      LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                      LIBS += -lbox2d
                      
                      win32: LIBS += -lopengl32
                      
                      greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                      
                      CONFIG += c++11
                      
                      # You can make your code fail to compile if it uses deprecated APIs.
                      # In order to do so, uncomment the following line.
                      #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                      
                      SOURCES += \
                          ColliderEdge.cpp \
                          DebugDrawer.cpp \
                          VertexBuffers.cpp \
                          main.cpp \
                          Widget.cpp
                      
                      HEADERS += \
                          ColliderEdge.h \
                          DebugDrawer.h \
                          VertexBuffers.h \
                          Widget.h
                      
                      # Default rules for deployment.
                      qnx: target.path = /tmp/$${TARGET}/bin
                      else: unix:!android: target.path = /opt/$${TARGET}/bin
                      !isEmpty(target.path): INSTALLS += target
                      
                      RESOURCES += \
                          Levels.qrc \
                          Shaders.qrc \
                          Sounds.qrc \
                          Sprites.qrc
                      

                      I tried to place it at the beginning:

                      QT       += core gui openglwidgets
                      
                      win32: LIBS += -lopengl32
                      
                      INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                      LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                      
                      INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                      LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                      LIBS += -lbox2d
                      
                      greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                      
                      CONFIG += c++11
                      
                      # You can make your code fail to compile if it uses deprecated APIs.
                      # In order to do so, uncomment the following line.
                      #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                      
                      SOURCES += \
                          ColliderEdge.cpp \
                          DebugDrawer.cpp \
                          VertexBuffers.cpp \
                          main.cpp \
                          Widget.cpp
                      
                      HEADERS += \
                          ColliderEdge.h \
                          DebugDrawer.h \
                          VertexBuffers.h \
                          Widget.h
                      
                      # Default rules for deployment.
                      qnx: target.path = /tmp/$${TARGET}/bin
                      else: unix:!android: target.path = /opt/$${TARGET}/bin
                      !isEmpty(target.path): INSTALLS += target
                      
                      RESOURCES += \
                          Levels.qrc \
                          Shaders.qrc \
                          Sounds.qrc \
                          Sprites.qrc
                      

                      But the result is the same. It compiles without errors for dynamic version of Qt (both for Debug and Release) and it does not work for static release only.

                      Christian EhrlicherC Online
                      Christian EhrlicherC Online
                      Christian Ehrlicher
                      Lifetime Qt Champion
                      wrote on last edited by
                      #13

                      @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                      I tried to delete this line win32: LIBS += -lopengl32:

                      Why? Did you read my post, the so post and what I suggested?

                      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                      Visit the Qt Academy at https://academy.qt.io/catalog

                      8Observer88 1 Reply Last reply
                      0
                      • Christian EhrlicherC Christian Ehrlicher

                        @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                        I tried to delete this line win32: LIBS += -lopengl32:

                        Why? Did you read my post, the so post and what I suggested?

                        8Observer88 Offline
                        8Observer88 Offline
                        8Observer8
                        wrote on last edited by
                        #14

                        @Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                        Why? Did you read my post, the so post and what I suggested?

                        I tried removing this line as an experiment to see if there would be more errors, but the number of errors remained the same. This is some kind of mystic. It's as if the linker is ignoring -lopengl32

                        1 Reply Last reply
                        0
                        • 8Observer88 8Observer8

                          Maybe should I include -opengl (or something like this) to config command before the static build?

                          configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations

                          8Observer88 Offline
                          8Observer88 Offline
                          8Observer8
                          wrote on last edited by 8Observer8
                          #15

                          @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                          Maybe should I include -opengl (or something like this) to config command before the static build?

                          configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations

                          Here is -opengl

                          1 Reply Last reply
                          0
                          • 8Observer88 Offline
                            8Observer88 Offline
                            8Observer8
                            wrote on last edited by 8Observer8
                            #16

                            @Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                            Why? Did you read my post, the so post and what I suggested?

