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Loading image from computer files save in database and display later

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  • HoMaH Offline
    HoMaH Offline
    HoMa
    wrote on last edited by HoMa
    #19

    @GREYON
    I was curiouse and typed in the code below. It worked w/o problems. So you are on the right track - maybe you go line to line and compare my code with yours.
    btw: your

    QPixmap out =QPixmap();
    

    should be

    QPixmap out;
    

    and

    QPixmap outpixmap=QPixmap(outimage)
    

    should be

    QPixmap outpixmap(outimage);
    

    This is not the problem you have, just inefficient code.

    To the experts here: I use the code below and only switch to a sqlite in memory database it no longer works. Any idea why this is?

    void MainWindow::on_pushButton_clicked()
    {
        QPixmap pixmap("../sqlPixmap/image.jpg");
        QByteArray ba;
        QBuffer bu(&ba);
        bu.open(QIODevice::WriteOnly);
        pixmap.save(&bu);
    
        QSqlDatabase db =QSqlDatabase::addDatabase ("QSQLITE");
        db.setDatabaseName ("../sqlPixmap/db.sqlite");
    //    db.setDatabaseName (":memory:");
        db.open();
    
        QSqlQuery v("SELECT sqlite_version()");
        v.next();
        qDebug() << "sqlite version " << v.value (0);
    
        QSqlQuery q ("CREATE TABLE t (c)");
    
        q.prepare ("INSERT INTO t (c) VALUES (:pic)");
        q.bindValue (":pic", ba);
        if( ! q.exec()) {
            qDebug() << "could not store data";
        }
    
        /////////////////////////////////////////////
    
        q.prepare ("SELECT c FROM t");
        if( ! q.exec()) {
            qDebug() << "could in select query";
        }
        if( ! q.next()) {
            qDebug() << "failed to retrieve data";
        }
        QByteArray readBa =q.value (0).toByteArray ();
    
        QPixmap readPic;
        readPic.loadFromData(readBa);
        ui->lbl->setPixmap (readPic);
        ui->lbl->setScaledContents (true);
    }
    
    Christian EhrlicherC 1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #20

      Hi,

      What exactly does not work ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • HoMaH Offline
        HoMaH Offline
        HoMa
        wrote on last edited by
        #21

        Sorry for missing out on that.
        All SQL calls have positive result, but the array is empty. Strange …

        1 Reply Last reply
        0
        • HoMaH HoMa

          @GREYON
          I was curiouse and typed in the code below. It worked w/o problems. So you are on the right track - maybe you go line to line and compare my code with yours.
          btw: your

          QPixmap out =QPixmap();
          

          should be

          QPixmap out;
          

          and

          QPixmap outpixmap=QPixmap(outimage)
          

          should be

          QPixmap outpixmap(outimage);
          

          This is not the problem you have, just inefficient code.

          To the experts here: I use the code below and only switch to a sqlite in memory database it no longer works. Any idea why this is?

          void MainWindow::on_pushButton_clicked()
          {
              QPixmap pixmap("../sqlPixmap/image.jpg");
              QByteArray ba;
              QBuffer bu(&ba);
              bu.open(QIODevice::WriteOnly);
              pixmap.save(&bu);
          
              QSqlDatabase db =QSqlDatabase::addDatabase ("QSQLITE");
              db.setDatabaseName ("../sqlPixmap/db.sqlite");
          //    db.setDatabaseName (":memory:");
              db.open();
          
              QSqlQuery v("SELECT sqlite_version()");
              v.next();
              qDebug() << "sqlite version " << v.value (0);
          
              QSqlQuery q ("CREATE TABLE t (c)");
          
              q.prepare ("INSERT INTO t (c) VALUES (:pic)");
              q.bindValue (":pic", ba);
              if( ! q.exec()) {
                  qDebug() << "could not store data";
              }
          
              /////////////////////////////////////////////
          
              q.prepare ("SELECT c FROM t");
              if( ! q.exec()) {
                  qDebug() << "could in select query";
              }
              if( ! q.next()) {
                  qDebug() << "failed to retrieve data";
              }
              QByteArray readBa =q.value (0).toByteArray ();
          
              QPixmap readPic;
              readPic.loadFromData(readBa);
              ui->lbl->setPixmap (readPic);
              ui->lbl->setScaledContents (true);
          }
          
          Christian EhrlicherC Online
          Christian EhrlicherC Online
          Christian Ehrlicher
          Lifetime Qt Champion
          wrote on last edited by
          #22

          @HoMa said in Loading image from computer files save in database and display later:

          QPixmap pixmap("../sqlPixmap/image.jpg");
          QByteArray ba;
          QBuffer bu(&ba);
          bu.open(QIODevice::WriteOnly);
          pixmap.save(&bu);
          

          Please check if the first line really works. Relaitve paths are not good since you don't know the current working directory of your program.

          Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
          Visit the Qt Academy at https://academy.qt.io/catalog

          HoMaH 1 Reply Last reply
          2
          • GREYONG Offline
            GREYONG Offline
            GREYON
            wrote on last edited by
            #23

            @JonB thanks people for your help,after going through documentation and one of example which I was given a here ,I found out that the code below is one having a problem,it was storing a file in a data base as a file path and not as Byte.

            
            QByteArray HOME::bigimage;
            void HOME::on_commandLinkButton_clicked()
            {
             // QByteArray bigimage;
             QString filename=QFileDialog::getOpenFileName(this,tr("Open image"),"/",tr("Image Files(*.png;*.jpg;*.bmp)"));
             bigimage +=filename;
            
             QPixmap pixmap=QPixmap(filename);
             ui->label_8->setText(filename);
            }```
            
            So I had to change to something like this and it worked.
            
            

            QByteArray HOME::bigimage;
            void HOME::on_commandLinkButton_clicked()
            {
            // QByteArray bigimage;
            QString filename=QFileDialog::getOpenFileName(this,tr("Open image"),"/",tr("Image Files(.png;.jpg;*.bmp)"));

            Qfile file(filename)
            if(!file.open(QIODevice::ReadOnly) return;
            bigimage=file.readAll();

            JonBJ GREYONG 2 Replies Last reply
            0
            • Christian EhrlicherC Christian Ehrlicher

              @HoMa said in Loading image from computer files save in database and display later:

              QPixmap pixmap("../sqlPixmap/image.jpg");
              QByteArray ba;
              QBuffer bu(&ba);
              bu.open(QIODevice::WriteOnly);
              pixmap.save(&bu);
              

              Please check if the first line really works. Relaitve paths are not good since you don't know the current working directory of your program.

              HoMaH Offline
              HoMaH Offline
              HoMa
              wrote on last edited by
              #24

              @Christian-Ehrlicher It really does. I change only the file name from what is here to ":memory:" (like in the line below, which is commented out) and the picture can no longer be retreived.

              Here the code with all calls tested:

                  try
                  {
                      QPixmap pixmap("../sqlPixmap/image.jpg");
                      QByteArray ba;
                      QBuffer bu(&ba);
                      bu.open(QIODevice::WriteOnly);
                      pixmap.save(&bu);
                      if( pixmap.width ()<= 0 || pixmap.height () <= 0) throw "Loading image from file failed";
              
                      QSqlDatabase db =QSqlDatabase::addDatabase ("QSQLITE");
                      db.setDatabaseName ("../sqlPixmap/db.sqlite");
                      //db.setDatabaseName (":memory:");
                      if( ! db.open()) throw "database could not be opened";
              
                      QSqlQuery v("SELECT sqlite_version()");
                      Q_ASSERT(v.next());
                      qDebug() << "sqlite version " << v.value (0).toString();
              
                      QSqlQuery q ("CREATE TABLE t (c)"); // executes on creation
              
                      q.prepare ("INSERT INTO t (c) VALUES (:pic)");
                      q.bindValue (":pic", ba);
                      if( ! q.exec()) throw "could not store data";
              
                      /////////////////////////////////////////////
              
                      q.prepare ("SELECT c FROM t");
                      if( ! q.exec()) throw "failed in select query";
              
                      if( ! q.next()) throw "failed to move to data set";
              
                      QByteArray readBa =q.value (0).toByteArray ();
                      if( 0 >= readBa.size ()) throw "returned data is empty";
              
                      QPixmap readPic;
                      readPic.loadFromData(readBa);
                      ui->lbl->setPixmap (readPic);
                      ui->lbl->setScaledContents (true);
                  }
                  catch(const char* error)
                  {
                      qDebug() << error;
                      return;
                  }
              
              
              JonBJ GREYONG 2 Replies Last reply
              0
              • GREYONG GREYON

                @JonB thanks people for your help,after going through documentation and one of example which I was given a here ,I found out that the code below is one having a problem,it was storing a file in a data base as a file path and not as Byte.

