Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode'
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wrote on 5 Jun 2022, 13:55 last edited by 8Observer8 6 May 2022, 13:59
Hello,
I have Qt 6.2.0 MinGW 64bit with a static build. The dynamic debug build works fine (as the dynamic release) but the static release build does not work:
qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadIdentity' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glOrtho' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadMatrixf'
I use QOpenGLFunctions:
.pro:
QT += core gui openglwidgets win32: LIBS += -lopengl32 greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ main.cpp \ Widget.cpp HEADERS += \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Shaders.qrc
main.cpp
#ifdef _WIN32 #include <windows.h> extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; #endif #include "Widget.h" #include <QtWidgets/QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); Widget w; w.show(); return a.exec(); }
Widget.h
#ifndef WIDGET_H #define WIDGET_H #include <QtOpenGLWidgets/QOpenGLWidget> #include <QtGui/QOpenGLFunctions> class Widget : public QOpenGLWidget, QOpenGLFunctions { Q_OBJECT public: Widget(QWidget *parent = nullptr); ~Widget(); private: void initializeGL() override; void paintGL() override; void resizeGL(int w, int h) override; }; #endif // WIDGET_H
Widget.cpp
#include "Widget.h" Widget::Widget(QWidget *parent) : QOpenGLWidget(parent) { resize(500, 500); setWindowTitle("Qt6 C++, OpenGL ES 2.0"); } Widget::~Widget() { } void Widget::initializeGL() { initializeOpenGLFunctions(); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); } void Widget::paintGL() { glClear(GL_COLOR_BUFFER_BIT); } void Widget::resizeGL(int w, int h) { glViewport(0, 0, w, h); }
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wrote on 17 Jun 2022, 02:27 last edited by
you dont have the right lib file path in ur pro file
just check it very carefully ,u'll find the secret of the way -
you dont have the right lib file path in ur pro file
just check it very carefully ,u'll find the secret of the waywrote on 3 Sept 2022, 05:20 last edited by 8Observer8 9 Mar 2022, 15:49@nicker-player said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
you dont have the right lib file path in ur pro file
Which path? But why does the dynamic version work?
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glMatruxMode is defined in OpenGL32.dll so you have to link against OpenGL32.lib as described in the documentation.
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wrote on 3 Sept 2022, 06:36 last edited by 8Observer8 9 Mar 2022, 06:36
@Christian-Ehrlicher how to link OpenGL32.lib? What must I write in pro file?
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@Christian-Ehrlicher how to link OpenGL32.lib? What must I write in pro file?
@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
What must I write in pro file?
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wrote on 3 Sept 2022, 07:35 last edited by 8Observer8 9 Mar 2022, 08:04
@Christian-Ehrlicher as you can see in my first post I have written in my pro file:
win32: LIBS += -lopengl32
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wrote on 3 Sept 2022, 08:00 last edited by 8Observer8 9 Mar 2022, 08:02
Maybe should I include -opengl (or something like this) to config command before the static build?
configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations
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@Christian-Ehrlicher as you can see in my first post I have written in my pro file:
win32: LIBS += -lopengl32
@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
as you can see in my first post I have written in my pro file:
win32: LIBS += -lopengl32Then make sure this also appears in your linker line when linking the executable.
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wrote on 3 Sept 2022, 15:27 last edited by 8Observer8 9 Mar 2022, 15:33
I see -lopengl32 in this line:
C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32
Full log:
19:22:52: Configuration unchanged, skipping qmake step. 19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4 C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler" C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; ^~~~~~~~~~~~~~~~~~~ ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\moc_Widget.o release\moc_Widget.cpp g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32 C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to `__imp_glMatrixMode' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to `__imp_glLoadIdentity' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to `__imp_glOrtho' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to `__imp_glLoadMatrixf' collect2.exe: error: ld returned 1 exit status mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1 mingw32-make: *** [Makefile:45: release] Error 2 mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' 19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2. Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit) When executing step "Make" 19:23:49: Elapsed time: 00:57.
