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  4. Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'
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Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'

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  • nicker playerN Offline
    nicker playerN Offline
    nicker player
    wrote on last edited by
    #2

    you dont have the right lib file path in ur pro file
    just check it very carefully ,u'll find the secret of the way

    8Observer88 1 Reply Last reply
    0
    • nicker playerN nicker player

      you dont have the right lib file path in ur pro file
      just check it very carefully ,u'll find the secret of the way

      8Observer88 Offline
      8Observer88 Offline
      8Observer8
      wrote on last edited by 8Observer8
      #3

      @nicker-player said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

      you dont have the right lib file path in ur pro file

      Which path? But why does the dynamic version work?

      1 Reply Last reply
      0
      • Christian EhrlicherC Online
        Christian EhrlicherC Online
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by
        #4

        glMatruxMode is defined in OpenGL32.dll so you have to link against OpenGL32.lib as described in the documentation.

        Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
        Visit the Qt Academy at https://academy.qt.io/catalog

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        0
        • 8Observer88 Offline
          8Observer88 Offline
          8Observer8
          wrote on last edited by 8Observer8
          #5

          @Christian-Ehrlicher how to link OpenGL32.lib? What must I write in pro file?

          Christian EhrlicherC 1 Reply Last reply
          0
          • 8Observer88 8Observer8

            @Christian-Ehrlicher how to link OpenGL32.lib? What must I write in pro file?

            Christian EhrlicherC Online
            Christian EhrlicherC Online
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on last edited by
            #6

            @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

            What must I write in pro file?

            LIBS

            Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
            Visit the Qt Academy at https://academy.qt.io/catalog

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            0
            • 8Observer88 Offline
              8Observer88 Offline
              8Observer8
              wrote on last edited by 8Observer8
              #7

              @Christian-Ehrlicher as you can see in my first post I have written in my pro file:

              win32: LIBS += -lopengl32
              
              Christian EhrlicherC 1 Reply Last reply
              0
              • 8Observer88 Offline
                8Observer88 Offline
                8Observer8
                wrote on last edited by 8Observer8
                #8

                Maybe should I include -opengl (or something like this) to config command before the static build?

                configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations

                8Observer88 1 Reply Last reply
                0
                • 8Observer88 8Observer8

                  @Christian-Ehrlicher as you can see in my first post I have written in my pro file:

                  win32: LIBS += -lopengl32
                  
                  Christian EhrlicherC Online
                  Christian EhrlicherC Online
                  Christian Ehrlicher
                  Lifetime Qt Champion
                  wrote on last edited by
                  #9

                  @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                  as you can see in my first post I have written in my pro file:
                  win32: LIBS += -lopengl32

                  Then make sure this also appears in your linker line when linking the executable.

                  Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                  Visit the Qt Academy at https://academy.qt.io/catalog

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                  • 8Observer88 Offline
                    8Observer88 Offline
                    8Observer8
                    wrote on last edited by 8Observer8
                    #10

                    I see -lopengl32 in this line: C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32

                    Full log:

                    19:22:52: Configuration unchanged, skipping qmake step.
                    19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4
                    C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler"
                    C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release
                    mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release'
                    g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++  -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp
                    g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++  -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp
                    C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp
                    ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern'
                     extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
                                                            ^~~~~~~~~~~~~~~~~~~
                    ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern'
                     extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001;
                                                            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                    g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++  -o release\moc_Widget.o release\moc_Widget.cpp
                    g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release  "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32  
                    C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to `__imp_glMatrixMode'
                    C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to `__imp_glLoadIdentity'
                    C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to `__imp_glOrtho'
                    C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to `__imp_glLoadMatrixf'
                    collect2.exe: error: ld returned 1 exit status
                    mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1
                    mingw32-make: *** [Makefile:45: release] Error 2
                    mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release'
                    19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2.
                    Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit)
                    When executing step "Make"
                    19:23:49: Elapsed time: 00:57.
                    

                    Another formatting:

                    19:22:52: Running steps for project Jumps_Box2DOpenGL2_Qt6Cpp... 19:22:52: Configuration unchanged, skipping qmake step. 19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4 C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler" C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; ^~~~~~~~~~~~~~~~~~~ ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\moc_Widget.o release\moc_Widget.cpp g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32 C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to __imp_glMatrixMode'
                    C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to __imp_glLoadIdentity' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to __imp_glOrtho'
                    C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to __imp_glLoadMatrixf' collect2.exe: error: ld returned 1 exit status mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1 mingw32-make: *** [Makefile:45: release] Error 2 mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' 19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2. Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit) When executing step "Make" 19:23:49: Elapsed time: 00:57.