                
                QByteArray HOME::bigimage;
                void HOME::on_commandLinkButton_clicked()
                {
                 // QByteArray bigimage;
                 QString filename=QFileDialog::getOpenFileName(this,tr("Open image"),"/",tr("Image Files(*.png;*.jpg;*.bmp)"));
                 bigimage +=filename;
                
                 QPixmap pixmap=QPixmap(filename);
                 ui->label_8->setText(filename);
                }```
                
                So I had to change to something like this and it worked.
                
                

                QByteArray HOME::bigimage;
                void HOME::on_commandLinkButton_clicked()
                {
                // QByteArray bigimage;
                QString filename=QFileDialog::getOpenFileName(this,tr("Open image"),"/",tr("Image Files(.png;.jpg;*.bmp)"));

                Qfile file(filename)
                if(!file.open(QIODevice::ReadOnly) return;
                bigimage=file.readAll();

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #25

                @GREYON
                Not sure what happened to your QPixmap pixmap=QPixmap(filename); line now. After reading a QPixmap from a file (or elsewhere) you can/should always check bool QPixmap::isNull() const. That would cover e.g. "file not found" as well as "error reading contents of file as pixmap".

                1 Reply Last reply
                0
                • GREYONG GREYON

                  @JonB thanks people for your help,after going through documentation and one of example which I was given a here ,I found out that the code below is one having a problem,it was storing a file in a data base as a file path and not as Byte.

                  
                  QByteArray HOME::bigimage;
                  void HOME::on_commandLinkButton_clicked()
                  {
                   // QByteArray bigimage;
                   QString filename=QFileDialog::getOpenFileName(this,tr("Open image"),"/",tr("Image Files(*.png;*.jpg;*.bmp)"));
                   bigimage +=filename;
                  
                   QPixmap pixmap=QPixmap(filename);
                   ui->label_8->setText(filename);
                  }```
                  
                  So I had to change to something like this and it worked.
                  
                  

                  QByteArray HOME::bigimage;
                  void HOME::on_commandLinkButton_clicked()
                  {
                  // QByteArray bigimage;
                  QString filename=QFileDialog::getOpenFileName(this,tr("Open image"),"/",tr("Image Files(.png;.jpg;*.bmp)"));

                  Qfile file(filename)
                  if(!file.open(QIODevice::ReadOnly) return;
                  bigimage=file.readAll();

                  GREYONG Offline
                  GREYONG Offline
                  GREYON
                  wrote on last edited by
                  #26

                  This is the correct one

                  QByteArray HOME::bigimage;
                  void HOME::on_commandLinkButton_clicked()
                  {
                  // QByteArray bigimage;
                  QString filename=QFileDialog::getOpenFileName(this,tr("Open image"),"/",tr("Image Files(.png;.jpg;*.bmp)"));
                  
                  Qfile file(filename)
                  if(!file.open(QIODevice::ReadOnly) return;
                  bigimage=file.readAll();
                  
                  
                  
                  1 Reply Last reply
                  0
                  • HoMaH HoMa

                    @Christian-Ehrlicher It really does. I change only the file name from what is here to ":memory:" (like in the line below, which is commented out) and the picture can no longer be retreived.

                    Here the code with all calls tested:

                        try
                        {
                            QPixmap pixmap("../sqlPixmap/image.jpg");
                            QByteArray ba;
                            QBuffer bu(&ba);
                            bu.open(QIODevice::WriteOnly);
                            pixmap.save(&bu);
                            if( pixmap.width ()<= 0 || pixmap.height () <= 0) throw "Loading image from file failed";
                    
                            QSqlDatabase db =QSqlDatabase::addDatabase ("QSQLITE");
                            db.setDatabaseName ("../sqlPixmap/db.sqlite");
                            //db.setDatabaseName (":memory:");
                            if( ! db.open()) throw "database could not be opened";
                    
                            QSqlQuery v("SELECT sqlite_version()");
                            Q_ASSERT(v.next());
                            qDebug() << "sqlite version " << v.value (0).toString();
                    
                            QSqlQuery q ("CREATE TABLE t (c)"); // executes on creation
                    
                            q.prepare ("INSERT INTO t (c) VALUES (:pic)");
                            q.bindValue (":pic", ba);
                            if( ! q.exec()) throw "could not store data";
                    
                            /////////////////////////////////////////////
                    
                            q.prepare ("SELECT c FROM t");
                            if( ! q.exec()) throw "failed in select query";
                    
                            if( ! q.next()) throw "failed to move to data set";
                    
                            QByteArray readBa =q.value (0).toByteArray ();
                            if( 0 >= readBa.size ()) throw "returned data is empty";
                    
                            QPixmap readPic;
                            readPic.loadFromData(readBa);
                            ui->lbl->setPixmap (readPic);
                            ui->lbl->setScaledContents (true);
                        }
                        catch(const char* error)
                        {
                            qDebug() << error;
                            return;
                        }
                    
                    
                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #27

                    @HoMa said in Loading image from computer files save in database and display later:

                    QPixmap pixmap("../sqlPixmap/image.jpg");
                    db.setDatabaseName ("../sqlPixmap/db.sqlite");

                    As @Christian-Ehrlicher commented, you simply should not use a relative path here, as you just do not know where that will be. See my https://forum.qt.io/topic/138832/export-qtableview-to-pdf-with-a-push-button/8 to another user on the same matter.