Another formatting:
19:22:52: Running steps for project Jumps_Box2DOpenGL2_Qt6Cpp... 19:22:52: Configuration unchanged, skipping qmake step. 19:22:52: Starting: "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" -j4 C:\Qt6.2.0_Static\bin\qmake.exe -o Makefile ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Jumps_Box2DOpenGL2_Qt6Cpp.pro -spec win32-g++ "CONFIG+=qtquickcompiler" C:/Qt6/Tools/mingw810_64/bin/mingw32-make -f Makefile.Release mingw32-make[1]: Entering directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\main.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\Widget.o ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.cpp C:\Qt6.2.0_Static\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN --include E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release/release/moc_predefs.h -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -IE:/_Projects/createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -IE:/Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -I. -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++ -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32 -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include -IC:/Qt6/Tools/mingw810_64/lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed -IC:/Qt6/Tools/mingw810_64/x86_64-w64-mingw32/include ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\Widget.h -o release\moc_Widget.cpp ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:3:40: warning: 'NvOptimusEnablement' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; ^~~~~~~~~~~~~~~~~~~ ..\..\createjs\simple-platformer-dev\Jumps_Box2DOpenGL2_Qt6Cpp\main.cpp:4:40: warning: 'AmdPowerXpressRequestHighPerformance' initialized and declared 'extern' extern "C" __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -c -fno-keep-inline-dllexport -O2 -std=gnu++1z -Wall -Wextra -Wextra -fexceptions -mthreads -DUNICODE -D_UNICODE -DWIN32 -DMINGW_HAS_SECURE_API=1 -DQT_NO_DEBUG -DQT_OPENGLWIDGETS_LIB -DQT_OPENGL_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_NEEDS_QMAIN -I../../createjs/simple-platformer-dev/Jumps_Box2DOpenGL2_Qt6Cpp -I. -I"C:/Program Files/FMOD SoundSystem/FMOD Studio API Windows/api/core/inc" -I../../../Libs/box2d-2.4.1-mingw-64-bit/include -IC:/Qt6.2.0_Static/include -IC:/Qt6.2.0_Static/include/QtOpenGLWidgets -IC:/Qt6.2.0_Static/include/QtOpenGL -IC:/Qt6.2.0_Static/include/QtWidgets -IC:/Qt6.2.0_Static/include/QtGui -IC:/Qt6.2.0_Static/include/QtCore -Irelease -IC:/Qt6.2.0_Static/mkspecs/win32-g++ -o release\moc_Widget.o release\moc_Widget.cpp g++ -Wl,-s -static -Wl,-subsystem,windows -mthreads -o release\Jumps_Box2DOpenGL2_Qt6Cpp.exe @object_script.Jumps_Box2DOpenGL2_Qt6Cpp.Release "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" -LE:\Libs\box2d-2.4.1-mingw-64-bit\lib -lbox2d C:\Qt6.2.0_Static\plugins\styles\libqwindowsvistastyle.a C:\Qt6.2.0_Static\plugins\platforms\libqwindows.a C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_1\.rcc\qrc_openglblacklists.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\QWindowsIntegrationPlugin_resources_2\.rcc\qrc_cursors.cpp.obj -limm32 -loleaut32 -lshlwapi -lwinspool -lwtsapi32 -lopengl32 C:\Qt6.2.0_Static\plugins\imageformats\libqgif.a C:\Qt6.2.0_Static\plugins\imageformats\libqico.a C:\Qt6.2.0_Static\plugins\imageformats\libqjpeg.a C:\Qt6.2.0_Static\lib\libQt6OpenGLWidgets.a C:\Qt6.2.0_Static\lib\libQt6OpenGL.a C:\Qt6.2.0_Static\lib\libQt6Widgets.a C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_1\.rcc\qrc_qstyle.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_2\.rcc\qrc_qstyle1.cpp.obj C:\Qt6.2.0_Static\lib\objects-Release\Widgets_resources_3\.rcc\qrc_qmessagebox.cpp.obj -ldwmapi -luxtheme C:\Qt6.2.0_Static\lib\libQt6Gui.a C:\Qt6.2.0_Static\lib\objects-Release\Gui_resources_1\.rcc\qrc_qpdf.cpp.obj -ld3d11 -ldxgi -ldxguid -lgdi32 C:\Qt6.2.0_Static\lib\libQt6BundledHarfbuzz.a C:\Qt6.2.0_Static\lib\libQt6BundledFreetype.a C:\Qt6.2.0_Static\lib\libQt6BundledLibpng.a -ld2d1 -ldwrite C:\Qt6.2.0_Static\lib\libQt6Core.a -lsynchronization -lmpr -luserenv -ladvapi32 -lkernel32 -lnetapi32 -lole32 -lshell32 -luser32 -luuid -lversion -lwinmm -lws2_32 C:\Qt6.2.0_Static\lib\libQt6BundledPcre2.a -lmingw32 C:\Qt6.2.0_Static\lib\libQt6EntryPoint.a -lshell32 C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x166): undefined reference to