                            Yes, I did. For example, I tried this: In the linker, at Windows, MinGW: -lglew32 -lglfw3 -lopengl32 -lglu32 -lgdi32 But I do not use GLFW and GLEW. I tried these keys: lglu32 -lgdi32. I made a simple example in OpenGL. It compiles without errors for dynamic version of Qt 6.2.0 (both: for Debug and for Release builds) but it does not compile for static release only. Errors:

                            qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'
                            qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadIdentity'
                            qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glOrtho'
                            qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadMatrixf'
                            

                            pro

                            QT       += core gui openglwidgets
                            win32: LIBS += -lopengl32 -lglu32 -lgdi32
                            

                            main.cpp

                            
                            #include <QtWidgets/QApplication>
                            #include <QtOpenGLWidgets/QOpenGLWidget>
                            #include <QtGui/QOpenGLFunctions>
                            
                            class Widget : public QOpenGLWidget, QOpenGLFunctions
                            {
                            private:
                                void initializeGL() override
                                {
                                    initializeOpenGLFunctions();
                                    glClearColor(0.3f, 0.3f, 0.3f, 1.f);
                                }
                            
                                void paintGL() override
                                {
                                    glClear(GL_COLOR_BUFFER_BIT);
                                }
                            };
                            
                            int main(int argc, char *argv[])
                            {
                                QApplication a(argc, argv);
                                Widget w;
                                w.show();
                                return a.exec();
                            }
                            
                            1 Reply Last reply
                            0
                            • 8Observer88 Offline
                              8Observer88 Offline
                              8Observer8
                              wrote on last edited by 8Observer8
                              #17

                              What else should I try?

                              1 Reply Last reply
                              0
                              • 8Observer88 Offline
                                8Observer88 Offline
                                8Observer8
                                wrote on last edited by 8Observer8
                                #18

                                I tried putting -lopengl32 at the end of the line: win32: LIBS += -lglu32 -lgdi32 -lopengl32

                                But:

                                a640349d-cf98-4f39-af5b-cff441c62b82-image.png

                                1 Reply Last reply
                                0
                                • 8Observer88 Offline
                                  8Observer88 Offline
                                  8Observer8
                                  wrote on last edited by 8Observer8
                                  #19

                                  I tried to create a question on StackOverflow: Failed to build OpenGL project with static Qt 6.2.0 but my question was closed as duplicate:

                                  This question already has answers here:
                                  What is an undefined reference/unresolved external symbol error and how do I fix it? (38 answers)

                                  If anyone encounters this problem and solves it, then please write here how you solved this problem. I did everything I could.

                                  1 Reply Last reply
                                  0
                                  • F Offline
                                    F Offline
                                    fxr65
                                    wrote on last edited by fxr65
                                    #20

                                    Probably you have to add the path to the libraries like this (in case the libs are in your project working dir):
                                    LIBS += -L$$PWD -l<blah>
                                    At least this helped me, as I had to add a lib to my project.

                                    1 Reply Last reply
                                    0
                                    • 8Observer88 Offline
                                      8Observer88 Offline
                                      8Observer8
                                      wrote on last edited by 8Observer8
                                      #21

                                      @fxr65 I think -lopengl32 references to "opengl32.dll". I tried to copy "opengl32.dll" from "C:\Windows\System32" to my working directory:

                                      3cfe0235-491d-43ed-821a-59e58ab64178-image.png

                                      I added -L$$PWD to pro file:

                                      QT += core gui openglwidgets
                                      
                                      win32: LIBS += -L$$PWD -lopengl32
                                      
                                      CONFIG += c++11
                                      
                                      SOURCES += \
                                          main.cpp
                                      

                                      But I see the same errors:

                                      153ba0e9-eb67-49ad-9343-bbc624aaa645-image.png

                                      1 Reply Last reply
                                      0
                                      • 8Observer88 Offline
                                        8Observer88 Offline
                                        8Observer8
                                        wrote on last edited by 8Observer8
                                        #22

                                        I have Windows 10 64 bit and Qt 6.2.0 MingGW 64 bit. I think in this case I should copy "opengl32.dll" from the "C:\Windows\SysWOW64" folder to my project directory. I tried it but I have the same errors as above.

                                        F 1 Reply Last reply
                                        0
                                        • 8Observer88 8Observer8

                                          I have Windows 10 64 bit and Qt 6.2.0 MingGW 64 bit. I think in this case I should copy "opengl32.dll" from the "C:\Windows\SysWOW64" folder to my project directory. I tried it but I have the same errors as above.

                                          F Offline
                                          F Offline
                                          fxr65
                                          wrote on last edited by fxr65
                                          #23

                                          @8Observer8 I think you should get opengl32.lib for linker instead of dll. The dll for runtime depends on your app. In case your app is 32bit the dll is in syswow64 and for a 64bit app the dll is in system32. But you do not have to copy the dlls, as all system folders are in path.

                                          1 Reply Last reply
                                          0

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