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                    0
                    • Christian EhrlicherC Online
                      Christian EhrlicherC Online
                      Christian Ehrlicher
                      Lifetime Qt Champion
                      wrote on last edited by
                      #11

                      Ok - please take a look at this answer: https://stackoverflow.com/questions/9336263/glfw-undefined-references

                      Looks like MinGW split up the libs different to MSVC.

                      Also you can try to move -lopengl32 after all the other libs (for testing purposes directly on the command line)

                      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                      Visit the Qt Academy at https://academy.qt.io/catalog

                      1 Reply Last reply
                      0
                      • 8Observer88 Offline
                        8Observer88 Offline
                        8Observer8
                        wrote on last edited by 8Observer8
                        #12

                        I tried to delete this line win32: LIBS += -lopengl32:

                        QT       += core gui openglwidgets
                        
                        INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                        LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                        
                        INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                        LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                        LIBS += -lbox2d
                        
                        greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                        
                        CONFIG += c++11
                        
                        # You can make your code fail to compile if it uses deprecated APIs.
                        # In order to do so, uncomment the following line.
                        #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                        
                        SOURCES += \
                            ColliderEdge.cpp \
                            DebugDrawer.cpp \
                            VertexBuffers.cpp \
                            main.cpp \
                            Widget.cpp
                        
                        HEADERS += \
                            ColliderEdge.h \
                            DebugDrawer.h \
                            VertexBuffers.h \
                            Widget.h
                        
                        # Default rules for deployment.
                        qnx: target.path = /tmp/$${TARGET}/bin
                        else: unix:!android: target.path = /opt/$${TARGET}/bin
                        !isEmpty(target.path): INSTALLS += target
                        
                        RESOURCES += \
                            Levels.qrc \
                            Shaders.qrc \
                            Sounds.qrc \
                            Sprites.qrc
                        

                        I tried to place it at the end:

                        QT       += core gui openglwidgets
                        
                        INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                        LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                        
                        INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                        LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                        LIBS += -lbox2d
                        
                        win32: LIBS += -lopengl32
                        
                        greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                        
                        CONFIG += c++11
                        
                        # You can make your code fail to compile if it uses deprecated APIs.
                        # In order to do so, uncomment the following line.
                        #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                        
                        SOURCES += \
                            ColliderEdge.cpp \
                            DebugDrawer.cpp \
                            VertexBuffers.cpp \
                            main.cpp \
                            Widget.cpp
                        
                        HEADERS += \
                            ColliderEdge.h \
                            DebugDrawer.h \
                            VertexBuffers.h \
                            Widget.h
                        
                        # Default rules for deployment.
                        qnx: target.path = /tmp/$${TARGET}/bin
                        else: unix:!android: target.path = /opt/$${TARGET}/bin
                        !isEmpty(target.path): INSTALLS += target
                        
                        RESOURCES += \
                            Levels.qrc \
                            Shaders.qrc \
                            Sounds.qrc \
                            Sprites.qrc
                        

                        I tried to place it at the beginning:

                        QT       += core gui openglwidgets
                        
                        win32: LIBS += -lopengl32
                        
                        INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                        LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                        
                        INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                        LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                        LIBS += -lbox2d
                        
                        greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                        
                        CONFIG += c++11
                        
                        # You can make your code fail to compile if it uses deprecated APIs.
                        # In order to do so, uncomment the following line.
                        #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                        
                        SOURCES += \
                            ColliderEdge.cpp \
                            DebugDrawer.cpp \
                            VertexBuffers.cpp \
                            main.cpp \
                            Widget.cpp
                        
                        HEADERS += \
                            ColliderEdge.h \
                            DebugDrawer.h \
                            VertexBuffers.h \
                            Widget.h
                        
                        # Default rules for deployment.
                        qnx: target.path = /tmp/$${TARGET}/bin
                        else: unix:!android: target.path = /opt/$${TARGET}/bin
                        !isEmpty(target.path): INSTALLS += target
                        
                        RESOURCES += \
                            Levels.qrc \
                            Shaders.qrc \
                            Sounds.qrc \
                            Sprites.qrc
                        

                        But the result is the same. It compiles without errors for dynamic version of Qt (both for Debug and Release) and it does not work for static release only.