__imp_glMatrixMode'
C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x171): undefined reference to__imp_glLoadIdentity' C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1b3): undefined reference to
__imp_glOrtho'
C:\Qt6.2.0_Static\lib\libQt6OpenGL.a(qopenglpaintengine.cpp.obj):qopenglpaintengine.cpp:(.text$_ZN21QOpenGL2PaintEngineEx19beginNativePaintingEv+0x1c3): undefined reference to__imp_glLoadMatrixf' collect2.exe: error: ld returned 1 exit status mingw32-make[1]: *** [Makefile.Release:94: release/Jumps_Box2DOpenGL2_Qt6Cpp.exe] Error 1 mingw32-make: *** [Makefile:45: release] Error 2 mingw32-make[1]: Leaving directory 'E:/_Projects/builds/build-Jumps_Box2DOpenGL2_Qt6Cpp-Desktop_Qt_6_2_0_Static_MinGW_64_bit-Release' 19:23:49: The process "C:\Qt6\Tools\mingw810_64\bin\mingw32-make.exe" exited with code 2. Error while building/deploying project Jumps_Box2DOpenGL2_Qt6Cpp (kit: Desktop Qt 6.2.0 Static MinGW 64-bit) When executing step "Make" 19:23:49: Elapsed time: 00:57.
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Ok - please take a look at this answer: https://stackoverflow.com/questions/9336263/glfw-undefined-references
Looks like MinGW split up the libs different to MSVC.
Also you can try to move
-lopengl32
after all the other libs (for testing purposes directly on the command line) -
wrote on 3 Sept 2022, 15:54 last edited by 8Observer8 9 Mar 2022, 15:55
I tried to delete this line
win32: LIBS += -lopengl32
:QT += core gui openglwidgets INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
I tried to place it at the end:
QT += core gui openglwidgets INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d win32: LIBS += -lopengl32 greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
I tried to place it at the beginning:
QT += core gui openglwidgets win32: LIBS += -lopengl32 INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
But the result is the same. It compiles without errors for dynamic version of Qt (both for Debug and Release) and it does not work for static release only.
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I tried to delete this line
win32: LIBS += -lopengl32
:QT += core gui openglwidgets INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
I tried to place it at the end:
QT += core gui openglwidgets INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d win32: LIBS += -lopengl32 greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
I tried to place it at the beginning:
QT += core gui openglwidgets win32: LIBS += -lopengl32 INCLUDEPATH += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\inc" LIBS += "C:\Program Files\FMOD SoundSystem\FMOD Studio API Windows\api\core\lib\x64\fmod.dll" INCLUDEPATH += "E:\Libs\box2d-2.4.1-mingw-64-bit\include" LIBS += -L"E:\Libs\box2d-2.4.1-mingw-64-bit\lib" LIBS += -lbox2d greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 # You can make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ ColliderEdge.cpp \ DebugDrawer.cpp \ VertexBuffers.cpp \ main.cpp \ Widget.cpp HEADERS += \ ColliderEdge.h \ DebugDrawer.h \ VertexBuffers.h \ Widget.h # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target RESOURCES += \ Levels.qrc \ Shaders.qrc \ Sounds.qrc \ Sprites.qrc
But the result is the same. It compiles without errors for dynamic version of Qt (both for Debug and Release) and it does not work for static release only.
