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Include libjpeg-turbo header file included in Qt

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  • Christian EhrlicherC Online
    Christian EhrlicherC Online
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #10

    On Windows the debug library normally has a 'd' suffix to distinguish between debug and release libs so you don't override them by copying. If you don't like to coy it, use the qmake function.

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    T 1 Reply Last reply
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    • Christian EhrlicherC Christian Ehrlicher

      On Windows the debug library normally has a 'd' suffix to distinguish between debug and release libs so you don't override them by copying. If you don't like to coy it, use the qmake function.

      T Offline
      T Offline
      Taytoo
      wrote on last edited by
      #11

      @Christian-Ehrlicher Can you explain the copy approach i.e. just copy the libjpeg I built (both debug and release) into existing Qt lib folder? or should I build Qt using those versions? If later, then how do I ensure that debug and release builds of Qt reference the appropriate debug/release version of libjpeg?

      I'm using MSVC for building, how do I use qmake?

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      • T Taytoo

        @kkoehne I have debug and release versions of libjpeg-turbo in separate folders. How do I specify correct folder for each Qt build i.e. debug and release?

        kkoehneK Offline
        kkoehneK Offline
        kkoehne
        Moderators
        wrote on last edited by
        #12

        @Taytoo said in Include libjpeg-turbo header file included in Qt:

        I have debug and release versions of libjpeg-turbo in separate folders. How do I specify correct folder for each Qt build i.e. debug and release?

        You mean you want to do a combined -debug-and-release build? I don't think that's easily possible, because Qt will always assume the library is called 'libjpeg.lib'. The approach @Christian-Ehrlicher refers to works though for the part where you link against libjpeg yourself, in your app.

        Anyhow, do you really need a separate debug build of libjpeg? AFAIK libjpeg is C API only, in which case there's no problem with linking a release build of libjpeg also with a debug build of Qt libraries.

        Director R&D, The Qt Company

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        • T Offline
          T Offline
          Taytoo
          wrote on last edited by Taytoo
          #13

          I figured out the proper way to do this.

          In Qt configure command use flag -system-libjpeg, then later specify options:

          LIBJPEG_LIBS="<path to release static library file>" [Note: This is full path to jpeg.lib including filename]
          -I <path to libjpeg include dir> [Note: This is path to the directory containing include file]

          @kkoehne You're right, I was able to use release version of libjpeg static lib in my debug program without any issue.

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          • kkoehneK kkoehne

            It's true that Qt bundles an embedded version of libjpeg-turbo. Anyhow, it's not part of the public API, so the header files are not installed when you install Qt, and the libjpeg binary API is AFAIK also not exported.

            A proper way to handle this is to build libjpeg yourself locally, independent of Qt. You can then let Qt use this version (pass -system-libjpeg to configure to make sure it picks it up).

            H Offline
            H Offline
            Houda_ATTIG
            wrote on last edited by
            #14

            @kkoehne; I am a beginner with Qt can you please tell me how to build libjpeg myself locally?

            jsulmJ 1 Reply Last reply
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            • H Houda_ATTIG

              @kkoehne; I am a beginner with Qt can you please tell me how to build libjpeg myself locally?

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #15

              @Houda_ATTIG said in Include libjpeg-turbo header file included in Qt:

              I am a beginner with Qt can you please tell me how to build libjpeg myself locally?

              Building libjepeg has nothing to do with Qt.
              Download libjpeg source code (https://sourceforge.net/projects/libjpeg/) and read install.doc file included in the source code archive.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • H Offline
                H Offline
                Houda_ATTIG
                wrote on last edited by
                #16

                First of all thanks for your answer.
                well I am using windows 10 with Qt creator, which files am I supposed to choose?

                Makefile jconfig file System and/or compiler

                makefile.manx jconfig.manx Amiga, Manx Aztec C
                makefile.sas jconfig.sas Amiga, SAS C
                makeproj.mac jconfig.mac Apple Macintosh, Metrowerks CodeWarrior
                makjpeg.st jconfig.st Atari ST/STE/TT, Pure C or Turbo C
                makefile.bcc jconfig.bcc MS-DOS or OS/2, Borland C
                makefile.dj jconfig.dj MS-DOS, DJGPP (Delorie's port of GNU C)
                makefile.mc6 jconfig.mc6 MS-DOS, Microsoft C (16-bit only)
                makefile.wat jconfig.wat MS-DOS, OS/2, or Windows NT, Watcom C
                makefile.vc jconfig.vc Windows, MS Visual C++
                makefile.vs jconfig.vc Windows, MS Visual C++ 6 Developer Studio
                make
                .vc6
                makefile.vs jconfig.vc Windows, Visual Studio 2019 (v16)
                make*.v16
                makefile.b32 jconfig.vc Windows, Borland C++ 32-bit (bcc32)
                makefile.mms jconfig.vms Digital VMS, with MMS software
                makefile.vms jconfig.vms Digital VMS, without MMS software

                jsulmJ 1 Reply Last reply
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                • H Houda_ATTIG

                  First of all thanks for your answer.
                  well I am using windows 10 with Qt creator, which files am I supposed to choose?

                  Makefile jconfig file System and/or compiler

                  makefile.manx jconfig.manx Amiga, Manx Aztec C
                  makefile.sas jconfig.sas Amiga, SAS C
                  makeproj.mac jconfig.mac Apple Macintosh, Metrowerks CodeWarrior
                  makjpeg.st jconfig.st Atari ST/STE/TT, Pure C or Turbo C
                  makefile.bcc jconfig.bcc MS-DOS or OS/2, Borland C
                  makefile.dj jconfig.dj MS-DOS, DJGPP (Delorie's port of GNU C)
                  makefile.mc6 jconfig.mc6 MS-DOS, Microsoft C (16-bit only)
                  makefile.wat jconfig.wat MS-DOS, OS/2, or Windows NT, Watcom C
                  makefile.vc jconfig.vc Windows, MS Visual C++
                  makefile.vs jconfig.vc Windows, MS Visual C++ 6 Developer Studio
                  make
                  .vc6
                  makefile.vs jconfig.vc Windows, Visual Studio 2019 (v16)
                  make*.v16
                  makefile.b32 jconfig.vc Windows, Borland C++ 32-bit (bcc32)
                  makefile.mms jconfig.vms Digital VMS, with MMS software
                  makefile.vms jconfig.vms Digital VMS, without MMS software

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #17

                  @Houda_ATTIG Probably

                  makefile.vc	jconfig.vc	Windows NT/95, MS Visual C++
                  

                  But you will need MSVC++ compiler.

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • T Offline
                    T Offline
                    Taytoo
                    wrote on last edited by
                    #18

                    Use this: https://github.com/microsoft/vcpkg

                    vcpkg allows your to build 100s of open source libraries with a single command e.g. ".\vcpkg install libjpeg-turbo". It also copies header and lib files to a specific folder that you only need to include once in your project.

                    Make the effort to get familiar with vcpkg, it will save you a lot of time trying to build/use open source libraries.

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                    • T Offline
                      T Offline
                      Taytoo
                      wrote on last edited by Taytoo
                      #19
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