                        Christian EhrlicherC 1 Reply Last reply
                        0
                        • 8Observer88 8Observer8

                          I tried to delete this line win32: LIBS += -lopengl32:

                          QT       += core gui openglwidgets
                          
                          INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                          LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                          
                          INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                          LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                          LIBS += -lbox2d
                          
                          greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                          
                          CONFIG += c++11
                          
                          # You can make your code fail to compile if it uses deprecated APIs.
                          # In order to do so, uncomment the following line.
                          #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                          
                          SOURCES += \
                              ColliderEdge.cpp \
                              DebugDrawer.cpp \
                              VertexBuffers.cpp \
                              main.cpp \
                              Widget.cpp
                          
                          HEADERS += \
                              ColliderEdge.h \
                              DebugDrawer.h \
                              VertexBuffers.h \
                              Widget.h
                          
                          # Default rules for deployment.
                          qnx: target.path = /tmp/$${TARGET}/bin
                          else: unix:!android: target.path = /opt/$${TARGET}/bin
                          !isEmpty(target.path): INSTALLS += target
                          
                          RESOURCES += \
                              Levels.qrc \
                              Shaders.qrc \
                              Sounds.qrc \
                              Sprites.qrc
                          

                          I tried to place it at the end:

                          QT       += core gui openglwidgets
                          
                          INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                          LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                          
                          INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                          LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                          LIBS += -lbox2d
                          
                          win32: LIBS += -lopengl32
                          
                          greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                          
                          CONFIG += c++11
                          
                          # You can make your code fail to compile if it uses deprecated APIs.
                          # In order to do so, uncomment the following line.
                          #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                          
                          SOURCES += \
                              ColliderEdge.cpp \
                              DebugDrawer.cpp \
                              VertexBuffers.cpp \
                              main.cpp \
                              Widget.cpp
                          
                          HEADERS += \
                              ColliderEdge.h \
                              DebugDrawer.h \
                              VertexBuffers.h \
                              Widget.h
                          
                          # Default rules for deployment.
                          qnx: target.path = /tmp/$${TARGET}/bin
                          else: unix:!android: target.path = /opt/$${TARGET}/bin
                          !isEmpty(target.path): INSTALLS += target
                          
                          RESOURCES += \
                              Levels.qrc \
                              Shaders.qrc \
                              Sounds.qrc \
                              Sprites.qrc
                          

                          I tried to place it at the beginning:

                          QT       += core gui openglwidgets
                          
                          win32: LIBS += -lopengl32
                          
                          INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc"
                          LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll"
                          
                          INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include"
                          LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib"
                          LIBS += -lbox2d
                          
                          greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                          
                          CONFIG += c++11
                          
                          # You can make your code fail to compile if it uses deprecated APIs.
                          # In order to do so, uncomment the following line.
                          #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
                          
                          SOURCES += \
                              ColliderEdge.cpp \
                              DebugDrawer.cpp \
                              VertexBuffers.cpp \
                              main.cpp \
                              Widget.cpp
                          
                          HEADERS += \
                              ColliderEdge.h \
                              DebugDrawer.h \
                              VertexBuffers.h \
                              Widget.h
                          
                          # Default rules for deployment.
                          qnx: target.path = /tmp/$${TARGET}/bin
                          else: unix:!android: target.path = /opt/$${TARGET}/bin
                          !isEmpty(target.path): INSTALLS += target
                          
                          RESOURCES += \
                              Levels.qrc \
                              Shaders.qrc \
                              Sounds.qrc \
                              Sprites.qrc
                          

                          But the result is the same. It compiles without errors for dynamic version of Qt (both for Debug and Release) and it does not work for static release only.

                          Christian EhrlicherC Online
                          Christian EhrlicherC Online
                          Christian Ehrlicher
                          Lifetime Qt Champion
                          wrote on last edited by
                          #13

                          @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                          I tried to delete this line win32: LIBS += -lopengl32:

                          Why? Did you read my post, the so post and what I suggested?

                          Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                          Visit the Qt Academy at https://academy.qt.io/catalog

                          8Observer88 1 Reply Last reply
                          0
                          • Christian EhrlicherC Christian Ehrlicher

                            @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                            I tried to delete this line win32: LIBS += -lopengl32:

                            Why? Did you read my post, the so post and what I suggested?

                            8Observer88 Offline
                            8Observer88 Offline
                            8Observer8
                            wrote on last edited by
                            #14

                            @Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                            Why? Did you read my post, the so post and what I suggested?