@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
I tried to delete this line win32: LIBS += -lopengl32:
Why? Did you read my post, the so post and what I suggested?
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@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
I tried to delete this line win32: LIBS += -lopengl32:
Why? Did you read my post, the so post and what I suggested?
wrote on 3 Sept 2022, 16:36 last edited by@Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
Why? Did you read my post, the so post and what I suggested?
I tried removing this line as an experiment to see if there would be more errors, but the number of errors remained the same. This is some kind of mystic. It's as if the linker is ignoring -lopengl32
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Maybe should I include -opengl (or something like this) to config command before the static build?
configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations
wrote on 3 Sept 2022, 16:58 last edited by 8Observer8 9 Mar 2022, 17:01@8Observer8 said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
Maybe should I include -opengl (or something like this) to config command before the static build?
configure -prefix "C:\Qt6.2.0_Static" -static -static-runtime -release -opensource -confirm-license -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -sql-odbc -sql-sqlite -nomake tools -nomake examples -nomake tests -skip qttools -skip qtquick3d -skip qt5compat -skip qtquicktimeline -skip qtwebengine -skip qtactiveqt -skip qtcharts -skip qtconnectivity -skip qtdatavis3d -skip qtimageformats -skip qtlottie -skip qtnetworkauth -skip qtremoteobjects -skip qtvirtualkeyboard -skip qtserialbus -skip qtserialport -skip qtwebchannel -skip qtwebview -skip qtwayland -skip qtscxml -skip qtmqtt -skip qtopcua -skip qtsvg -skip qtdoc -skip qttranslations
Here is -opengl
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wrote on 4 Sept 2022, 15:42 last edited by 8Observer8 9 Apr 2022, 15:48
@Christian-Ehrlicher said in Qt6 OpenGL Static Release. Error: qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode':
Why? Did you read my post, the so post and what I suggested?
Yes, I did. For example, I tried this:
In the linker, at Windows, MinGW: -lglew32 -lglfw3 -lopengl32 -lglu32 -lgdi32
But I do not use GLFW and GLEW. I tried these keys:lglu32 -lgdi32
. I made a simple example in OpenGL. It compiles without errors for dynamic version of Qt 6.2.0 (both: for Debug and for Release builds) but it does not compile for static release only. Errors:qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glMatrixMode' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadIdentity' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glOrtho' qopenglpaintengine.cpp:-1: error: undefined reference to `__imp_glLoadMatrixf'
pro
QT += core gui openglwidgets win32: LIBS += -lopengl32 -lglu32 -lgdi32
main.cpp
#include <QtWidgets/QApplication> #include <QtOpenGLWidgets/QOpenGLWidget> #include <QtGui/QOpenGLFunctions> class Widget : public QOpenGLWidget, QOpenGLFunctions { private: void initializeGL() override { initializeOpenGLFunctions(); glClearColor(0.3f, 0.3f, 0.3f, 1.f); } void paintGL() override { glClear(GL_COLOR_BUFFER_BIT); } }; int main(int argc, char *argv[]) { QApplication a(argc, argv); Widget w; w.show(); return a.exec(); }
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wrote on 4 Sept 2022, 15:44 last edited by 8Observer8 9 Apr 2022, 15:44
What else should I try?
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wrote on 4 Sept 2022, 15:47 last edited by 8Observer8 9 Apr 2022, 15:47
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wrote on 4 Sept 2022, 20:55 last edited by 8Observer8 9 Apr 2022, 20:56
I tried to create a question on StackOverflow: Failed to build OpenGL project with static Qt 6.2.0 but my question was closed as duplicate:
This question already has answers here:
What is an undefined reference/unresolved external symbol error and how do I fix it? (38 answers)If anyone encounters this problem and solves it, then please write here how you solved this problem. I did everything I could.
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wrote on 5 Sept 2022, 09:33 last edited by fxr65 9 May 2022, 09:34
Probably you have to add the path to the libraries like this (in case the libs are in your project working dir):
LIBS += -L$$PWD -l<blah>
At least this helped me, as I had to add a lib to my project.