                    HoMaH 1 Reply Last reply
                    0
                    • JonBJ JonB

                      @HoMa said in Loading image from computer files save in database and display later:

                      QPixmap pixmap("../sqlPixmap/image.jpg");
                      db.setDatabaseName ("../sqlPixmap/db.sqlite");

                      As @Christian-Ehrlicher commented, you simply should not use a relative path here, as you just do not know where that will be. See my https://forum.qt.io/topic/138832/export-qtableview-to-pdf-with-a-push-button/8 to another user on the same matter.

                      HoMaH Offline
                      HoMaH Offline
                      HoMa
                      wrote on last edited by
                      #28

                      @JonB Thx for your efforts - I appreciate that. But this is a test program for the single purpose of playing around with sqlite, blobs (and meanwhile "in memory"). Anyone who wants to use the code will have to modify the path to the picture - no matter if it is absolute or relative. For this reason I think it makes no difference in this specific case.

                      1 Reply Last reply
                      1
                      • HoMaH HoMa

                        @Christian-Ehrlicher It really does. I change only the file name from what is here to ":memory:" (like in the line below, which is commented out) and the picture can no longer be retreived.

                        Here the code with all calls tested:

                            try
                            {
                                QPixmap pixmap("../sqlPixmap/image.jpg");
                                QByteArray ba;
                                QBuffer bu(&ba);
                                bu.open(QIODevice::WriteOnly);
                                pixmap.save(&bu);
                                if( pixmap.width ()<= 0 || pixmap.height () <= 0) throw "Loading image from file failed";
                        
                                QSqlDatabase db =QSqlDatabase::addDatabase ("QSQLITE");
                                db.setDatabaseName ("../sqlPixmap/db.sqlite");
                                //db.setDatabaseName (":memory:");
                                if( ! db.open()) throw "database could not be opened";
                        
                                QSqlQuery v("SELECT sqlite_version()");
                                Q_ASSERT(v.next());
                                qDebug() << "sqlite version " << v.value (0).toString();
                        
                                QSqlQuery q ("CREATE TABLE t (c)"); // executes on creation
                        
                                q.prepare ("INSERT INTO t (c) VALUES (:pic)");
                                q.bindValue (":pic", ba);
                                if( ! q.exec()) throw "could not store data";
                        
                                /////////////////////////////////////////////
                        
                                q.prepare ("SELECT c FROM t");
                                if( ! q.exec()) throw "failed in select query";
                        
                                if( ! q.next()) throw "failed to move to data set";
                        
                                QByteArray readBa =q.value (0).toByteArray ();
                                if( 0 >= readBa.size ()) throw "returned data is empty";
                        
                                QPixmap readPic;
                                readPic.loadFromData(readBa);
                                ui->lbl->setPixmap (readPic);
                                ui->lbl->setScaledContents (true);
                            }
                            catch(const char* error)
                            {
                                qDebug() << error;
                                return;
                            }
                        
                        
                        GREYONG Offline
                        GREYONG Offline
                        GREYON
                        wrote on last edited by
                        #29

                        @HoMa thanks for that code I will try it as well

                        1 Reply Last reply
                        0
                        • HoMaH Offline
                          HoMaH Offline
                          HoMa
                          wrote on last edited by
                          #30

                          Couldn't resist and created a version, which works also with an in memory database.
                          @GREYON : Pls check out https://github.com/Schachigel/Qt-QPixmap-2-SQLite.git

                          have fun!

                          GREYONG 1 Reply Last reply
                          1
                          • HoMaH HoMa

                            Couldn't resist and created a version, which works also with an in memory database.
                            @GREYON : Pls check out https://github.com/Schachigel/Qt-QPixmap-2-SQLite.git

                            have fun!

                            GREYONG Offline
                            GREYONG Offline
                            GREYON
                            wrote on last edited by
                            #31

                            @HoMa okay thanks let me check bro

                            1 Reply Last reply
                            0

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