                            I tried removing this line as an experiment to see if there would be more errors, but the number of errors remained the same. This is some kind of mystic. It's as if the linker is ignoring -lopengl32

                            1 Reply Last reply
                            0
                            • 8Observer88 8Observer8

                              Maybe should I include -opengl (or something like this) to config command before the static build?

                              configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations

                              8Observer88 Offline
                              8Observer88 Offline
                              8Observer8
                              wrote on last edited by 8Observer8
                              #15

                              @8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                              Maybe should I include -opengl (or something like this) to config command before the static build?

                              configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations

                              Here is -opengl

                              1 Reply Last reply
                              0
                              • 8Observer88 Offline
                                8Observer88 Offline
                                8Observer8
                                wrote on last edited by 8Observer8
                                #16

                                @Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':

                                Why? Did you read my post, the so post and what I suggested?

                                Yes, I did. For example, I tried this: In the linker, at Windows, MinGW: -lglew32 -lglfw3 -lopengl32 -lglu32 -lgdi32 But I do not use GLFW and GLEW. I tried these keys: lglu32 -lgdi32. I made a simple example in OpenGL. It compiles without errors for dynamic version of Qt 6.2.0 (both: for Debug and for Release builds) but it does not compile for static release only. Errors:

                                qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'
                                qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadIdentity'
                                qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glOrtho'
                                qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadMatrixf'
                                

                                pro

                                QT       += core gui openglwidgets
                                win32: LIBS += -lopengl32 -lglu32 -lgdi32
                                

                                main.cpp

                                
                                #include <QtWidgets/QApplication>
                                #include <QtOpenGLWidgets/QOpenGLWidget>
                                #include <QtGui/QOpenGLFunctions>
                                
                                class Widget : public QOpenGLWidget, QOpenGLFunctions
                                {
                                private:
                                    void initializeGL() override
                                    {
                                        initializeOpenGLFunctions();
                                        glClearColor(0.3f, 0.3f, 0.3f, 1.f);
                                    }
                                
                                    void paintGL() override
                                    {
                                        glClear(GL_COLOR_BUFFER_BIT);
                                    }
                                };
                                
                                int main(int argc, char *argv[])
                                {
                                    QApplication a(argc, argv);
                                    Widget w;
                                    w.show();
                                    return a.exec();
                                }
                                
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                                • 8Observer88 Offline
                                  8Observer88 Offline
                                  8Observer8
                                  wrote on last edited by 8Observer8
                                  #17

                                  What else should I try?

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                                  • 8Observer88 Offline
                                    8Observer88 Offline
                                    8Observer8
                                    wrote on last edited by 8Observer8
                                    #18

                                    I tried putting -lopengl32 at the end of the line: win32: LIBS += -lglu32 -lgdi32 -lopengl32

                                    But:

                                    a640349d-cf98-4f39-af5b-cff441c62b82-image.png

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                                    • 8Observer88 Offline
                                      8Observer88 Offline
                                      8Observer8
                                      wrote on last edited by 8Observer8
                                      #19

                                      I tried to create a question on StackOverflow: Failed to build OpenGL project with static Qt 6.2.0 but my question was closed as duplicate:

                                      This question already has answers here:
                                      What is an undefined reference/unresolved external symbol error and how do I fix it? (38 answers)

                                      If anyone encounters this problem and solves it, then please write here how you solved this problem. I did everything I could.

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                                      • F Offline
                                        F Offline
                                        fxr65
                                        wrote on last edited by fxr65
                                        #20

                                        Probably you have to add the path to the libraries like this (in case the libs are in your project working dir):
                                        LIBS += -L$$PWD -l<blah>
                                        At least this helped me, as I had to add a lib to my project.

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                                        • 8Observer88 Offline
                                          8Observer88 Offline
                                          8Observer8
                                          wrote on last edited by 8Observer8
                                          #21

                                          @fxr65 I think -lopengl32 references to "opengl32.dll". I tried to copy "opengl32.dll" from "C:\Windows\System32" to my working directory:

                                          3cfe0235-491d-43ed-821a-59e58ab64178-image.png

                                          I added -L$$PWD to pro file:

                                          QT += core gui openglwidgets
                                          
                                          win32: LIBS += -L$$PWD -lopengl32
                                          
                                          CONFIG += c++11
                                          
                                          SOURCES += \
                                              main.cpp
                                          

                                          But I see the same errors:

                                          153ba0e9-eb67-49ad-9343-bbc624aaa645-image.png

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